Rainbow Star (BenefitItemInvincible, rev. 11) |
By Hiccup on 05-26-15 |
Category 'Items', known |
Let's call Mario in his Rainbow form a "Type C Attack Object". |
Data files: • /ObjectData/PowerUpInvincible.arc |
Object fields: • Spinning: boolean in Obj_arg1. Looks like an AND operation. Obj_arg6 must also be 1. • Spinning: boolean in Obj_arg6. Looks like an AND operation. Obj_arg1 must also be 1. • Unknown1: boolean in Obj_arg0. No seen effect. • Unknown2: boolean in Obj_arg2. No seen effect. • Unknown3: boolean in Obj_arg3. No seen effect. • Unknown4: boolean in Obj_arg5. No seen effect. • Unknown5: integer in Obj_arg7. No seen effect. |
|
⇨
|
Rainbow Star (BenefitItemInvincible, rev. 12) |
By Hiccup on 05-26-15 |
Category 'Items', known |
Let's call Mario in his Rainbow form a "Type C Attack Object". |
Data files: • /ObjectData/PowerUpInvincible.arc |
Object fields: • Spinning: boolean in Obj_arg1. Looks like an AND operation. Obj_arg6 must also be 1. • Spinning: boolean in Obj_arg6. Looks like an AND operation. Obj_arg1 must also be 1. • Unknown 0: boolean in Obj_arg0. No seen effect. • Unknown 2: boolean in Obj_arg2. No seen effect. • Unknown 3: boolean in Obj_arg3. No seen effect. • Unknown 5: boolean in Obj_arg5. No seen effect. • Unknown 7: integer in Obj_arg7. No seen effect. |
|