Kuribo64 SMG object database
Home | ForumsLogin

Object databases - SMG - Last changes - Changes for KinokoSuper

View changes for revision:  1   2   3   4   5   6   7   8   9   10   11   12   13   14   15   16   17 
Super Mushroom [Unused] (KinokoSuper, rev. 16)
By Hiccup on 05-26-15
Category 'Deprecated/useless objects', known
A useless object, depricated. It has no model in SMG1. The only assumption is that it would be linked to Kinoko.arc which is the unused Super Mushroom that was used a basis for all other powerup mushroom models. It should be noted that this object is used in one of the unused zones in SMG1.
This object can be spawned by editing the Obj list to add the field for the object. TODO: How does it act when spawned?
Data files:
• /ObjectData/Kinoko.arc
Object fields: none
Super Mushroom [Unused] (KinokoSuper, rev. 17)
By SunakazeKun on 06-12-15
Category 'Deprecated/useless objects', known, fully documented
A useless object, depricated. It has no model in SMG1. The only assumption is that it would be linked to Kinoko.arc which is the unused Super Mushroom that was used a basis for all other powerup mushroom models. It should be noted that this object is used in one of the unused zones in SMG1.
This object can be spawned by editing the Obj list to add the field for the object. TODO: How does it act when spawned?
Data files:
• /ObjectData/Kinoko.arc
Object fields: none

Object databases - SMG - Last changes - Changes for KinokoSuper

Page rendered in 0.019 seconds. (2048KB of memory used)
MySQL - queries: 19, rows: 84/84, time: 0.016 seconds.