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Object list
Generic objects
1 - CCC-B Ice A
2 - CCC-B Ice B
3 - CCC-B Ice C
4 - Huge Ice Block Lift
5 - GB Up-down Log
6 - GB Path-controlled Lift
7 - Up-down Lift
8 - UtM Up-down Lift
9 - Path-controlled Lift
11 - Camera Tag
12 - UtM Seesaw
13 - Rolling Iron Ball
14 - Rolling Rock
20 - Bob-omb Buddy
23 - Brick Block
24 - Big Brick Block
25 - Switch-activated Brick Block
26 - Power Flower
27 - ? Switch
28 - Crate
29 - Cannon Hatch
30 - ? Block
31 - ! Block
32 - ! Block - VS.
36 - Ground-pound post
37 - Coin
38 - Red Coin
39 - Blue Coin
41 - Tree
42 - Painting
43 - ! Switch
44 - Star Switch
45 - Switch-activated Shutter
46 - Switch-activated Shutter - HMC
47 - Control Pad Lift
49 - 1-Up Mushroom
50 - Cannon
52 - Water Bomb
53 - Bird
54 - Fish
55 - Butterflies
60 - Star Camera
61 - Power Star
62 - Silver Star
63 - Star Marker
69 - Big Boo Icon
70 - Large Mansion Steps
71 - Secret Door Bookshelf
72 - Big Boo's Merry-Go-Round
73 - BBH Trap Door
74 - Rec Room Cupboard object
75 - Wall Sign
76 - Sign Post
77 - CCM Ice Sheet
78 - Seaweed
79 - Healing Heart
80 - Toad
81 - Princess Peach
82 - BitFS-f Tilting Platform
83 - BitS-f Falling Platform
84 - Koopa Shell
86 - TTC Mecha 01
88 - TTC Mecha 03 (Pendulum)
89 - TTC Mecha 04L(LargeConveyorBelt)
90 - TTC Mecha 04S(SmallConveyorBelt)
91 - TTC Mecha 05
92 - TTC Mecha 06
96 - TTC Mecha 09
97 - TTC Mecha 10
98 - TTC Mecha 11
99 - TTC Mecha 12L
100 - TTC Mecha 12S
101 - SSL-P Rectangular Block Lift
102 - SSL-P Cage Lift
103 - SSL Pyramid Top
104 - SSL Pyramid Pillar Dummy
105 - DDD Pole Lift
106 - Bowser's Submarine
107 - DDD Bowser Shutter
108 - RR Tricky Triangles Object
109 - RR Lift 01
110 - RR Ship Wing
111 - RR Donut Lift
112 - RR Swing Lift
113 - RR Seesaw
114 - RR Y Axis Rotating Lift
115 - RR Axis Spinning Lift with Arms
116 - SL Sliding Ice Spawner
117 - TTM Log
118 - THI-T Breakable Rock
120 - THI-H Cover
122 - WDW Rotating Floating Island
123 - WDW 01 (Square Wood Lift)
124 - WDW 02 (Arrow Lift)
125 - WDW 03 (Water Diamond)
126 - WDW 04
127 - WDW 05 (Cage's Lift)
128 - WDW - 06 - RectangularWoodLift
130 - LLL Rolling Log
131 - LLL Volcano Ring
132 - LLL Tilting Platform
133 - LLL Bridge
134 - LLL Sink While On Platform
135 - LLL Sinking Platform
136 - LLL Sinking Platform - Large
137 - LLL Seesaw
138 - LLL Round Spinning Platform
139 - LLL Firebar
140 - LLL Float-on-lava Plank
141 - LLL Fall Down Block
142 - LLL-V Squasher
143 - Popping Lava Bubbles
144 - Waterfall Mist
145 - Manta Ray
152 - Crazed Crate
154 - TTM Ukiki Star Cage
156 - Ukiki (Star)
157 - Baby Penguin
158 - Mother Penguin
159 - Bridge Penguin
160 - Racing Penguin
162 - Giant Snowman
163 - Snowman Head
164 - Snowman Body
165 - Snowman Breath
167 - TTC Painting Short Hand
168 - TTC Painting Long Hand
169 - TTC Painting Pendulum
171 - Coffin
173 - BoB Seesaw
174 - BitDW Seesaw
175 - BitDW Switch-controlled Stairs
176 - BitDW Diamond Lift
177 - BitDW Rickshaw Lift
178 - BitDW Sliding (in-out) Lift
179 - JRB Boat - Down
180 - JRB Boat - Up
181 - JRB Pillar
183 - JRB Float-on-water Plank
184 - JRB Rock
186 - Warp Pipe
187 - Arrow Sign left
188 - Arrow sign right
191 - Bowser Orange Ball
192 - TTM-S Moon Decoration
193 - TTM-S Star Decoration
194 - TTM-S Orange Smiley Decoration
195 - TTM-S Blue Smiley Decoration
196 - WF Pole billboard
198 - WF Stood-up plank
199 - WF Fall Down Block
200 - WF Tower Breakable Wall
201 - WF Non-breakable Wall
202 - WF Breakable Wall
203 - WF Tower
204 - WF Rotating Floating Island
205 - WF Rotating Bar Lift
206 - WF Lift 01
207 - WF Bomp - Small
208 - WF Bomp - Large
209 - WF "TRANSBAR"
210 - BBH Fall Block
211 - BitFS Fall Down Block
212 - BitFS Rise Lift
213 - KM2_GURA
214 - BitFS Metal Net Lift with Pole
215 - BitFS Y-axis Seesaw
216 - KM2_SUSUMU
217 - KM2_UKISHIMA
218 - BitFS lift 02
219 - BitFS lift 01
220 - KM2_NOBIRU
221 - BitS Seesaw
222 - BitS Y-axis Zig-zag Seesaw
223 - BitS Rickshaw Lift
224 - BitS Switch-controlled Stairs
225 - KM3_DERU01
226 - BitS Sliding-Back-&-Forth Lift 2
227 - KM3_KAITENDAI
228 - CB Switch Pillar
229 - CCM ski lift
230 - Fly Guy - Fire
231 - BBH Up-down Lift
232 - HMC up-down lift
233 - RR Lift 02
235 - KM3_LIFT
236 - Bowser Spikey Bomb
237 - Rabbit
238 - Rabbit Key
239 - Hoot the Owl
243 - Invisible Pole
244 - Lakitu Bro.
245 - Pushable Block
246 - LLL Metal Net Lift
249 - Monty Mole Rock
254 - Cap
255 - Bowser Puzzle Piece
256 - LLL Bowser Puzzle Manager
257 - Dorrie
258 - Dorrie's Wario Cap
260 - JRB ship's sliding box
262 - [?] Switch Cloud
264 - Red Flame
265 - Blue Flame
266 - Flamethrower
267 - Super Mushroom Create Tag
268 - Super Mushroom Tag
269 - Block 1-Up Mushroom Tag
270 - Block Super Mushroom Tag
271 - Block Green Shell Tag
272 - Block Silver Star Tag
273 - C1 Trap
274 - C1 Light Beam
275 - C1 Peach Painting
276 - RR Flying Carpet
277 - Key
281 - Koopa the Quick
282 - Koopa Flag
283 - BBH Entrance Cage
284 - Black Brick Block
285 - Ice Block
286 - SHOOT_BOOK
288 - Flying Book Spawner
289 - BOOK_SWITCH
292 - Treasure Chest
295 - CG Metal Net
298 - CG Flag
302 - Super Mushroom
304 - Invisible Secret
305 - Blue Coin Switch
307 - Bouncing Lava Bubble
308 - Power Star Create
309 - CCM Shortcut Manager
310 - OBJ_VOLCANO_CANNON
311 - Manta Ring
315 - Enemy Switch Tag
316 - Enemy Spawner
317 - WATER_HAKIDASI
318 - Whirlpool
319 - WATER_SUIKOMI
320 - SSL Tornado
322 - LUIGI
323 - Ambient Sound Effects
324 - MUGEN_BGM
325 - Sound
Enemies
Bosses
Water boxes
Unused objects
Revision: 8 | View revisions Object ID 0 — Player
Object ID: 0 (0x0000)
Actor ID: 191 (0x00BF)
Internal name: PLAYER
Requirement: None.
Description: Creates a player clone if placed in a level. That clone mimics all of the player's actions, including grabbing and throwing objects (underwater as well) and swimming. It also seems that the clone's voice always has priority over the main player's voice. Punching, kicking or ground-pounding the clone hurts the player, but stomping him does not hurt the player. The clone does not seem to always interact with other objects right, namely, he will go through certain (random) objects.

Parameters (standard):
Need to be documented better. Parameter 1 does affect character the clone is.
If you set Parameter 1 to 0001, he loads as a mario, but when hit turns into Luigi. If you set it to 0002, loads as Mario but when hit turns into Wario. 0003 loads as Mario, gets hit, turns into Yoshi. 0004 seems to be same as 0001. 0005 loads as mario, but when hit freezes the game. 0006 loads as Mario, and when hit, turns invisible. The invisible character can still walk around and interact with things, but I can't tell what character it is. (Mario, Luigi, Yoshi, Wario..?)

Parameters 2 and 3 do nothing.
Kuribo64 » Object Info Database Latest changes | Download database