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04-27-24 12:57 AM |
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0 users reading "Parsing TEX1..." problem with bmdview2 | 1 bot |
Main - Archived forums - SMG questions and issues - "Parsing TEX1..." problem with bmdview2 | Hide post layouts | New reply |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 140/1217 EXP: 2576954 Next: 15918 Since: 03-26-14 Last post: 2667 days ago Last view: 1387 days ago |
I texture edited an BDL file and when I opened it it said "Parsing TÉX1" and looked like that: |
Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 68 Posts: 130/1207 EXP: 2616840 Next: 111960 Since: 08-28-13 From: ._______________. Last post: 1964 days ago Last view: 1574 days ago |
Posted by Rainbow Mario Something has probably gone wrong. Try it in-game. There's a slim chance it will work as intended even so. Don't just load the level, view the object/planet. If anything goes wrong, it's the specific texture or model that's the problem. |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2761/4661 EXP: 20894458 Next: 336808 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
Posted by Splitwirez You converted it wrong. It's supposed to show the textured model. What exactly did you do? ____________________ a |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 141/1217 EXP: 2576954 Next: 15918 Since: 03-26-14 Last post: 2667 days ago Last view: 1387 days ago |
I had a BTI file and I opened the COmmand promp and type "cd/Python27" and clicked enter. Then I type "python.exe pytex1.py" and click enter. It showed:
"Usage: python pytex1.py I type "pytex1.py -l OtaKing.bdl" and click enter. Then it came a list of his textures. I type "pytex1.py -r OtaKing.bdl NewTexture.bti 3 NewTexture.bdl" and click enter. After that it came a BDL file in the Python27 folder that name was "NewTexture.bdl" and this one was the texture edited OtaKing. |
Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 68 Posts: 131/1207 EXP: 2616840 Next: 111960 Since: 08-28-13 From: ._______________. Last post: 1964 days ago Last view: 1574 days ago |
Posted by Rainbow Mario Sounds like what I do when it works. Seems to be a non-PyTEX1-compliant model. Sorry folks, but NOT HAPPENNING. PyTEX1 makes dreams come true...except for when it crushes them instead. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 142/1217 EXP: 2576954 Next: 15918 Since: 03-26-14 Last post: 2667 days ago Last view: 1387 days ago |
I try them in Whitehole so I can see them when that problem happens . It crashed when I had a texture-edited Cosmic Mario, Boo, Bowser, Bowser Jr., Bee Mushroom and Bee Mario before the "Super Mario Galaxy" text come. |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2763/4661 EXP: 20894458 Next: 336808 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
>Python27
You need to update to Python 3. (I don't know if this actually is the problem, it's just needed for other programs.) Also, in the model you want to texture, type in "pytex1.py -l YourModel.bdl" You should see existing texture names. Find the number to the left of the name and remember it. Then, type this in: "pytex1.py -r PreviousBDL.bdl YourTexture.bti TheNumberYouRemembered NewBDL.bdl" Posted by Splitwirez I seriously do not want to sound rude, but it's not really good to tell a person that it's impossible and they should just give up, because you don't know what the solution is. ____________________ a |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 3237/3604 EXP: 14206626 Next: 202260 Since: 07-07-12 From: Colorado Last post: 3103 days ago Last view: 1260 days ago |
Uh....there kinda is, I've had instances where it just doesn't work at all and totally fucks up the model if I try to replace anything. ____________________ "I hate playing musical chats" ~ Quote of the month |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2764/4661 EXP: 20894458 Next: 336808 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
Which ones? I've never seen one do that before. ____________________ a |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 3238/3604 EXP: 14206626 Next: 202260 Since: 07-07-12 From: Colorado Last post: 3103 days ago Last view: 1260 days ago |
I think one is dry bones.
EDIT: Nevermind, it was something really obscure, there were duplicate names and things were out of order and it was a total mess, even when printing. ____________________ "I hate playing musical chats" ~ Quote of the month |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2765/4661 EXP: 20894458 Next: 336808 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
hm, weird. Either way, I think we should get an updated texture editor while we're talking about it.
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Main - Archived forums - SMG questions and issues - "Parsing TEX1..." problem with bmdview2 | Hide post layouts | New reply |
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