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10-07-24 11:07 AM |
Guest: |
0 users reading Modify Title Screen | 1 bot |
Main - General SM64DS hacking - Modify Title Screen | Hide post layouts | New reply |
Fiachra |
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Local moderator Level: 65 Posts: 997/1065 EXP: 2282679 Next: 52949 Since: 12-15-12 From: Ireland Last post: 2325 days ago Last view: 274 days ago |
https://kuribo64.net/get.php?id=LlHFtl7ypme8rqJB |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 139/270 EXP: 245480 Next: 8171 Since: 05-20-16 Last post: 2872 days ago Last view: 2732 days ago |
I tried it with one of the wipes to try to find a play transition command (cause idk where the file select buttons are and I can't find them atm) but it didn't work.
EDIT: just tried it for an NCG and it didn't work ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
pacmainia&luigi |
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pacmainia&luigi |
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Red Paratroopa Hacker Level: 29 Posts: 115/178 EXP: 135710 Next: 12175 Since: 10-29-15 From: The Grandfather Paradox Time Loop Last post: 1981 days ago Last view: 1621 days ago |
Posted by Fiachra You mean by using the minimap editor? This happened when I tried: This is the original image: ____________________ Waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka......... |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 149/270 EXP: 245480 Next: 8171 Since: 05-20-16 Last post: 2872 days ago Last view: 2732 days ago |
Posted by pacmainia&luigi You could try it in NSMBe, but I think the NSC editor is pretty broken (You can probably still import stuff though). SM64DSe minimap editor is shit for non minimap files. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
pacmainia&luigi |
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Red Paratroopa Hacker Level: 29 Posts: 136/178 EXP: 135710 Next: 12175 Since: 10-29-15 From: The Grandfather Paradox Time Loop Last post: 1981 days ago Last view: 1621 days ago |
Posted by Sparsite Figured out the error- I had to edit some of the image settings. ____________________ Waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka......... |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 260/270 EXP: 245480 Next: 8171 Since: 05-20-16 Last post: 2872 days ago Last view: 2732 days ago |
Posted by pacmainia&luigi SM64DSe's Minimap Editor is still picky and crap. I recommend NSMBe5 either way. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 164 Posts: 6990/9039 EXP: 57516635 Next: 185755 Since: 07-03-12 From: in a box Last post: 6 days ago Last view: 1 hour ago |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 262/270 EXP: 245480 Next: 8171 Since: 05-20-16 Last post: 2872 days ago Last view: 2732 days ago |
Posted by StapleButter Well, I followed one of the tutorials on how to replace a minimap in the Minimap Editor and I followed the steps as it said and it was still giving me an unhandled exception. I was obviously doing something wrong but when I asked Fiachra about it he just linked me back to the tutorial I followed. As opposed to NSMBe5 where you just LZ compress the NCG and then open it and the palette. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
TheFaith30 |
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Normal user Level: 5 Posts: 4/4 EXP: 502 Next: 27 Since: 12-16-13 Last post: 2839 days ago Last view: 2790 days ago |
Thank you all for your help especially Fiachra (a week ago I solved problem with bmd file). I have imported almost all graphics from Main Screen [I' not used minimap editor] I just used Tilemolester with a decompressed file and game works very well on DS console and emulators. I did not compressed texBank_E.bmd again.
as you can see it has been done for my language: I used exactly the same palletes (see below) and other fonts for "adventure" inscription. a little hard work to do this. However I have some experience to design pixelart graphics:) |
swirbster |
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Newcomer Normal user Level: 7 Posts: 5/7 EXP: 967 Next: 481 Since: 04-20-17 Last post: 2706 days ago Last view: 2150 days ago |
I know this is an old thread but I've tried numerous times to create a custom title screen and am having no luck. I think my issue is the byte sizes never perfectly line up to the numbers given. I cant get the image to be 32k for some reason |
Fiachra |
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Local moderator Level: 65 Posts: 1020/1065 EXP: 2282679 Next: 52949 Since: 12-15-12 From: Ireland Last post: 2325 days ago Last view: 274 days ago |
The size of your converted image? What dimensions is it and what size in bytes is it? |
swirbster |
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Newcomer Normal user Level: 7 Posts: 6/7 EXP: 967 Next: 481 Since: 04-20-17 Last post: 2706 days ago Last view: 2150 days ago |
The image size is 256 by 192 and is 49.1kb |
Fiachra |
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Local moderator Level: 65 Posts: 1024/1065 EXP: 2282679 Next: 52949 Since: 12-15-12 From: Ireland Last post: 2325 days ago Last view: 274 days ago |
I meant after converting it:
Posted by swirbster The lengths I've given are the length of the original title screen image within which any converted image must fit. Have you followed these steps? |
swirbster |
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Newcomer Normal user Level: 7 Posts: 7/7 EXP: 967 Next: 481 Since: 04-20-17 Last post: 2706 days ago Last view: 2150 days ago |
Maybe my issue is writing over an existing file. I'm only finding .icg, icl and .isc files using the SM64DSE minimap editor. Im not sure which files i should overwrite to get the right results. |
Fiachra |
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Local moderator Level: 65 Posts: 1025/1065 EXP: 2282679 Next: 52949 Since: 12-15-12 From: Ireland Last post: 2325 days ago Last view: 274 days ago |
Just copy the settings exactly as you see them in my screenshot. |
Gota7 |
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Paragoomba Star Wolf Level: 18 Posts: 58/66 EXP: 28054 Next: 1843 Since: 04-09-17 From: Same as above. ^ Last post: 2195 days ago Last view: 1440 days ago |
Shugabush |
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Shugabush |
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Member Normal user Level: 19 Posts: 41/76 EXP: 33030 Next: 2747 Since: 12-18-17 Last post: 1424 days ago Last view: 342 days ago |
Hey gota has two better ways to edit the logo. (i figured out one of them) ____________________ check out my CLPS Document: https://docs.google.com/document/d/11tHJ77km4EPITucU9RMdhW5ImPEvCyxPxUAbxqzm6Ks/edit |
Main - General SM64DS hacking - Modify Title Screen | Hide post layouts | New reply |
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