Rainbow Star (BenefitItemInvincible, rev. 8) |
By Crashdance22 on 12-24-13 |
Category 'Items', known, fully documented |
A rainbow star (invincibility powerup). |
Data files: • /ObjectData/PowerUpInvincible.arc |
Object fields: • Spinning: boolean in Obj_arg1. Looks like an AND operation. Obj_arg6 must also be 1. • Spinning: boolean in Obj_arg6. Looks like an AND operation. Obj_arg1 must also be 1. • Unknown1: boolean in Obj_arg0. No seen effect. • Unknown2: boolean in Obj_arg2. No seen effect. • Unknown3: boolean in Obj_arg3. No seen effect. • Unknown4: boolean in Obj_arg5. No seen effect. • Unknown5: integer in Obj_arg7. No seen effect. |
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Rainbow Star (BenefitItemInvincible, rev. 9) |
By Hiccup on 05-23-15 |
Category 'Items', known, fully documented |
A rainbow star (invincibility powerup). Let's say this is a "Type C Attack Object". |
Data files: • /ObjectData/PowerUpInvincible.arc |
Object fields: • Spinning: boolean in Obj_arg1. Looks like an AND operation. Obj_arg6 must also be 1. • Spinning: boolean in Obj_arg6. Looks like an AND operation. Obj_arg1 must also be 1. • Unknown1: boolean in Obj_arg0. No seen effect. • Unknown2: boolean in Obj_arg2. No seen effect. • Unknown3: boolean in Obj_arg3. No seen effect. • Unknown4: boolean in Obj_arg5. No seen effect. • Unknown5: integer in Obj_arg7. No seen effect. |
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