Kuribo64 SMG object database
Home | ForumsLogin

Object databases - SMG - Last changes - Changes for Birikyu

View changes for revision:  1   2   3   4   5   6   7   8 
Amp (Birikyu, rev. 7)
By Hiccup on 05-15-15
Category 'Enemies', known, fully documented
Amp, an electrical ball with a face that can be given a path to move along. If no path is given, it moves in a circle motion.
Data files:
• /ObjectData/Birkyu.arc
Object fields:
Speed: integer in Obj_arg0. 0 means stopped.
Unknown 1: boolean in Obj_arg1. No seen effect.
Unknown 2: boolean in Obj_arg2. No seen effect.
Unknown 3: boolean in Obj_arg3. No seen effect.
Amp (Birikyu, rev. 8)
By Hiccup on 05-20-15
Category 'Enemies', known
Amp, an electrical ball with a face that can be given a path to move along. If no path is given, it moves in a circle motion.
Data files:
• /ObjectData/Birkyu.arc
Object fields:
Speed: integer in Obj_arg0. 0 means stopped.
Unknown 1: boolean in Obj_arg1. No seen effect.
Unknown 2: boolean in Obj_arg2. No seen effect.
Unknown 3: boolean in Obj_arg3. No seen effect.

Object databases - SMG - Last changes - Changes for Birikyu

Page rendered in 0.015 seconds. (2048KB of memory used)
MySQL - queries: 19, rows: 77/77, time: 0.013 seconds.