Boomerang Bros. (BoomerangBros, rev. 7) |
By MK7tester on 12-22-13 |
Category 'Enemies', known, fully documented |
These enemies are Boomerang Bros., they require paths to jump from place to place.
Note: Unlike Hammer Bros., these guys need paths at all times, or freeze. |
Data files: • /ObjectData/BoomerangBros.arc |
Object fields: • Delay: integer in Obj_arg0. Delay before he throws his first boomerang. |
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Boomerang Bros. (BoomerangBros, rev. 8) |
By Hiccup on 05-20-15 |
Category 'Enemies', known |
These enemies are Boomerang Bros., they require paths to jump from place to place.
Note: Unlike Hammer Bros., these guys need paths at all times, or freeze. |
Data files: • /ObjectData/BoomerangBros.arc |
Object fields: • Delay: integer in Obj_arg0. Delay before he throws his first boomerang. |
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