Kuribo64 SMG object database
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Object databases - SMG - Last changes - Changes for BoomerangBros

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Boomerang Bros. (BoomerangBros, rev. 7)
By MK7tester on 12-22-13
Category 'Enemies', known, fully documented
These enemies are Boomerang Bros., they require paths to jump from place to place.

Note: Unlike Hammer Bros., these guys need paths at all times, or freeze.
Data files:
• /ObjectData/BoomerangBros.arc
Object fields:
Delay: integer in Obj_arg0. Delay before he throws his first boomerang.
Boomerang Bros. (BoomerangBros, rev. 8)
By Hiccup on 05-20-15
Category 'Enemies', known
These enemies are Boomerang Bros., they require paths to jump from place to place.

Note: Unlike Hammer Bros., these guys need paths at all times, or freeze.
Data files:
• /ObjectData/BoomerangBros.arc
Object fields:
Delay: integer in Obj_arg0. Delay before he throws his first boomerang.

Object databases - SMG - Last changes - Changes for BoomerangBros

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