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04-18-24 07:22 PM
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Main - Archived forums - SMG questions and issues - Texture animation? Hide post layouts | New reply


Cackletta
Posted on 04-19-14 09:20 PM Link | #40421
Hey is there anyway to implement scrolling textures or texture animations. I am trying to make a water fall.

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NWPlayer123
Posted on 04-20-14 12:54 AM Link | #40425
People have been asking that for years. No there isn't, and there probably never will be either. Nobody has shown that they could put it to good use by being able to make good quality levels. There's been no use.

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Cackletta
Posted on 04-20-14 06:30 AM Link | #40427
There probably NEVER will be? Can you please stop guessing and saying what you don't know? it is possible and the scroll can be taken from the command that triggers the movement of the water in SMG or the scrolling back ground hightailsfall, The EFB address is 61A8F but in hexadecimal here is no way to figure out a scrolling command something like a 0x32[1A] , I just don't have anything to fathom it.

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NWPlayer123
Posted on 04-20-14 12:03 PM (rev. 2 of 04-20-14 12:09 PM) Link | #40430
It's not my words, I'm simply explaining what our coders, namely blank, have said many times. It's the same reason we haven't had a model importer with bones or materials (other then vertex colors) or the animations like you are asking about. They see no need because they think it will never be used because nobody ever makes any levels. Believe me, if I could document it, I would, but I'm not skilled enough to. I never said anything about it not being possible, anything's possible, even if we have to rip the game apart and look at the assembly to figure it out. It's just not likely to happen since the people who are able to document it probably will never do so because of said reason above.

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Cackletta
Posted on 04-20-14 12:53 PM Link | #40432
I'm trying to revive SMG, I was touched by what cosmological said, I am trying to dissassemble the game and rip everything apart, I'm currently working on the music hacking scene.

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Arisotura
Posted on 04-20-14 05:33 PM Link | #40437
Good fucking luck.

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Krazyguy75
Posted on 04-20-14 07:16 PM Link | #40445
To be fair, I think reviving it is an uphill battle. I've only been around a short time, but I've read all the drama that happened.

However, I do believe that the view of "No one will use it, because no one is making levels" is a bad view, because programs that add options encourage people to design levels due to the new options they present.

Cackletta
Posted on 04-20-14 08:33 PM Link | #40446
Oh well, SMG hacking is a pain to be honest, and I hope people don't tease me for the "reviving smg" speech, I've seen this happen on an old thread.

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Stygmax
Posted on 04-21-14 12:04 AM Link | #40450
Reviving the scene and just hacking the game are far from the same thing.
Status: It was really, really fun, guys - thanks for the ride!


Main - Archived forums - SMG questions and issues - Texture animation? Hide post layouts | New reply

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