Kuribo64 SMG object database
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Object databases - SMG - Last changes - Changes for NokonokoLand

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Koopa Troopa (NokonokoLand, rev. 15)
By Hiccup on 02-13-15
Category 'Enemies', known, fully documented
A standard Koopa Troopa, a path can be given to determine where it moves. If it is a Red Koopa, is moves slightly faster. Blue Koopas however, don't have any special behavior. Also, the blue variety is slightly buggy, so they are not generally recommended for use.
TODO: How are Blue Koopas buggy?
Data files:
• /ObjectData/NokonokoLand.arc
Object fields:
Shell Color: list in Obj_arg0: Nothing = Green ,1 = Red, 3 = Blue
Koopa Troopa (NokonokoLand, rev. 16)
By Hiccup on 05-15-15
Category 'Enemies', known, fully documented
A standard Koopa Troopa, a path can be given to determine where it moves. If it is a Red Koopa, is moves slightly faster. Blue Koopas however, don't have any special behavior. Also, the blue variety is slightly buggy, so they are not generally recommended for use.
TODO: How are Blue Koopas buggy?
Data files:
• /ObjectData/NokonokoLand.arc
Object fields:
Shell Color: list in Obj_arg0: Nothing = Green ,1 = Red, 3 = Blue. 3 is unused.

Object databases - SMG - Last changes - Changes for NokonokoLand

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