Kuribo64 SMG object database
Home | ForumsLogin

Object databases - SMG - Last changes - Changes for SwitchBox

View changes for revision:  1   2   3   4   5   6   7   8   9   10   11   12   13 
Switch Block [Unused, Glitchy] (SwitchBox, rev. 12)
By Hiccup on 05-23-15
Category 'Items', known
A Mario Party-like unused block that behaves like a brick block, except it triggers an event via SW_DEAD when destroyed.
Hiccup thinks that is crashes the game on star select sometimes.
Data files:
• /ObjectData/SwitchBox.arc
Object fields: none
Switch Block [Unused] (SwitchBox, rev. 13)
By Hiccup on 05-23-15
Category 'Items', known
A Mario Party-like unused block that behaves like a brick block, except it triggers an event via SW_DEAD when destroyed.
Data files:
• /ObjectData/SwitchBox.arc
Object fields: none

Object databases - SMG - Last changes - Changes for SwitchBox

Page rendered in 0.012 seconds. (2048KB of memory used)
MySQL - queries: 19, rows: 80/80, time: 0.010 seconds.