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KoopaTroopaMan
Posted on 10-17-14 03:56 PM (rev. 54 of 04-23-15 09:53 AM) Link | #49795
SMGTools is a pack with a lot of SMG hacking tools. It's in 2 parts: one folder with all tools named "SMGTools-v#.# (All tools)", and another folder with just the useful tools named "SMGTools-v#.# (Useful tools)" (while "#" being the version number). The All tools part has all tools, all versions, everything. The Useful tools part has all useful tools with all the best versions and is more userfriendly. SMGTools in general has more than just tools. It has playtesting and level creation templates, BTI file template, Flying and Ice Mario in SMG2, helpful TXT files like galaxy names, AST names, ProductMap. definitions, list of areas, text codes, languages and much more. Note that some tools can be on several places in the pack (because it fits in various places).


Table of versions
  1. 1.0
  2. 1.1
  3. 1.2
  4. 1.3
  5. 1.4
  6. 1.5
  7. 1.6
  8. 1.7
  9. 1.8
  10. 1.9
  11. 2.0
  12. 2.1
  13. 2.2
  14. 2.3
  15. 2.4
  16. 2.5
  17. 2.6
  18. 2.7
  19. 2.8
  20. 2.9
  21. 3.0
  22. 3.1
  23. 3.2
  24. 3.3
  25. 3.4
  26. 3.5
  27. 3.6
  28. 3.7
  29. 3.8
  30. 3.9
  31. 4.0
  32. 4.1


1.0


-First Release

1.1


-Made a Useful tools section

1.2


???

1.3


-Added ASTPlayer
-Added SMGExtractor
-Added Captain Carbbin'
-Added the fixed Whitehole database
-Added a BTI file template
-Added the pack with all textures in SMG2

1.4


-Added BCSV Reader

1.5


-Added the C# version of Whitehole
-Fixed some mistakes in the pack

1.6


-Added a new category: "Helpful things (non-tools)". It has lists, templates, the fixed Whitehole database, Flying and Ice Mario and an openable AstroDome

1.7


-Added Whitehole 1.1.3
-Added RiivoXMLCreate
-Renamed "Helpful things (non-tools)" to "Useful things (non-tools)

1.8


-More tweaking
-Renamed "Others" to "Misc."

1.9


-Added PNG To TPL Converter
-Renamed "Misc." to "Other"

2.0


-Added PyJPC with TexExtract and a Readme
-More tweaking
-Added Midi To BMS Converter
-Added CANM Editor

2.1


-Added CleanRip
-Added Riivolution
-Made a new category named "Cheat Codes" that has Gecko, Ocarina Cheat Code Manager and TXT files for the codes
-Made a list of all areas in SMG2
-Renamed "Fixed Whtiehole Database" to "Upgraded Whitehole ObjectDatabase"
-Moved Upgraded Whitehole ObjectDatabase to the "Other" category
-Added the newer versions of XMLCreate
-Made a Credits and Tools list
-Sorted things to right places
-Fixed the Playtesting templates
-Removed the pack with SMG2 textures
-Added all versions of Captain Grabbin'
-Put the newest version of Captain Grabbin' in the useful section

2.2


-Fixed the templates
-Fixed the README in the Openable AstrDome folder in Level Editors > Helpful things
-Added KCLCreate 0.6 to Useful tools (because it can convert KCLs to OBJs)

2.3


-Renamed "Music" to "Audio"
-Fixed the SMG1 AST names list
-Fixed the level creation templates
-Added a new folder named "Text" in Useful things (non tools) > Lists that has a TXT file with the launguages and the text codes
-Added the TXT files with the launguages and the text codes in the "Text" tools folder
-Moved the codes folder from Cheat Codes > Code Manager to the root of the Cheat Codes folder
-Made a copy of the Codes folder and put it in Useful things (non tools)

2.4


-Added 2 new categories: Animations and BCSV Editing
-Moved PyBCK to Animations
-Added BCK Reader (real name is BCK Creator, but creating BCKs did never work) to Animations -Added BCSV Editor to BCSV Editing
-Added BCSV Reader to BCSV Editing
-Added Object Names to BCSV Editing
-Added PyTools to BCSV Editing
-A AstConverter v0.4 to Audio, but renamed to "AST Drag-and-drop converter" (because it works with drag-and-drop)
-Moved 3DS_coord to Models
-Renamed "SMGtools-v2.x (Just useful tools)" to "SMGtools-v2.x (Useful tools)"
-Added RiivoXMLCreate v1.3

2.5


-Added Anarchy to BCSV Editing
-Added Whitehole to BCSV Editing
-Added obj2bdl_0.3 to Useful tools (because of the vertex issue)
-Renamed "Useful things (non tools)" to "Useful Things (non tools)"
-Added SunakazeKun's Zone template
-Added a folder named "Scenarios" to Useful Things (non tools) > Lists that have a Comet PNG file of where the Comets is used, a TXT file that lists all Comets, another TXT file that lists Cosmic Mario Race Files and a TXT file that lists all Power Star Types (ScenarioData.bcsv)
-Added a TXT file to Useful Things (non tools) > Other that is a list of BCSV hashes (from lookup.txt)
-Added the Plugin pack to SketchUp with a readme
-Added Mario and Luigi's models in 3DS format that you can use to import to modelling programs

2.6


-Renamed "SketchUp OBJ Exporter Plugin" to "SketchUp Plugin"
-Added TXT files for AppearStarObj values and AreaShapeNo values (thanks to SunakazeKun for those)
-Fixed the SMG1 and SMG2 Stage Names
-Renamed "SMGtools-v2.x" to "SMGTools-v2.x" (made the "t" to a big letter)
-Renamed SMGTools-v2.6 (All tools) > Animations > BCK Reader > BCK Creator.exe to "BCK Reader.exe" (that I forgot to do in v2.4)
-Put the Captain Grabbin' versions in the "All tools" folder into a folder named "apps"

2.7


-Added VGM Stream
-Added Whitehole v1.1.3.1
-Added Whitehole v1.1.3.1 as "Whitehole's BCSV Editor" in the BCSV Editing folder
-Made msbconv's README to a TXT file
-Added the Readme to BMDview
-Added the new galaxy slot template
-Renamed "BMDview" to "BMD & BDL Viewer"
-Renamed "BDL2BMD" to "BDL To BMD Converter"
-Renamed "BMD2BDL" to "BMD To BDL Converter"
-Renamed KCLCreate to Collision Creator
-Made two folders in the "Models" folder: "Collision Creator" and "Collision Exporter". Collision Creator has the Collision Creators and Collision Exporter has the Collision Exporters (collision_export.exe and the Python version) from KCLCreate 0.6
-Made a folder named "Plugins" in the Models folder and put the SketchUp plugin into it AND Blender's OBJ exporter plugin from obj2bdl
-Made a folder for yaz0dec named "ARC Decoder"
-Made a folder for ArcExtract named named "ARC Extractor"
-Made a folder for ArcTools named "ARC Extractor & Repacker
-Made a folder for RARCPack and yaz0enc named "ARC Repacker"
-Fixed so PyJPC-0.2 says "PyJPC v0.2 by NWPlayer123" instead of "PyJPC v0.1 by NWPlayer123", like it did before
-Renamed "WhiteholeC#Hasher" to "WhiteholeC#"

2.8


-Added PyHashGUI
-Made a new category/folder in SMGTools named "Hashes" that has PyTools, PyHashGUI, WhiteholeC# (renamed to "WhiteholeC#Hasher"
-Added a TXT file with Layer number examples
-Fixed the SMG1 and 2 AppearStarObj Values TXT files
-Copied some helpful TXT files to places there they fit

2.9


-Added Hash Calculator for SMG to "Hashes"
-Replaced PyHashGUI with Hash Calculator for SMG in Useful Tools > Hashes
-Removed WhiteholeC#Hasher from Useful Tools > Hashes
-Added RiivoTool v1.4
-Replaced RiivoXMLCreate v1.3 in Useful Tools > Other with RiivoTool 1.4

3.0


-Added Hash Calculator for SMG 1.0.1
-Added msbtedit and msbtread to "Text" in All tools
-Renamed "WiiLayoutEditor" to "Wii Layout Editor"
-Added a list of all areas in SMG1
-Added 3ds2bdl and 3ds2bdlEXE to All tools > Models
-Added obj2bdl_0.1 to All tools

3.1


-Added TXT files of PowerStarIds for SMG1 and 2
-Added TXT files of working leftover objects
-Added TXT files of crashing leftover objects
-Added TXT files of leftover strings
-Fixed so Hash Calculator for SMG 1.0.1 isn't in a double folder
-Made a folder in Useful Things (non tools) named "Plugins" there the blender and SketchUp plugins are in
-Added a README TXT file in Useful tools > Level Editors > Whitehole about what things you should use which versions for
-Removed the README for Whitehole v1.2
-Fixed so the BTI file template isn't in a folder

3.2


-Added World Map Editor-v0.2 to All tools
-Added a Changelog TXT file named "Changelog.txt" on the root of the tool pack's sections (in All tools and Useful tools)
-Added where on your SD Card to place the the folder in Riivolution's Readme.txt in the Other folder
-Renamed Gecko's root folder "Gecko1931" to "Gecko"
-Removed the README in Useful tools > Models > OBJ To BDL Converter > obj2bdl_0.5
-Renamed "Midi to BMS" to "Midi To BMS Converter" in All tools > Audio so the name match with its name in Useful tools

3.3


-Added a TXT file of SMG1's Collision Floor Codes named "SMG1 Collision Floor Codes"
-Added a list of Gravitys in SMG1
-Added a list of Gravitys in SMG2
-Renamed "ProductMapObjDataTable definition list.txt" to "ProductMapObjDataTable Definitions List.txt"
-Put ProductMapObjDataTable Definitions List.txt in BCSV Editing and Level Editor > Helpful Things
-Renamed "Collision Floor Codes" to "SMG2 Collision Floor Codes"
-Merged Collision Creator and Collision Exporter in All tools into a folder named KCLCreate, it's now KCLCreate-v0.6, KCLCreate-v0.6EXE, KCLCreate-v0.7, KCLCreate-v0.7EXE and KCLCreate-v0.7EXE32 in that folder
-Renamed "Anarchy in the Galaxy" to "Anarchy In The Galaxy"
-Renamed Anarchy In The Galaxy's EXE to "Anarchy In The Galaxy" (named AnarchGalaxy before)
-Replaced the new galaxy slot template with a newer and better one

3.4


-Added a list of SMG1's collision sound codes
-Added a list of SMG1's collision wall codes
-Added a list of SMG2's collision sound codes
-Added a list of SMG2's collision wall codes
-Fixed the SMG2 collision floor codes list

3.5


-Added a list of camera definitions named "Full Camera Definition List.txt"
-Fixed Leftover Strings.txt
-Fixed Crashing Leftover Objects.txt
-Fixed Working Leftover Objects.txt
-Fixed ProductMapObjDataTable Definitions List.txt
-Fixed the typo in "Power Stars Types (ScenariaData.bcsv).txt" so it says "Power Stars Types (ScenarioData.bcsv)"
-Added SMG1 Collision Floor Codes.txt to Collision Creator and Collision Exporter (that I forgot in the previous update)
-Added SMG1 Collision Sound Codes.txt to Collision Creator and Collision Exporter (that I forgot in the previous update)
-Added SMG1 Collision Wall Codes.txt to Collision Creator and Collision Exporter (that I forgot in the previous update)
-Added SMG2 Collision Floor Codes.txt to Collision Creator and Collision Exporter (that I forgot in the previous update)
-Added SMG2 Collision Sound Codes.txt to Collision Creator and Collision Exporter (that I forgot in the previous update)
-Added SMG2 Collision Wall Codes.txt to Collision Creator and Collision Exporter (that I forgot in the previous update)
-Renamed "VGM Stream" to "VGMStream"
-Renamed "BMD & BDL Viewer" to "BMDView"
-Renamed "SMG1 AST names list" to "SMG1 AST Names"
-Renamed "SMG2 AST names list" to "SMG2 AST Names"
-Added ProductMapObjDataTable Definitions List.txt to Models
-Renamed "Midi To BMS Converter" to "MIDI To BMS Converter"
-Renamed "AST Drag-and-drop converter" to "AST Drag-And-Drop Converter"
-Renamed the "Codes" folder in Cheat Codes to "Cheat Codes"
-Removed Object Names from Useful tools
-Renamed "Layer numbers.txt" to "Layer Numbers.txt"
-Renamed the "Codes" folder (that contains cheat codes) in Useful Things (non tools) to "Cheat Codes"

3.6


-Added Multi Channel AST Decompiler
-Renamed the file inside the "AST Drag-And-Drop Converter" folder to "ASTConvert-v0.4" (which was its real name) and added its Readme
-Renamed "Object Names" to "TBL Reader"
-Fixed PyJPC's README.txt
-Fixed so Whitehole v1.1.1 have an Object Database XML
-Added an EXE to all Whitehole versions that doesn't have one (and yes, it works)
-Added AST Converter-v1.1 to All tools > Audio > AST Converter
-Added AST Converter-v1.2 to All tools > Audio > AST Converter
-Added AST Converter-v1.2.1 to All tools > Audio > AST Converter
-Added AST Converter-v1.3.1 to All tools > Audio > AST Converter
-Added AST Converter-v1.4 to All tools > Audio > AST Converter
-Added AST Converter-v1.4.2 to All tools > Audio > AST Converter

3.7


-Added BMDView 1.0
-Added BMDView's installer
-Copied BrawlBox to Image & Texture
-Added/Made a new category named "Cutscenes" that has THP Player 1.0, 1.1 and 1.5 (just 1.5 in Useful tools) and copied BrawlBox to it (while it has also has its place in Others because it has some features that doesn't fit any category)
-Added BMGView (not BMDView)
-Added AW Extractor 1.0 (useless, but it's an SMG hacking tool that has to be in the giant pack for everything)
-Renamed "AST Drag-And-Drop Converter" to "AST Convert-v0.4"
-Removed ARC Decoder, ARC Extractor and ARC Repacker and replaced them with SZS Tools
-Renamed "ARC Extractor & Repacker" back to "ARC Tools"
-Copied BMDView2 to Animations
-Copied BMDView to Image & Texture
-Moved Brfnt-Creator to Image & Texture
-Fixed so PyJPC-0.2 has the same README in both sections
-Moved Wiiscrubber to Other (because it couldn't edit ARC files which I thought it could)

3.8


-Added SMR.szs Extractor v1.0
-Added THP Audio Ripper
-Added NuntiusNovus v2.0.1.0
-Added BCK Reader v1.0.1
-Updated the "Unused SMG1 Content" TXT file

3.9


-Added SMR.szs Extractor v1.1
-Added ARC Repacker

4.0


-Added THP Creator (with a README)
-Added RiivoTool Neo-v1.5
-Added SZS Tools-v1.1
-Added THP Audio Ripper to Useful tools
-Fixed RiivoXMLCreate's version names

4.1


-Added Benzin
-Added DDSView

Download v4.1



v4.1 released! It's the best version yet! If you have the pack, I recommend that you delete it and download the latest version.




Animations
-BCK Reader
--BCK Reader v1.0
--BCK Reader v1.0.1
-BMDView2
-PyBCK
--PyBCK-0.1
--PyBCK-0.1EXE

ARC Editing
-ARC Repacker v1.0
-ARC Tools
-RARCTools-1.1
-SZS Tools
--SZS Tools-v1.0
--SZS Tools-v1.1
-WiiExplorer-1.0
-WiiNARC-1.2

Audio
-Ast Converter
--Ast Converter-v1.0
--Ast Converter-v1.1
--Ast Converter-v1.2
--Ast Converter-v1.2.1
--Ast Converter-v1.3.1
--Ast Converter-v1.4
--Ast Converter-v1.4.2
--Ast Converter-v2.0
-AST Convert-v0.4
-AST Player
-AW Extractor
--AW Extractor 1.0
--AW Extractor 1.1
-MIDI To BMS Converter
-Multi Channel AST Decompiler
-SMR.szs Extractor
--SMR.szs Extractor v1.0
--SMR.szs Extractor v1.1
-VGMStream
-SMG1 AST Names.txt
-SMG2 AST Names.txt

BCSV Editing
-Anarchy In The Galaxy
-BCSV Editor
--BCSVe-0.6
--BCSVe-0.7
-BCSV Reader
-PyTools
--PyTools-0.1
--PyTools-0.2
--PyTools-0.2.1
--PyTools-0.2.2
-TBL Reader
-Whitehole's BCSV Editor
-Comets.png
-Comets.txt
-Layer Numbers.txt
-List of BCSV hashes.txt
-Power Stars Types (ScenarioData.bcsv).txt
-ProductMapObjDataTable Definitions List.txt
-SMG1 AppearPowerStarObj Values.txt
-SMG1 Collision Floor Codes.txt
-SMG1 Collision Sound Codes.txt
-SMG1 Collision Wall Codes.txt
-SMG1 PowerStarIds.txt
-SMG2 AppearPowerStarObj Values.txt
-SMG2 Collision Floor Codes.txt
-SMG2 Collision Sound Codes.txt
-SMG2 Collision Wall Codes.txt
-SMG2 PowerStarIds.txt

Cheat Codes
-Cheat Codes
--SMG1
---RMGE01.txt
---RMGK01.txt
---RMGP01.txt
--SMG2
---SB4E01.txt
---SB4J01.txt
---SB4P01.txt
-Code Manager
-Gecko

Cutscenes
-BrawlBox
-THP Audio Ripper
-THP Creator
-THP Player
--THP Player-v1.0
--THP Player-v1.1
--THP Player-v1.5

Disc Extractors
-Captain Grabbin'
--capn-grabbin_v0.1
--capn-grabbin_v0.1a
--capn-grabbin_v0.1b
-CleanRip-v2.0
-SMGExtractor_v1.0

Hashes
-Hash Calculator for SMG
--Hash Calculator for SMG v1.0
--Hash Calculator for SMG v1.0.1
-PyHashGUI
--PyHashGUI v1.0
--PyHashGUI v1.1
-PyTools
--PyTools-0.1
--PyTools-0.2
--PyTools-0.2.1
--PyTools-0.2.2
-WhiteholeC#Hasher
-List of BCSV hashes.txt

Image & Texture
-Benzin
-BMDView
--BMDView2
---Installer
---Portable
--BMDView-v1.0
-Brfnt-Creator
-BTI Converter & Dumper
-DDSView
-PNG To TPL Converter
-PyJPC
--PyJPC-0.1
--PyJPC-0.2
-PyTEX1
--PyTEX1-0.2
--PyTEX1-0.2EXE
-Wii Layout Editor
-BTI File Template.bti

Level Editors
-Anarchy In The Galaxy
-Helpful things
--Level Creation Templates
--Openable AstroDome
--Playtesting Templates
--SMG2 New Galaxy Slot Template
--SMG2 Zone Template
--Upgraded Whitehole ObjectDatabase
--AreaShapeNo Values.txt
--Comets.png
--Comets.txt
--Crashing Leftover Objects.txt
--Full Camera Definition List.txt
--Layer Numbers.txt
--Leftover Strings.txt
--List of BCSV hashes.txt
--Power Stars Types (ScenarioData.bcsv).txt
--ProductMapObjDataTable Definitions List.txt
--SMG1 AppearPowerStarObj Values.txt
--SMG1 Area List.txt
--SMG1 Collision Floor Codes.txt
--SMG1 Collision Sound Codes.txt
--SMG1 Collision Wall Codes.txt
--SMG1 Gravity List.txt
--SMG1 PowerStarIds.txt
--SMG1 Stage Names.txt
--SMG2 AppearPowerStarObj Values.txt
--SMG2 Area List.txt
--SMG2 Collision Floor Codes.txt
--SMG2 Collision Sound Codes.txt
--SMG2 Collision Wall Codes.txt
--SMG2 Gravity List.txt
--SMG2 PowerStarIds.txt
--SMG2 Stage Names.txt
--Working Leftover Objects.txt
-Whitehole
--Whitehole v0.9
--Whitehole v1.0
--Whitehole v1.01
--Whitehole v1.1
--Whitehole v1.1.1
--Whitehole v1.1.2
--Whitehole v1.1.3
--Whitehole v1.1.3.1
--Whitehole v1.2
--Whitehole v1.3
--Whitehole v1.3.1
--WhiteholeC#

Models
-3DS To BDL Converter
--3ds2bdl-v0.1
--3ds2bdl-v0.1EXE
-3DS_coord
-BDL To BMD Converter
--bdl2bmd-0.1
--bdl2bmd-0.1EXE
-BMD To BDL Converter
--bmd2bdl-0.2
--bmd2bdl-0.2EXE
-BMDView
--BMDView2
---Installer
---Portable
--BMDView-v1.0
-Full Model Importer-v0.2
-KCLCreate
--KCLCreate-v0.6
--KCLCreate-v0.6EXE
--KCLCreate-v0.7
--KCLCreate-v0.7EXE
--KCLCreate-v0.7EXE32
--SMG1 Collision Floor Codes.txt
--SMG1 Collision Sound Codes.txt
--SMG1 Collision Wall Codes.txt
--SMG2 Collision Floor Codes.txt
--SMG2 Collision Sound Codes.txt
--SMG2 Collision Wall Codes.txt
-Model Importer GUI
-OBJ To BDL Converter
--obj2bdl_0.1
--obj2bdl_0.2
--obj2bdl_0.2EXE
--obj2bdl_0.3
--obj2bdl_0.3EXE
--obj2bdl_0.4
--obj2bdl_0.4EXE
--obj2bdl_0.5
--README 1.txt
--README 2.txt
-Player Model Size 3DS Model
--Luigi
--Mario
--README.txt
-Plugins
--Blender Extended OBJ Exporter Plugin
---io_scene_extended_obj
---README.txt
--SketchUp Plugin
---Plugin
---README.txt
-ProductMapObjDataTable Definitions List.txt

Other
-BrawlBox
-CANM Editor
-CTools
-GCArchiveTools-v1.0
-MDL Verticles Displayer
-Riivolution
-RiivoXMLCreate
--RiivoTool Neo-v1-5
--RiivoTool-v1.4
--RiivoXMLCreate-v1.0
--RiivoXMLCreate-v1.1
--RiivoXMLCreate-v1.2
-Upgraded Whitehole ObjectDatabase
-Wiiscrubber
-World Map Editor
--World Map Editor-v0.2
--World Map Editor-v0.3
--World Map Editor-v0.4

Text
-BMGView
--BMGView-0.1
--BMGView-0.1EXE
--README.txt
-msbconv
--msbconv-v0.2
--msbconv-v0.2exe
-msbt_edit
-msbtedit
-msbteditor
-NuntiusNovus
--NuntiusNovus v2.0.0.2
--NuntiusNovus v2.0.1.0
-Languages.txt
-Text Codes.txt

Useful Things (non tools)
-Cheat Codes
--SMG1
---RMGE01.txt
---RMGK01.txt
---RMGP01.txt
--SMG2
---SB4E01.txt
---SB4J01.txt
---SB4P01.txt
-Flying and Ice Mario in SMG2
-Lists
--Audio
---SMG1 AST Names.txt
---SMG2 AST Names.txt
--Objects
---AreaShapeNo Values.txt
---Crashing Leftover Objects.txt
---Full Camera Definition List.txt
---Leftover Strings.txt
---ProductMapObjDataTable Definitions List.txt
---SMG1 Area List.txt
---SMG1 Collision Floor Codes.txt
---SMG1 Collision Sound Codes.txt
---SMG1 Collision Wall Codes.txt
---SMG1 Gravity List.txt
---SMG2 Area List.txt
---SMG2 Collision Floor Codes.txt
---SMG2 Collision Sound Codes.txt
---SMG2 Collision Wall Codes.txt
---SMG2 Gravity List.txt
---Working Leftover Objects.txt
--Other
---Differences between SMG1 and 2.txt
---List of BCSV hashes.txt
---Unused SMG1 Content.txt
--Scenarios
---Comets.png
---Comets.txt
---Cosmic Mario Race Files.txt
---Layer Numbers.txt
---Power Star Types (ScenarioData.bcsv).txt
---SMG1 AppearPowerStarObj Values.txt
---SMG1 PowerStarIds.txt
---SMG2 AppearPowerStarObj Values.txt
---SMG2 PowerStarIds.txt
--Stages
---SMG1 Stage Names.txt
---SMG2 Stage Names.txt
--Text
---Languages.txt
---Text Codes.txt
-Openable AstroDome
-Player Model Size 3DS Model
--Luigi
--Mario
--README.txt
-Plugins
--Blender Extended OBJ Exporter Plugin
---io_scene_extended_obj
---README.txt
--SketchUp Plugin
---Plugin
---README.txt
-Templates
--Flip-Swap Galaxy 3rd Star Template
--Level Creation Templates
---SMG1
---SMG2
--Playtesting Templates
---SMG1
---SMG2
--SMG2 New Galaxy Slot Template
--SMG2 Zone Template
--BTI File Template.bti

Changelog.txt

Credits.txt

Tools list.txt

Animations
-BCK Reader v1.0.1
-BMDView2
-PyBCK
--PyBCK-0.1
--PyBCK-0.1EXE

ARC Editing
-ARC Repacker v1.0
-ARC Tools
-SZS Tools-v1.1
-WiiExplorer-1.0

Audio
-AST Converter-v2.0
-AST Convert-v0.4
-AST Player
-AW Extractor
-MIDI To BMS Converter
-Multi Channel AST Decompiler
-SMR.szs Extractor v1.1
-VGMStream
-SMG1 AST Names.txt
-SMG2 AST Names.txt

BCSV Editing
-Anarchy In The Galaxy
-BCSV Editor-v0.6
-BCSV Reader
-PyTools-0.2.2
-Whitehole's BCSV Editor
-Comets.png
-Comets.txt
-Layer Numbers.txt
-List of BCSV hashes.txt
-Power Stars Types (ScenarioData.bcsv).txt
-ProductMapObjDataTable Definitions List.txt
-SMG1 AppearPowerStarObj Values.txt
-SMG1 Collision Floor Codes.txt
-SMG1 Collision Sound Codes.txt
-SMG1 Collision Wall Codes.txt
-SMG1 PowerStarIds.txt
-SMG2 AppearPowerStarObj Values.txt
-SMG2 Collision Floor Codes.txt
-SMG2 Collision Sound Codes.txt
-SMG2 Collision Wall Codes.txt
-SMG2 PowerStarIds.txt

Cheat Codes
-Cheat Codes
--SMG1
---RMGE01.txt
---RMGK01.txt
---RMGP01.txt
--SMG2
---SB4E01.txt
---SB4J01.txt
---SB4P01.txt
-Code Manager
-Gecko

Cutscenes
-BrawlBox
-THP Audio Ripper
-THP Creator
-THP Player-v1.5

Disc Extractors
-Captain Grabbin'_v0.1b
-CleanRip-v2.0
-SMGExtractor_v1.0

Hashes
-Hash Calculator for SMG v1.0.1
-PyTools-0.2.2
-List of BCSV hashes.txt

Image & Texture
-Benzin
-BMDView
-BrawlBox
-Brfnt-Creator
-BTI Converter & Dumper
-DDSView
-PNG To TPL Converter
-PyJPC-0.2
-PyTEX1
--PyTEX1-0.2
--PyTEX1-0.2EXE
-Wii Layout Editor
-BTI File Template.bti

Level Editors
-Anarchy In The Galaxy
-Helpful Things
--Level Creation Templates
--Openable AstroDome
--Playtesting Templates
--SMG2 New Galaxy Slot Template
--SMG2 Zone Template
--Upgraded Whitehole ObjectDatabase
--AreaShapeNo Values.txt
--Comets.png
--Comets.txt
--Crashing Leftover Objects.txt
--Full Camera Definition List.txt
--Layer Numbers.txt
--Leftover Strings.txt
--List of BCSV hashes.txt
--Power Stars Types (ScenarioData.bcsv).txt
--ProductMapObjDataTable Definitions List.txt
--SMG1 AppearPowerStarObj Values.txt
--SMG1 Area List.txt
--SMG1 Collision Floor Codes.txt
--SMG1 Collision Sound Codes.txt
--SMG1 Collision Wall Codes.txt
--SMG1 Gravity List.txt
--SMG1 PowerStarIds.txt
--SMG1 Stage Names.txt
--SMG2 AppearPowerStarObj Values.txt
--SMG2 Area List.txt
--SMG2 Collision Floor Codes.txt
--SMG2 Collision Sound Codes.txt
--SMG2 Collision Wall Codes.txt
--SMG2 Gravity List.txt
--SMG2 PowerStarIds.txt
--SMG2 Stage Names.txt
--Working Leftover Objects.txt
-Whitehole
--Whitehole v1.1.3.1
--Whitehole v1.2
--README.txt

Models
-3DS_coord
-BDL To BMD Converter
--bdl2bmd-0.1
--bdl2bmd-0.1EXE
-BMD To BDL Converter
--bmd2bdl-0.2
--bmd2bdl-0.2EXE
-BMDView
--BMDView2
--BMDView-v1.0
-Collision Creator
--Collision Creator-v0.7EXE
--Collision Creator-v0.7EXE32
--Note.txt
--README.txt
--SMG1 Collision Floor Codes.txt
--SMG1 Collision Sound Codes.txt
--SMG1 Collision Wall Codes.txt
--SMG2 Collision Floor Codes.txt
--SMG2 Collision Sound Codes.txt
--SMG2 Collision Wall Codes.txt
-Collision Exporter
--Collision Exporter-v0.6EXE
--SMG1 Collision Floor Codes.txt
--SMG1 Collision Sound Codes.txt
--SMG1 Collision Wall Codes.txt
--SMG2 Collision Floor Codes.txt
--SMG2 Collision Sound Codes.txt
--SMG2 Collision Wall Codes.txt
-Full Model Importer-v0.2
-Model Importer GUI
-OBJ To BDL Converter
--obj2bdl_0.3
--obj2bdl_0.4
--obj2bdl_0.4EXE
--obj2bdl_0.5
--README 1.txt
--README 2.txt
-Player Model Size 3DS Model
--Luigi
--Mario
--README.txt
-Plugins
--Blender OBJ Exporter Plugin
---io_scene_extended_obj
---README.txt
--SketchUp Plugin
---Plugin
---README.txt
-ProductMapObjDataTable Definitions List.txt

Other
-BrawlBox
-CANM Editor
-CTools
-GCArchiveTools-v1.0
-MDL Verticles Displayer
-Riivolution
-RiivoTool Neo-v1-5
-Upgraded Whitehole ObjectDatabase
-Wiiscrubber
-World Map Editor-v0.4

Text
-BMGView
--BMGView-0.1
--BMGView-0.1EXE
--README.txt
-NuntiusNovus v2.0.1.0
-Languages.txt
-Text Codes.txt

Useful Things (non tools)
-Cheat Codes
--SMG1
---RMGE01.txt
---RMGK01.txt
---RMGP01.txt
--SMG2
---SB4E01.txt
---SB4J01.txt
---SB4P01.txt
-Flying and Ice Mario in SMG2
-Lists
--Audio
---SMG1 AST Names.txt
---SMG2 AST Names.txt
--Objects
---AreaShapeNo Values.txt
---Crashing Leftover Objects.txt
---Full Camera Definition List.txt
---Leftover Strings.txt
---ProductMapObjDataTable Definitions List.txt.txt
---SMG1 Area List.txt
---SMG1 Collision Floor Codes.txt
---SMG1 Collision Sound Codes.txt
---SMG1 Collision Wall Codes.txt
---SMG1 Gravity List.txt
---SMG2 Area List.txt
---SMG2 Collision Floor Codes.txt
---SMG2 Collision Sound Codes.txt
---SMG2 Collision Wall Codes.txt
---SMG2 Gravity List.txt
---Working Leftover Objects.txt
--Other
---Differences between SMG1 and 2.txt
---List of BCSV hashes.txt
---Unused SMG1 Content.txt
-Scenarios
---Comets.png
---Comets.txt
---Cosmic Mario Race Files.txt
---Layer Numbers.txt
---Power Star Types (ScenarioData.bcsv).txt
---SMG1 AppearPowerStarObj Values.txt
---SMG1 PowerStarIds.txt
---SMG2 AppearPowerStarObj Values.txt
---SMG2 PowerStarIds.txt
--Stages
---SMG1 Stage Names.txt
---SMG2 Stage Names.txt
--Text
---Languages.txt
---Text Codes.txt
-Openable AstroDome
-Player Model Size 3DS Model
--Luigi
--Mario
--README.txt
-Plugins
--Blender OBJ Exporter Plugin
---io_scene_extended_obj
---README.txt
--SketchUp Plugin
---Plugin
---README.txt
-Templates
--Flip-Swap Galaxy 3rd Star Template
--Level Creation Templates
---SMG1
---SMG2
--Playtesting Templates
---SMG1
---SMG2
--SMG2 New Galaxy Slot Template
--SMG2 Zone Template
--BTI File Template.bti

Changelog.txt

Credits.txt

Tools list.txt


Aaron
Anthe
Arookas
Based King Potato
blank
Chadderz
comex
Dirbaio
GalaxyHacker
Gericom
groepaz
JaytheHam
kamimatt
Lunaboy
Marionumber1
megazig
MrRean
NWPlayer123
Phantom Wings
shevious
SMG2.5 Team
SquidMan
StapleButter
SunakazeKun
Team Twiizers
Tempus
thakis
Treeki
tueidj
yaz0r
Yossi

Let me know if anything is wrong.
Have fun! :)

shibboleet
Posted on 10-17-14 04:02 PM (rev. 2 of 10-17-14 04:05 PM) Link | #49796
erm, this is just a ZIP with every single program that NWP had posted a while back. I think that's a lot more helpful rather than downloading everything.

Although, the templates and stuff is useful, I guess.

____________________
a

KoopaTroopaMan
Posted on 10-17-14 04:08 PM (rev. 3 of 01-29-15 04:54 PM) Link | #49798
Nope. I took some versions of NWP's list, then other tools from Anthe's and Aurum's pack, all versions of Whitehole 0.9 to 1.3.1 and the Wii Layout editor. My pack has all tools and more.

Tahcryon
Posted on 10-17-14 04:08 PM Link | #49799
I'd be nice if you listed all the tools included in it.

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



KoopaTroopaMan
Posted on 10-17-14 04:10 PM (rev. 2 of 03-13-15 03:03 PM) Link | #49800
That would take too long time. But I might do it later. But all tools is all you know.

MPG
Posted on 10-17-14 11:45 PM Link | #49819
Hmm.. I might download this soon.

____________________
My unfinished forum:
http://mpgforums.freeforums.net/

Splitwirez
Posted on 10-18-14 02:37 PM Link | #49830
Posted by Rainbow Mario
But all tools is all you know.

That doesn't help future users at all, and they're the target audience for this tool package, right?

NWPlayer123
Posted on 10-18-14 02:57 PM Link | #49832
I only put in the necessary programs in my giant list for a reason, anything else is useless. Who dafuq is going to use 0.9 when it's so out of date or 1.3.1 when it's so broken? If we're gonna do that much, we may as well just make one giant editor that does the same thing, it would certainly be less to download.

____________________
"I hate playing musical chats" ~ Quote of the month

KoopaTroopaMan
Posted on 10-18-14 03:54 PM Link | #49835
Well you're right. But my pack was most likely to have all tools in one place. I'll do a "Useful tools" folder that contains all useful tools, then make a "All tools" folder that contains all tools.

KoopaTroopaMan
Posted on 10-19-14 04:16 PM Link | #49872
Fixed. See the first post.

Sevrault
Posted on 10-19-14 04:24 PM Link | #49874
[spoiler off-topic]Why didn't you edit your post that was before the one you just made?

[spoiler on-topic]Cool, I was hoping there would be an SMG hacking pack like this!
[i dont understand
discord: Sevvy#4212, twitter: @Sevvyuwu
add me if you want, kinda shy tho

Splitwirez
Posted on 10-20-14 12:35 AM Link | #49907
Posted by NWPlayer123
Who dafuq is going to use 0.9 when it's so out of date or 1.3.1 when it's so broken?

Whoa whoa whoa, what's so broken about Whitehole 1.3.1? It works just fine for me, aside from the lack of pathpoint drag-able-ness and the fact that only Anarchy can add areas. Could you please explain?

shibboleet
Posted on 10-20-14 12:59 AM Link | #49909
...there isn't a lack of "dragable-ness".

____________________
a

SunakazeKun
Posted on 10-20-14 07:54 AM (rev. 2 of 10-20-14 07:55 AM) Link | #49915
Why making another Version with a useful Tools folder when my pack already has all useful Tools?



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


Splitwirez
Posted on 10-20-14 10:39 AM Link | #49918
Posted by Luigi
...there isn't a lack of "dragable-ness".

Well there is for me. Maybe it's my graphics card, or Windows 8.1, or something else. Regardless, Whitehole 1.3.1 is still my go-to for SMG1/SMG2 level editing.

KoopaTroopaMan
Posted on 11-08-14 11:10 PM Link | #51001
I upgraded it to 1.2. See the first post.

KoopaTroopaMan
Posted on 01-06-15 01:54 AM (rev. 2 of 03-15-15 01:50 PM) Link | #53970
Version 1.7 released! You can now choose between to download all tools or just the useful tools. See the first post for more information.

Arisotura
Posted on 01-19-15 02:46 PM Link | #54611
Posted by angelyoshi34
[spoiler off-topic]Why didn't you edit your post that was before the one you just made?

[spoiler on-topic]Cool, I was hoping there would be an SMG hacking pack like this!
Why is that post in spoilers for no reason?

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

Splitwirez
Posted on 01-19-15 04:26 PM Link | #54613
Posted by StapleButter
Posted by angelyoshi34
[spoiler off-topic]Why didn't you edit your post that was before the one you just made?

[spoiler on-topic]Cool, I was hoping there would be an SMG hacking pack like this!

Why is that post in spoilers for no reason?
I'm guessing that it's to separate the on-topic and off-topic content.

KoopaTroopaMan
Posted on 01-27-15 04:30 PM Link | #55335
2.0 released! This is a lot different from 1.0. This has more tools and has more good things.
Pages: 1 2 3 4

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