Kuribo64 SMG object database
Home | ForumsLogin

Object databases - SMG - Last changes - Changes for JumpGuarder

View changes for revision:  1   2   3   4   5 
Sentry Beam (Ejects Topminis) (JumpGuarder, rev. 4)
By Crashdance22 on 12-24-13
Category 'Enemies', known, fully documented
A stationary robotic enemy that releases Topminis. Its head can be used as a spring.
Data files:
• /ObjectData/JumpGuarder.arc
• /ObjectData/JumpGuarderHead.arc
Object fields:
Number of Topminis: integer in Obj_arg2. How many Topminis to spawn. 0 means the Sentry Beam will do nothing.
Unknown1: boolean in Obj_arg1. No seen effect.
Sentry Beam (Ejects Topminis) (JumpGuarder, rev. 5)
By Hiccup on 05-20-15
Category 'Enemies', known
A stationary robotic enemy that releases Topminis. Its head can be used as a spring.
Data files:
• /ObjectData/JumpGuarder.arc
• /ObjectData/JumpGuarderHead.arc
Object fields:
Number of Topminis: integer in Obj_arg2. How many Topminis to spawn. 0 means the Sentry Beam will do nothing.
Unknown1: boolean in Obj_arg1. No seen effect.

Object databases - SMG - Last changes - Changes for JumpGuarder

Page rendered in 0.012 seconds. (2048KB of memory used)
MySQL - queries: 19, rows: 74/74, time: 0.009 seconds.