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12-05-24 08:05 AM |
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0 users reading Super Mario Galaxy: Plumber's Way [SMG2 Hack] | 1 bot |
Main - Archived forums - Custom SMG levels - Super Mario Galaxy: Plumber's Way [SMG2 Hack] | Hide post layouts | New reply |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 633/1551 EXP: 3778225 Next: 48679 Since: 06-15-14 From: Germany Last post: 2510 days ago Last view: 2482 days ago |
Oh holy shit :OOOOO
That model is very nice. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 68 Posts: 493/1207 EXP: 2690491 Next: 38309 Since: 08-28-13 From: ._______________. Last post: 2186 days ago Last view: 1796 days ago |
Posted by macdachs *Claps* Amazing. Simply amazing. Feels Nintendo-ish, too! |
Mixlas |
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Cheep-cheep Normal user Level: 30 Posts: 137/192 EXP: 165011 Next: 858 Since: 05-25-14 From: Germany Last post: 1964 days ago Last view: 867 days ago |
Don't be angry, but the demo isn't finished yet
I think it's better if the demo uses a completely other concept than one of the other galaxies in the final game! So, here is a very small preview of the demo galaxy: |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 686/1551 EXP: 3778225 Next: 48679 Since: 06-15-14 From: Germany Last post: 2510 days ago Last view: 2482 days ago |
Is that going to be a big palm tree? Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Mixlas |
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Cheep-cheep Normal user Level: 30 Posts: 138/192 EXP: 165011 Next: 858 Since: 05-25-14 From: Germany Last post: 1964 days ago Last view: 867 days ago |
Posted by SunakazeKun No. But good idea |
mustafa |
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Normal user Level: 27 Posts: 72/142 EXP: 104250 Next: 11909 Since: 07-15-14 Last post: 1937 days ago Last view: 1094 days ago |
Do you model this yourself "fainting" looks really good |
Mixlas |
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Cheep-cheep Normal user Level: 30 Posts: 139/192 EXP: 165011 Next: 858 Since: 05-25-14 From: Germany Last post: 1964 days ago Last view: 867 days ago |
Posted by mustafa Yes. I used textures from the Spaceworld Planet. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 129 Posts: 4580/5087 EXP: 24430306 Next: 619348 Since: 07-07-12 Last post: 2428 days ago Last view: 990 days ago |
Posted by macdachs Wow, that looks pretty nice. Good job 0.0 ____________________
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Mixlas |
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Cheep-cheep Normal user Level: 30 Posts: 140/192 EXP: 165011 Next: 858 Since: 05-25-14 From: Germany Last post: 1964 days ago Last view: 867 days ago |
More stuff:
https://kuribo64.net/?page=thread&id=1610#post45523 |
Stygmax |
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SMG2.5 Cartographer Level: 89 Posts: 2033/2178 EXP: 6731333 Next: 184568 Since: 12-02-12 Last post: 621 days ago Last view: 219 days ago |
Wow. I can't wait for the demo now!
You really are excellent at making good models at a speedy pace. One thing I would suggest is a logo update. I know making a logo is hard, but I think even using text similar to that in your avatar would add to the grandeur of the whole thing. Status: It was really, really fun, guys - thanks for the ride!
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Mixlas |
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Cheep-cheep Normal user Level: 30 Posts: 143/192 EXP: 165011 Next: 858 Since: 05-25-14 From: Germany Last post: 1964 days ago Last view: 867 days ago |
Posted by Stygmax The avatar was my beta for the logo EDIT: The last demo planet preview : |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 129 Posts: 4583/5087 EXP: 24430306 Next: 619348 Since: 07-07-12 Last post: 2428 days ago Last view: 990 days ago |
I'm really hoping that that thing is a rest planet and not a stupid Star Bunny chase. ____________________
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Mixlas |
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Cheep-cheep Normal user Level: 30 Posts: 144/192 EXP: 165011 Next: 858 Since: 05-25-14 From: Germany Last post: 1964 days ago Last view: 867 days ago |
Ok, this is a little bit crazy.
For some reason, when I import the planet into the game the faces have been changed: |
shibboleet |
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Fire Mario DROP TABLE users; Level: 124 Posts: 3392/4661 EXP: 21426343 Next: 410258 Since: 07-07-12 Last post: 1573 days ago Last view: 586 days ago |
Some textures are placed on the wrong side of the model. ____________________ a |
Mixlas |
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Cheep-cheep Normal user Level: 30 Posts: 145/192 EXP: 165011 Next: 858 Since: 05-25-14 From: Germany Last post: 1964 days ago Last view: 867 days ago |
I looked into the model in Sketchup and the textures are placed on the right side. But in the game the faces are mirror-inverted. |
KoopaTroopaMan |
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Member Normal user Level: 68 Posts: 800/1217 EXP: 2653560 Next: 75240 Since: 03-26-14 Last post: 2889 days ago Last view: 1609 days ago |
I had this problem too, but I didn't try to fix it. Make sure that no textures is inside the model. I don't know if this would help but you can at least try. |
Jesse |
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Member Normal user Level: 53 Posts: 486/688 EXP: 1156786 Next: 333 Since: 09-05-13 Last post: 2602 days ago Last view: 2163 days ago |
Indeed I had this problem too. And yes that probably just happened randomly as I checked it 784023 times. You just need to invert the faces, even if it looks wrong in the editor. |
Mixlas |
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Mixlas |
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Mixlas |
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Cheep-cheep Normal user Level: 30 Posts: 157/192 EXP: 165011 Next: 858 Since: 05-25-14 From: Germany Last post: 1964 days ago Last view: 867 days ago |
I need help! Is there any documentation about the Star Ball? (Tamakoro) |
Main - Archived forums - Custom SMG levels - Super Mario Galaxy: Plumber's Way [SMG2 Hack] | Hide post layouts | New reply |
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