Kuribo64 SMG object database
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Object databases - SMG - Last changes - Changes for Torpedo

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Torpedo Ted (Torpedo, rev. 6)
By SunakazeKun on 10-11-14
Category 'Enemies', known
Living missile enemies that follow Mario underwater. Needs a SW_APPEAR. Works in SMG2.
Data files:
• /ObjectData/Torpedo.arc
• /ObjectData/TorpedoLight.arc
• /ObjectData/TorpedoPropeller.arc
Object fields:
Non-homing: boolean in Obj_arg2. Makes it not home in, obj_arg4 & 5 have to be set
Torpedo Ted (Torpedo, rev. 7)
By SunakazeKun on 02-02-15
Category 'Enemies', known
Living missile enemies that follow Mario underwater. Needs a SW_APPEAR. Works in SMG2.
Data files:
• /ObjectData/Torpedo.arc
• /ObjectData/TorpedoLight.arc
• /ObjectData/TorpedoPropeller.arc
Object fields:
Non-homing: boolean in Obj_arg2. Makes it not home in, obj_arg4 & 5 have to be set
Delay: integer in Obj_arg0

Object databases - SMG - Last changes - Changes for Torpedo

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