Kuribo64 SMG object database
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Object databases - SMG - Last changes - Changes for BigFanNoLeg

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Wind Fan (w/o legs (BigFanNoLeg, rev. 10)
By Hiccup on 05-20-15
Category 'Effects and decorations', known, fully documented
A Wind Propellor that comes with it's own set of wind, it can push things around like Bubbles and Boo Mario. This Fan doesn't have a pair of legs, so it'd be good if you attach it to a Brick Block or something, or you can just let it float.
Data files:
• /ObjectData/BigFanNoLeg.arc
• /ObjectData/BigFanWind.arc
Object fields:
Wind Length: integer in Obj_arg0. How far out the air stream goes. 0 means no wind, null means a default length.
Wind Speed: integer in Obj_arg1. How fast the wind carries Mario. 0 means no efffect, null means a default speed.
Wind Fan (w/o Legs) (BigFanNoLeg, rev. 11)
By Hiccup on 05-20-15
Category 'Effects and decorations', known, fully documented
A Wind Propellor that comes with it's own set of wind, it can push things around like Bubbles and Boo Mario. This Fan doesn't have a pair of legs, so it'd be good if you attach it to a Brick Block or something, or you can just let it float.
Data files:
• /ObjectData/BigFanNoLeg.arc
• /ObjectData/BigFanWind.arc
Object fields:
Wind Length: integer in Obj_arg0. How far out the air stream goes. 0 means no wind, null means a default length.
Wind Speed: integer in Obj_arg1. How fast the wind carries Mario. 0 means no efffect, null means a default speed.

Object databases - SMG - Last changes - Changes for BigFanNoLeg

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