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Object databases - SMG - Last changes - Changes for FireBar

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Fire Bar (FireBar, rev. 6)
By MK7tester on 05-14-13
Category 'Enemies', known
A bar made of fire that rotates around a base.

NOTICE: If no specific obj_args are given for this object, it will be a typical slow moving single bar firebar with about 5 fireballs on it.
Data files:
• /ObjectData/FireBarBall.arc
• /ObjectData/FireBarCore.arc
Object fields:
Rotate Speed: integer in Obj_arg5. The speed of the firebar, this speed is usually determined by hundredths. (Example: 300 speed is a medium rotate speed.)
Amount of Bars: integer in Obj_arg7. The amount of fireball sticks rotating around the center.
Fire Bar (FireBar, rev. 7)
By MK7tester on 05-14-13
Category 'Enemies', known
A bar made of fire that rotates around a base.

NOTICE: If no specific obj_args are given for this object, it will be a typical slow moving single bar firebar with about 5 fireballs on it.
Data files:
• /ObjectData/FireBarBall.arc
• /ObjectData/FireBarCore.arc
Object fields:
Rotate speed: integer in Obj_arg5. The speed of the firebar, this speed is usually determined by hundredths. (Example: 300 speed is a medium rotate speed.)
Amount of fireball sticks: integer in Obj_arg7. The amount of fireball sticks rotating around the center.
Fireball amount on each stick: integer in Obj_arg1. The amount of fireballs on each stick. TODO: Confirm this.

Object databases - SMG - Last changes - Changes for FireBar

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