Kuribo64 SMG object database
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Object databases - SMG - Last changes - Changes for PlantB

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Tulips (PlantB) (PlantB, rev. 9)
By SunakazeKun on 03-07-15
Category 'Effects and decorations', known, fully documented
Another variation of plants. Requires a ShapeModelNo. to tell the game which model to load (B00 or B03, corresponding to such number, 0 or 3)
_____________

ShapeModelNo. values:

0 Pink Tulip
3 Polemonium
Data files:
• /ObjectData/PlantB00.arc
• /ObjectData/PlantB03.arc
Object fields:
Number of Flowers: integer in Obj_arg0. Used to place several plants at once. Defaults to a clump of the plant, but if given a path then it spreads them out along such path.
0(Flower Color): list in Obj_arg3: 0: Pink 1: Yellow 2: Purple. Defaults to Pink if left blank.
Tulips (PlantB) (PlantB, rev. 10)
By SunakazeKun on 03-07-15
Category 'Effects and decorations', known, fully documented
Another variation of plants. Requires a ShapeModelNo. to tell the game which model to load (B00 or B03, corresponding to such number, 0 or 3)
_____________

ShapeModelNo. values:

0 Pink Tulip
3 Polemonium
Data files:
• /ObjectData/PlantB00.arc
• /ObjectData/PlantB03.arc
Object fields:
Number of Flowers: integer in Obj_arg0. Used to place several plants at once. Defaults to a clump of the plant, but if given a path then it spreads them out along such path.
Flower Color: list in Obj_arg3: 0: Pink 1: Yellow 2: Purple. Defaults to Pink if left blank.

Object databases - SMG - Last changes - Changes for PlantB

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