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11-13-25 03:30 PM |
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| 0 users reading [Sky High Galaxy] Sky High Galaxy | 1 bot |
| Main - SMG2.5 - World 2 - [Sky High Galaxy] Sky High Galaxy | Hide post layouts | New reply |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 125 Posts: 2066/4661 EXP: 22222772 Next: 231392 Since: 07-07-12 Last post: 1916 days ago Last view: 929 days ago |
Yerp, Agent didn't set it up right. NWP posted a pic on the irc, he didn't do it right either, and I didn't even see the test.
Always happens.
There will be later.
True. (Maybe gravity can take over and you can land sideways a bit or something. >:3)
All teh camera issues will be fixed in the end.
The whole galaxy isn't even done. We just threw it on there for now.
whai
All Agent's fault. I told him to do that :> ____________________ a |
| Agent000 |
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Member mah kitty Level: 75
Posts: 1155/1426 EXP: 3760451 Next: 66453 Since: 07-07-12 Last post: 2886 days ago Last view: 1451 days ago |
Not for those planets. That would look awkward.
It should be the tiniest bit above the ground, as right now it clips through, which means you can see all the way through the bottom of the fan AND through the planet itself.
Lolwat. I did do that, and you yourself gave me obj_arg values for each flower. One, the pink tulips, ended up really ugly around the Piranha Plant so I removed them, and the other didn't show up at all. Might want to stahp pointing fingers :> ____________________
|AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
| NWPlayer123 |
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Member Imma Snuggle You Level: 112
Posts: 2795/3604 EXP: 15109772 Next: 228433 Since: 07-07-12 From: Colorado Last post: 3669 days ago Last view: 1826 days ago |
Posted by LuigiIf you're so smart then why not teach us since we're missing some part of the puzzle. Posted by LuigiNoted. Posted by Luigi Hey fool, instead of assuming things why don't you consider why. I did that on purpose because if you're doing the level right you shouldn't be going down there in the first place. You have to purposely do that to go down there. It's a giant planet with a lot of space to move around. Posted by LuigiAs would ALSO be obvious Posted by LuigiSling stars save the day. Posted by LuigiTrue, it has to be polished before we release it. As would be obvious, we have to have SOME level of quality. Posted by LuigiThe point was to be out of the way so that you have to go and get it, and the camera doesn't even let you know it's there. If you want to blaze through the level, fine, but you'll miss out. Posted by LuigiIt glitches through or something....? It wasn't very descriptive, I'd have to see for myself. Something about clipping and being able to see through it all. ____________________ "I hate playing musical chats" ~ Quote of the month |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 125 Posts: 2067/4661 EXP: 22222772 Next: 231392 Since: 07-07-12 Last post: 1916 days ago Last view: 929 days ago |
Posted by NWPlayer123
Or just check here. Instead of 3ds max, use Whitehole and coins as the placeholder for the blocks. ____________________ a |
| Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 130 Posts: 3755/5087 EXP: 25338366 Next: 392211 Since: 07-07-12 Last post: 2771 days ago Last view: 1334 days ago |
Gah, we can't assume so much. A lot of players that play this hack will probably try to see what happens when they do xxx. THE URGE TO FIND GLITCHES IS TOO POWERFUL TO STOP. Plus, we want to make the hack as good as possible, without lolglitches everywhere. ____________________
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| Stygmax |
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SMG2.5 Cartographer Level: 90
Posts: 1668/2179 EXP: 6994651 Next: 193958 Since: 12-02-12 Last post: 283 days ago Last view: 128 days ago |
Imagine if, in Newer, if you jumped high enough towards a wall, you fell through it and died. Status: It was really, really fun, guys - thanks for the ride!
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| Glem3 |
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Retired staff Level: 39 Posts: 287/322 EXP: 403506 Next: 1265 Since: 07-07-12 Last post: 3469 days ago Last view: 3400 days ago |
So, I really appreciate the work you guys have been putting in here, but baking in the lighting has really diminished the quality of the visuals, I feel. The shadows that were in place with the old models:
Looks much nicer to me -- that said, most of these planets I still have on my computer in textured condition, and we could still import them. I think we're better off using the hand crafted textures instead of the baked ones, it really makes a difference IMO. |
| mibts |
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![]() Panser =Josh65536 (Programmer) Level: 39
Posts: 124/331 EXP: 402018 Next: 2753 Since: 08-31-13 Last post: 2514 days ago Last view: 491 days ago |
Is the texture under the cloud... transparent? ____________________ Current hack: Excerpt from Super Mario 256 |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 102
Posts: 2483/2912 EXP: 10738139 Next: 351828 Since: 01-30-13 Last post: 3765 days ago Last view: 3764 days ago |
I'm surprised we have not thought about Flipswitches on moving platforms and stuff for Star 2. Merag said in late May in the other thread that Flipswitches are not activated with wall jumps. Flipswitches on moving objects have many neat platforming possibilities.
Expect a design for Star 2 by me to be done by the end of the year. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
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