Kuribo64 SMG object database
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Object databases - SMG - Last changes - Changes for Takobo

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Octoomba (Takobo, rev. 2)
By MK7tester on 01-17-13
Category 'Enemies', known
Blue octopus-like enemies. Known as Electrogoomba in SMG1.
Data files:
• /ObjectData/Takobo.arc
Object fields: none
Octoomba (Takobo, rev. 3)
By Crashdance22 on 12-11-13
Category 'Enemies', known
Blue octopus-like enemies. Known as Electrogoomba in SMG1.
Data files:
• /ObjectData/Takobo.arc
Object fields:
Unknown1: boolean in Obj_arg0. No effect.
Movement Behavior: list in Obj_arg1: null, 0, 1, 3. Determines how the Octoomba moves relative to facing Mario. null = forward and back, 0 = right and left, 1 = left and right, 3 = back and forward.
Movement Speed: integer in Obj_arg2. Determines how fast the Octoomba moves. 0 = no movement.
Movement Distance: integer in Obj_arg3. Determines how far the Octoomba moves. 0 = no movement.

Object databases - SMG - Last changes - Changes for Takobo

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