Switch Block [Unused] (SwitchBox, rev. 10) |
By Hiccup on 05-18-15 |
Category 'Items', known, fully documented |
A Mario Party-like unused block that behaves like a brick block, except it triggers an event via SW_DEAD when destroyed.
This is one of the few functional unused objects, and it has no known bugs. |
Data files: • /ObjectData/SwitchBox.arc |
Object fields: none |
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Switch Block [Unused] (SwitchBox, rev. 11) |
By Hiccup on 05-20-15 |
Category 'Items', known |
A Mario Party-like unused block that behaves like a brick block, except it triggers an event via SW_DEAD when destroyed.
This is one of the few functional unused objects, and it has no known bugs. |
Data files: • /ObjectData/SwitchBox.arc |
Object fields: none |
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