Plant A (PlantA, rev. 7) |
By SunakazeKun on 03-07-15 |
Category 'Effects and decorations', known |
A flower. It moves when mario walks around it, and gives starbits if a setting is done to it.
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ShapeModelNo. values:
PlantA00 Red Violets
1 Small Bush (Dark Green)
2 Mushrooms
3 Clover
4 Dead Shrub
5 Red Flower
6 Pink Flower
7 Yellow Primula
8 Tall Bush (Light Green) |
Data files: • /ObjectData/PlantA00.arc
• /ObjectData/PlantA01.arc
• /ObjectData/PlantA02.arc
• /ObjectData/PlantA03.arc
• /ObjectData/PlantA04.arc
• /ObjectData/PlantA05.arc
• /ObjectData/PlantA06.arc
• /ObjectData/PlantA07.arc
• /ObjectData/PlantA08.arc |
Object fields: • Number of Flowers: integer in Obj_arg0. Used to place several plants at once. Defaults to a clump of the plant, but if given a path then it spreads them out along such path. • Unknown: integer in Obj_arg1. Doesn't seem to do anything. • 7(Flower Color): list in Obj_arg3: 0: Blue 1: Yellow. Defaults to Blue if left blank. |
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Plant A (PlantA, rev. 8) |
By SunakazeKun on 03-07-15 |
Category 'Effects and decorations', known |
A flower. It moves when mario walks around it, and gives starbits if a setting is done to it.
_____________
ShapeModelNo. values:
0 Red Violets
1 Small Bush (Dark Green)
2 Mushrooms
3 Clover
4 Dead Shrub
5 Red Flower
6 Pink Flower
7 Yellow Primula
8 Tall Bush (Light Green) |
Data files: • /ObjectData/PlantA00.arc
• /ObjectData/PlantA01.arc
• /ObjectData/PlantA02.arc
• /ObjectData/PlantA03.arc
• /ObjectData/PlantA04.arc
• /ObjectData/PlantA05.arc
• /ObjectData/PlantA06.arc
• /ObjectData/PlantA07.arc
• /ObjectData/PlantA08.arc |
Object fields: • Number of Flowers: integer in Obj_arg0. Used to place several plants at once. Defaults to a clump of the plant, but if given a path then it spreads them out along such path. • Unknown: integer in Obj_arg1. Doesn't seem to do anything. • 7(Flower Color): list in Obj_arg3: 0: Blue 1: Yellow. Defaults to Blue if left blank. |
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