Kuribo64 SMG object database
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Object DB By Category
Welcome to the Object DB! Here you will find information on how to use any object in SMG.
You can also have this database in Whitehole if you're using the latest version!

All the registered users can also contribute to the Object DB by sharing their findings about SMG's objects. Click any object below to edit it.


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Unknown
Known, incomplete
Known, complete
Unused

Uncategorized
Platforms and ropes
Event controllers
Bosses and cutscenes
Gravity controllers
Camera controllers
Deprecated/useless objects
Effects and decorations
Areas
Enemies
Planets
NPCs
Items
Warps
Beta objects


Search:
Status
 2746 total (1000 only in SMG1, 1213 only in SMG2, 533 in both games; 481 unused)
All:
1912 (70%)
783 (29%)
51 (2%)
SMG1:
959 (63%)
545 (36%)
29 (2%)
SMG2:
1189 (69%)
531 (31%)
26 (2%)

The above bars need more green.

2746 may be a big number, but don't be scared. Your contribution is always welcome, even if it's only about one object.

  Internal name Name Games Last edited by
227 objects found.
 ArrowBoard Arrow SignSMG1 & SMG2NWPlayer123 (rev. 11)
 AsteroidA Asteroid Cluster A [Unused]SMG1 & SMG2SunakazeKun (rev. 9)
 AsteroidB Asteroid Cluster B - SmallSMG1 & SMG2SunakazeKun (rev. 5)
 AsteroidC Asteroid Cluster C - MediumSMG1 & SMG2SunakazeKun (rev. 7)
 AstroCore Observatory CoreSMG1 & SMG2NWPlayer123 (rev. 3)
 AstroDecoratePartsA Observatory Decor ASMG1 & SMG2NWPlayer123 (rev. 3)
 AstroDecoratePartsGearA Observatory Decor BSMG1 & SMG2NWPlayer123 (rev. 2)
 AstroDomeSky Observatory Sky
Sky: list in Obj_arg0: 1=Terrace, 2=Well, 3=Kitchen, 4=Bedroom, 5=Machine room, 6=Garden. Decides what sky to load based on the dome.
SMG1 & SMG2shibboleet (rev. 5)
 AstroDomeSkyA Bigmouth Galaxy SkySMG1 & SMG2NWPlayer123 (rev. 3)
 AstroMapBoard Observatory Map BoardSMG1 & SMG2SunakazeKun (rev. 4)
 AstroStarPlate Observatory Dome Starplate and Pipe
Dome: list in Obj_arg0: 1=Terrace (Orange), 2=Well (Blue), 3=Kitchen (Red), 4=Bedroom (Purple), 5=Machine room (Green), 6=Garden (Pink)
SMG1 & SMG2shibboleet (rev. 6)
 AuroraSky Aurora SkySMG1 & SMG2NWPlayer123 (rev. 3)
 BackgroundComet Rosalina's CometSMG2Glem3 (rev. 2)
 BarrelGravityAir Dark Green AirSMG2shibboleet (rev. 1)
 BattleAsteroidCloud Battle Belt Asteroid CloudSMG2Glem3 (rev. 2)
 BattleShipWarpHole Fearsome Fleet Warp HoleSMG2Peardian (rev. 2)
 BeyondBlueAir Flipsville Cloudy SkySMG2Peardian (rev. 3)
 BeyondDimensionAir Pink Dimensional AirSMG2Peardian (rev. 3)
 BeyondGalaxySky Greater Galaxy SkySMG2MK7tester (rev. 6)
 BeyondHellValleySky Shiverburn SkySMG2skyl (rev. 7)
 BeyondHorizonSky Slimy Spring Sunset SkySMG2Peardian (rev. 5)
 BeyondOrbitSky Low Orbit SkySMG2Peardian (rev. 4)
 BeyondPhantomSky Haunty Halls SkySMG2Peardian (rev. 4)
 BeyondSandNightSky Slipsand Sky (Night)SMG2Peardian (rev. 4)
 BeyondSandSky Slipsand Sky (Day)SMG2Peardian (rev. 5)
 BeyondSummerSky Greater Summer SkySMG2MK7tester (rev. 5)
 BeyondTitleSky Title Screen SkySMG2Peardian (rev. 4)
 BigCake (Credits) Big CakeSMG2Hiccup (rev. 4)
 BigFallSky Hightail Falls SkySMG2Peardian (rev. 4)
 BigFan Wind Fan (with Legs)
Wind Length: integer in Obj_arg0. How far out the air stream goes. 0 means no wind, null means a default length.
Wind Speed: integer in Obj_arg1. How fast the wind carries Mario. 0 means no efffect, null means a default speed.
SMG1 & SMG2Hiccup (rev. 12)
 BigFanNoLeg Wind Fan (no Legs)
Wind Length: integer in Obj_arg0. How far out the air stream goes. 0 means no wind, null means a default length.
Wind Speed: integer in Obj_arg1. How fast the wind carries Mario. 0 means no efffect, null means a default speed.
SMG1 & SMG2Hiccup (rev. 13)
 BigTreeLeafSplash Leaf Splash EffectSMG2shibboleet (rev. 1)
 BirdLouseL Large Bird Louse CloudSMG1 & SMG2SunakazeKun (rev. 5)
 BlackHole Black Hole
Size: integer in Obj_arg0. 0 makes the black hole fail to appear, null is a default value.
SMG1 & SMG2Crashdance22 (rev. 6)
 BlackHoleCube Black Hole (Cube)
Unknown 0: integer in Obj_arg0
SMG1 & SMG2Hiccup (rev. 6)
 Blue2DSky Honeybloom SkySMG2Peardian (rev. 3)
 BossJugemPlanetCloud [Yoshi Star] King Lakitu Planet CloudsSMG2Hiccup (rev. 4)
 BrickDust Space Debris (Bricks)SMG2Peardian (rev. 3)
 BrightGalaxySky Bright Galaxy SkySMG2NWPlayer123 (rev. 2)
 BrightSun Bright SunSMG1 & SMG2Glem3 (rev. 1)
 BuildingBlocksDust Space Debris (Blocks)SMG2Peardian (rev. 2)
 Butterfly Butterfly
Color: list in Obj_arg0: 0,1,2,3. 0 = orange with purple outline, 1 = dark red with blue outline, 2 = red with navy blue outline, 3 = bright green with yellow outline
Unknown 1: boolean in Obj_arg1. No seen effect.
SMG1 & SMG2Hiccup (rev. 11)
 Cactus (Slipsand) CactusSMG2Hiccup (rev. 3)
 CandlestandIceVolcano Lit Candlestand ("Ice Volcano")
On Fire: list in Obj_arg0: -1=Off, 0=On. Tells whether the fire starts on or off
Unknown 1: integer in Obj_arg1
SMG1 & SMG2Hiccup (rev. 7)
 CapsuleCage Glass Cage
Play "Star Chance" Theme: integer in Obj_arg6. Plays the Star Chance theme.
Unknown 3: integer in Obj_arg3
SMG1 & SMG2Hiccup (rev. 4)
 CaveInCube Fleet Glide Collapse Effect
Size(?): integer in Obj_arg0. Possibly the size..?
SMG2Peardian (rev. 2)
 ChildRoomSky (Toy Time) SkySMG1 & SMG2Hiccup (rev. 4)
 CloudSky Cloud SkySMG1 & SMG2Peardian (rev. 1)
 CloudTunnel Cloud TunnelsSMG2shibboleet (rev. 4)
 CloudWindmill WindmillSMG2MK7tester (rev. 3)
 ConstructionLight Little Light LampSMG2shibboleet (rev. 1)
 CutBushGroup Tall Green Bush Group
Unknown 0: integer in Obj_arg0
Unknown 1: integer in Obj_arg1
Unknown 2: integer in Obj_arg2
SMG1 & SMG2Hiccup (rev. 4)
 DangerSignBoard Danger SignSMG1 & SMG2Benjamin (rev. 2)
 DarknessRoomAir Matter Splatter SkySMG1 & SMG2Peardian (rev. 1)
 DarknessRoomDoorA Matter Splatter Mansion DoorSMG1 & SMG2SunakazeKun (rev. 2)
 DarkSpaceStormSky Stormy SkySMG2Peardian (rev. 6)
 DashRing Underwater Boost RingSMG1 & SMG2shibboleet (rev. 4)
 DecorationBigCloud Big Decorative CloudSMG2shibboleet (rev. 2)
 DemoEndingNormalSky Demo Ending Sky (Normal)SMG2SunakazeKun (rev. 2)
 DesertSky Desert SkySMG1 & SMG2Peardian (rev. 3)
 DimensionAir Mysterious Dimension SkySMG1 & SMG2Peardian (rev. 1)
 DinoPackunBabyBattlePlanetAir Sky Station Peewee Piranha Planet Egg DebrisSMG2Peardian (rev. 1)
 DotPatternSky Retro SkySMG2shibboleet (rev. 2)
 DrillWaterSpringPlanetFountain Cosmic Cove Water SpringSMG2SunakazeKun (rev. 2)
 DustCloud Space Debris (Clouds)SMG2Peardian (rev. 4)
 DustCrystal Space Debris (Crystals)SMG2Peardian (rev. 3)
 DustFlower Space Debris (Flowers)SMG2Peardian (rev. 2)
 DustIceCrystal Space Debris (Ice)SMG2Peardian (rev. 3)
 DustKoopaBrick Space Debris (Castle Bricks)SMG2Peardian (rev. 2)
 DustLava Space Debris (Lava)SMG2Peardian (rev. 3)
 DustMetal Space Debris (Metal)SMG2Peardian (rev. 3)
 EffectTicoL Large Luma EffectSMG1 & SMG2SunakazeKun (rev. 3)
 EffectTicoS Small Luma EffectSMG1 & SMG2SunakazeKun (rev. 3)
 FamicomMarioSky NES Mario SkySMG1 & SMG2Hiccup (rev. 2)
 FineAir Foreground Fine SkySMG1 & SMG2MK7tester (rev. 2)
 FineAndStormSky Fine and Stormy SkySMG2Peardian (rev. 3)
 FireworksA Fireworks
Unknown 0: integer in Obj_arg0
Unknown 1: integer in Obj_arg1
SMG1 & SMG2Hiccup (rev. 2)
 FishGroupA Fish Group A
Number of fish: integer in Obj_arg0
SMG1 & SMG2SunakazeKun (rev. 4)
 FishGroupB Fish Group B
Number of fish: integer in Obj_arg0
SMG1 & SMG2SunakazeKun (rev. 3)
 FishGroupC Fish Group C
Number of fish: integer in Obj_arg0
SMG1 & SMG2SunakazeKun (rev. 4)
 FishGroupD Fish Group D
Number of fish: integer in Obj_arg0
SMG1 & SMG2SunakazeKun (rev. 4)
 FishGroupE Fish Group E
Number of fish: integer in Obj_arg0
SMG1 & SMG2SunakazeKun (rev. 2)
 FishGroupF Fish Group F
Number of fish: integer in Obj_arg0
SMG1 & SMG2SunakazeKun (rev. 2)
 FlagKoopaA Bowser Flag
Unknown1: integer in Obj_arg1
SMG1 & SMG2Hiccup (rev. 4)
 FlagPeachCastleA Peach's Castle Flag 1SMG1 & SMG2shibboleet (rev. 1)
 FlagPeachCastleB Peach's Castle Flag 2SMG1 & SMG2shibboleet (rev. 1)
 FlagPeachCastleC Peach's Castle Flag 3SMG1 & SMG2shibboleet (rev. 2)
 FlowerBlueGroup Flower Group (Blue)
Number of plants: integer in Obj_arg0
SMG1 & SMG2SunakazeKun (rev. 2)
 FlowerGroup Flower Group (Yellow)
Number of plants: integer in Obj_arg0
SMG1 & SMG2SunakazeKun (rev. 3)
 FluffWind Floaty Fluff WindSMG1 & SMG2MK7tester (rev. 3)
 ForestWaterfallL Waterfall Splash Effect (Large)SMG1 & SMG2MK7tester (rev. 3)
 ForestWaterfallS Waterfall Splash Effect (Small)SMG1 & SMG2MK7tester (rev. 3)
 Fountain FountainSMG1 & SMG2shibboleet (rev. 1)
 FountainBig Water GeyserSMG1 & SMG2shibboleet (rev. 1)
 GalaxySky Galaxy SkySMG1 & SMG2shibboleet (rev. 4)
 GhostMazePlanetMask Boo Moon Maze Planet DarknessSMG2Peardian (rev. 3)
 GliderChangeVisiblePillar Fleet Glide Pillar ASMG2Peardian (rev. 1)
 GliderChangeVisiblePillarB Fleet Glide Pillar BSMG2Peardian (rev. 1)
 GliderCometMedalCage Glider Medal CageSMG2Peardian (rev. 1)
 GliderDownPillar Fleet Glide Falling PillarSMG2Peardian (rev. 1)
 GliderTreeA Wild Glide Tall Palm TreeSMG2Peardian (rev. 6)
 GoodWeatherSky Good Weather SkySMG2Peardian (rev. 2)
 GoroRockBreakFance Boulder Bowl Breakable FenceSMG2Peardian (rev. 2)
 GravityLightRoad Bowser PortalSMG1 & SMG2SunakazeKun (rev. 3)
 GravityTimerChangeWall Upside-Dizzy Timed Gravity WallSMG2Peardian (rev. 1)
 GreenPlanetOrbitSky [Gusty Garden] Green Planet SkySMG1 & SMG2Hiccup (rev. 2)
 HalfGalaxySky Half Galaxy SkySMG1 & SMG2Peardian (rev. 4)
 HeadLight HeadLightSMG2Hiccup (rev. 3)
 HellBallGuidePartsA Melty Molten Guide BeamSMG1 & SMG2Peardian (rev. 1)
 HipDropSetCylinder Puzzle Plank Wood SwitchSMG2SunakazeKun (rev. 1)
 HolePlanetInsidePurpleSky Spin-Dig Sky (Purple) [Unused]SMG2Hiccup (rev. 2)
 HolePlanetInsideSky Spin-Dig SkySMG2SunakazeKun (rev. 1)
 HomeAir Home AirSMG1 & SMG2Hiccup (rev. 3)
 IceLayerBreak Launch Star Layer Break (Ice & Glass)SMG1 & SMG2SunakazeKun (rev. 2)
 IceMeteor Falling Ice CrystalSMG2SunakazeKun (rev. 2)
 InvisibleWaterfall Invisible Waterfall
Unknown 4: integer in Obj_arg4
SMG1 & SMG2Hiccup (rev. 2)
 ItemRoomItemBase Item PillarSMG2SunakazeKun (rev. 2)
 KoopaBackEffect Bowser's Black Hole (Peach's Castle)SMG2shibboleet (rev. 1)
 KoopaBattleSky Bowser Battle SkySMG2shibboleet (rev. 2)
 KoopaJrLv2FloatPlanet Fearsome Fleet Rock DecorationSMG2shibboleet (rev. 1)
 KoopaJrLv3Sky Impending Sun BackgroundSMG2MK7tester (rev. 2)
 KoopaJrStatue Bowser Jr. StatueSMG2MK7tester (rev. 2)
 KoopaLastBattleSky Koopa Last Battle SkySMG2SunakazeKun (rev. 4)
 KoopaSealField Bowser Gate (Red)SMG2SunakazeKun (rev. 1)
 KoopaSealFieldMiddle Bowser Gate (Blue)SMG2SunakazeKun (rev. 2)
 KoopaVS1Sky Star Reactor SkySMG1 & SMG2Peardian (rev. 4)
 KoopaVS2Sky Dark Matter Reactor SkySMG1 & SMG2Peardian (rev. 3)
 LavaGeyser Lava Geyser
Unknown 0: integer in Obj_arg0
Unknown 1: integer in Obj_arg1
Unknown 2: integer in Obj_arg2
Unknown 3: integer in Obj_arg3
SMG1 & SMG2Hiccup (rev. 3)
 LavaHomeVolcanoFlow Melty Molten Volcano EruptionSMG1 & SMG2Peardian (rev. 1)
 LavaProminence Fire Bubble
Unknown 0: integer in Obj_arg0
Unknown 1: integer in Obj_arg1
SMG1 & SMG2Hiccup (rev. 4)
 LavaProminenceTriple Lava Prominence (Triple)SMG1 & SMG2Peardian (rev. 1)
 LavaSparksS Small Lava SparksSMG1 & SMG2shibboleet (rev. 1)
 LavaSteam Lava SteamSMG1 & SMG2shibboleet (rev. 1)
 MagmaMonsterSky Melty Monster's SkySMG2shibboleet (rev. 1)
 MarinePlant Underwater Plant
Number of plants: integer in Obj_arg0
Color: integer in Obj_arg1. null = light green, 0 = green, 1= red, 2= yellow-ish green, 3= yellow 4 = darker green
Unknown 2: integer in Obj_arg2
SMG2Hiccup (rev. 4)
 MarioFaceShipJet Starship Mario JetSMG2Hiccup (rev. 3)
 MarioFaceShipPlanetCore Starship Mario CoreSMG2SunakazeKun (rev. 1)
 MemoryRoadSky Flashblack SkySMG2shibboleet (rev. 1)
 MeteorStrikeEnvironment Decoration Meteor
Unknown 0: integer in Obj_arg0
Unknown 1: integer in Obj_arg1
SMG1 & SMG2Hiccup (rev. 3)
 MilkyWaySky Milky Way SkySMG1 & SMG2SunakazeKun (rev. 4)
 MiniPlanetAcrossPlanetMistA Yoshi Star Asteroid CirclesSMG2SunakazeKun (rev. 1)
 MonteStatue Grand Pianta StatueSMG2Hiccup (rev. 4)
 MysteryCandyDecorateParts Sweet Mystery Food Decorations 1SMG2shibboleet (rev. 1)
 MysteryCandyDecoratePartsB Sweet Mystery Food Decorations 2SMG2shibboleet (rev. 1)
 OceanRing Water Planet (Ring)
Unknown: integer in Obj_arg0
SMG1 & SMG2SunakazeKun (rev. 3)
 OmoteuLandSky Flipsville BackgroundSMG2shibboleet (rev. 1)
 PeachCastleMeteor Peach's Castle MeteorSMG2MK7tester (rev. 2)
 PhantomBonfire Fire [Red]
Makes Jingle: integer in Obj_arg0. Makes a bell-ringing type sound when put out. Used in Toy Time.
Always on: integer in Obj_arg1
SMG1 & SMG2Hiccup (rev. 11)
 PhantomCandlestand Lit Candlestand ("Phantom")
Unknown 0: integer in Obj_arg0
Unknown 1: integer in Obj_arg1
SMG1 & SMG2SunakazeKun (rev. 13)
 PhantomSky Ghostly SkySMG1 & SMG2Peardian (rev. 1)
 PhantomTorch Fire [Blue]SMG1 & SMG2Hiccup (rev. 6)
 PlantA Plant A
Number of Flowers: integer in Obj_arg0. Used to place several plants at once. Defaults to a clump of the plant, but if given a path then it spreads them out along such path.
Unknown: integer in Obj_arg1. Doesn't seem to do anything.
7(Flower Color): list in Obj_arg3: 0: Blue 1: Yellow. Defaults to Blue if left blank.
SMG2SunakazeKun (rev. 8)
 PlantB Tulips (PlantB)
Number of Flowers: integer in Obj_arg0. Used to place several plants at once. Defaults to a clump of the plant, but if given a path then it spreads them out along such path.
Flower Color: list in Obj_arg3: 0: Pink 1: Yellow 2: Purple. Defaults to Pink if left blank.
SMG2SunakazeKun (rev. 10)
 PlantC Plant CSMG2SunakazeKun (rev. 4)
 PlantD Plant DSMG2SunakazeKun (rev. 4)
 PoleObstaclePartsA Rolling Masterpiece Brush (Green)SMG2SunakazeKun (rev. 1)
 PoleObstaclePartsB Rolling Masterpiece Brush (Red) [Unused]SMG2SunakazeKun (rev. 2)
 PoleObstaclePartsC Rolling Masterpiece Brush (Blue)SMG2SunakazeKun (rev. 1)
 PoleObstaclePartsD Rolling Masterpiece Brush (Yellow)SMG2SunakazeKun (rev. 1)
 PowerStarHalo Power Star Light
Unknown 0: integer in Obj_arg0
Unknown 1: integer in Obj_arg1
SMG1 & SMG2Hiccup (rev. 2)
 ProminenceSetA Firerings SMG2shibboleet (rev. 1)
 RailPlacementPoleObstacle Set of Paint Brushes
Unknown: integer in Obj_arg0
Color: list in Obj_arg1: null = green, 1 = red, 2 = blue, 3 = yellow
SMG2SunakazeKun (rev. 2)
 RepeatBlockLavaBoxPlanetProminence Lava Lair Lava BubblesSMG2SunakazeKun (rev. 1)
 RingBeamerAreaObj Sentry Beam CircleSMG2SunakazeKun (rev. 2)
 SeaGullGroup Group of SeagullsSMG1 & SMG2NWPlayer123 (rev. 2)
 SeaGullGroupMarioFace Starship Mario SeagullsSMG2SunakazeKun (rev. 2)
 ShockWaveGenerator Gateway Shock Wave GeneratorSMG1 & SMG2Peardian (rev. 1)
 SkyBeachCorals Red And Blue CoralsSMG2shibboleet (rev. 1)
 SkyBeachFlowers Sets of Yellow FlowersSMG2shibboleet (rev. 1)
 SkyIslandDecorateParts Yellow Floating Flower PetalsSMG2shibboleet (rev. 1)
 SnowFloor Snowy FloorSMG1 & SMG2SunakazeKun (rev. 2)
 SnowMan SnowmanSMG1 & SMG2Hiccup (rev. 3)
 SnowS Snow EffectSMG1 & SMG2SunakazeKun (rev. 4)
 SpaceDustL Space DustSMG1 & SMG2Hiccup (rev. 4)
 SphereAir Spherical Planet AirSMG1 & SMG2Peardian (rev. 1)
 StaffRollDecorateComet Staff Credits Comet EffectSMG2shibboleet (rev. 1)
 StaffRollDecorateFaceShip Starship Mario (In Credits)SMG2shibboleet (rev. 1)
 StaffRollSky Staff Credits SkySMG2shibboleet (rev. 1)
 StumpObj StumpSMG2Hiccup (rev. 11)
 SubmarineVolcano Underwater Fire EffectSMG1 & SMG2MK7tester (rev. 2)
 SummerSky Summer SkySMG1 & SMG2Peardian (rev. 4)
 SunsetAir Sunset SkySMG1 & SMG2Peardian (rev. 1)
 SupportFlushPoint Golden Butterfly (Co-Star Mode Only)SMG2SunakazeKun (rev. 3)
 SurfingRaceMainGate Loopdeeloop Main GateSMG1 & SMG2Peardian (rev. 1)
 SurfingRaceSignBoard Loopdeeloop Arrow SignSMG1 & SMG2Peardian (rev. 1)
 SurfingRaceSubGate Loopdeeloop GateSMG1 & SMG2Peardian (rev. 1)
 TakoBarrelA Octopus Barrel
Unknown 3: integer in Obj_arg3
SMG1 & SMG2Hiccup (rev. 2)
 TeresaMansionCandlestand Lit Candle Stand (Ghostly)
Drops a coin: boolean in Obj_arg0
SMG1 & SMG2Hiccup (rev. 4)
 TeresaRoomGlaringLight Shining Gleam LightSMG1 & SMG2shibboleet (rev. 2)
 TicoRail Luma (Rail)SMG1 & SMG2Hiccup (rev. 4)
 TubeColorsA Floating Slide Colors ASMG2shibboleet (rev. 2)
 TubeColorsB Floating Slide Colors BSMG2shibboleet (rev. 3)
 TwilightAir Sunset SkySMG1 & SMG2MK7tester (rev. 2)
 UFOShapePassThroughPlanetParts Sky Station Log PlatformSMG2SunakazeKun (rev. 1)
 UFOShapePlanetWanwanRoute Sky Station Chomp PathsSMG2SunakazeKun (rev. 1)
 UniverseAir Air EffectSMG2shibboleet (rev. 1)
 VRDarkSpace Dark Space BackgroundSMG1 & SMG2shibboleet (rev. 1)
 VROrbit Planetary Orbit SkySMG1 & SMG2MK7tester (rev. 3)
 VRSandwichSun Sun Sandwich SkySMG1 & SMG2ts142001 (rev. 3)
 VR_GrandGalaxy Grand World Map BackgroundSMG2shibboleet (rev. 1)
 VsBossJugemAir Giga Lakitu Arena Air EffectSMG2shibboleet (rev. 1)
 VsKoopaLv3Sky Galaxy Generator SkySMG2shibboleet (rev. 1)
 WaterFortressRain Space Storm RainSMG2Arisotura (rev. 7)
 WaterPlant Water Plant
Number of plants: integer in Obj_arg0
Unknown: integer in Obj_arg1
Color: list in Obj_arg3: null = Green (middle), 0 = Green (small), 1 = red (middle), 2 = yellow (huge), 3 = green (huge)
SMG1 & SMG2SunakazeKun (rev. 7)
 WaterStream Water StreamSMG1 & SMG2SunakazeKun (rev. 2)
 WhiteRoom Epilogue SkySMG1 & SMG2SunakazeKun (rev. 3)
 WoodyDecoratePartsA Wood Pieces Decorations ASMG2shibboleet (rev. 1)
 WoodyDecoratePartsB Wood Pieces Decorations BSMG2shibboleet (rev. 1)
 WorldMap01Model World 1 BackgroundSMG2KoopaTroopaMan (rev. 2)
 WorldMap01Sky World 1 SkySMG2shibboleet (rev. 5)
 WorldMap02Model World 2 BackgroundSMG2shibboleet (rev. 1)
 WorldMap02Sky World 2 SkySMG2shibboleet (rev. 6)
 WorldMap03Model World 3 BackgroundSMG2SunakazeKun (rev. 2)
 WorldMap03Sky World 3 SkySMG2shibboleet (rev. 5)
 WorldMap04Model World 4 BackgroundSMG2shibboleet (rev. 1)
 WorldMap04Sky World 4 SkySMG2shibboleet (rev. 4)
 WorldMap05Model World 5 BackgroundSMG2shibboleet (rev. 1)
 WorldMap05Sky World 5 SkySMG2shibboleet (rev. 5)
 WorldMap06Model World 6 BackgroundSMG2shibboleet (rev. 1)
 WorldMap06Sky World 6 SkySMG2shibboleet (rev. 5)
 WorldMap07Model World S's BackgroundSMG2shibboleet (rev. 1)
 WorldMap07Sky World S SkySMG2shibboleet (rev. 6)
 WorldMapSyncSky Starship Mario Sync SkySMG2SunakazeKun (rev. 5)
 WorldWarpPointEntrance World Warp EntranceSMG2SunakazeKun (rev. 5)
 WorldWarpPointExit World Warp ExitSMG2SunakazeKun (rev. 3)
 YukkinaGroundSnow Spike of Snow
Unknown 0: integer in Obj_arg0
SMG2Hiccup (rev. 3)
 YukkinaTree Leaveless TreeSMG2shibboleet (rev. 1)

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