|
Internal name |
Name |
Games |
Last edited by |
115 objects found. |
| AirBubble | Air BubbleSlow Pulsation & Smaller Bubble: list in Obj_arg0: 0 = Slower Pulsation and Smaller Size, 1 = Faster Pulsation and Bigger Size. Spawns a smaller bubble. |
| SMG1 & SMG2 | Hiccup (rev. 36) |
| AirBubbleGenerator | Air Bubble GeneratorSpeed: integer in Obj_arg0. Lower #s mean faster speed, typically in increments of 50. Can also be null (or 0, in which the generator stops). | Unknown1: integer in Obj_arg1. No seen effect. |
| SMG1 & SMG2 | SunakazeKun (rev. 23) |
| BalloonFruit | Blimp Fruit | SMG2 | NWPlayer123 (rev. 5) |
| BenefitItemInvincible | Rainbow StarSpinning: boolean in Obj_arg1. Looks like an AND operation. Obj_arg6 must also be 1. | Spinning: boolean in Obj_arg6. Looks like an AND operation. Obj_arg1 must also be 1. | Unknown 0: boolean in Obj_arg0. No seen effect. | Unknown 2: boolean in Obj_arg2. No seen effect. | Unknown 3: boolean in Obj_arg3. No seen effect. | Unknown 5: boolean in Obj_arg5. No seen effect. | Unknown 7: integer in Obj_arg7. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| BenefitItemLifeUp | Life MushroomSpinning: integer in Obj_arg1. Looks like an AND operation. Obj_arg6 must also be 1. | Spinning: integer in Obj_arg6. Looks like an AND operation. Obj_arg1 must also be 1. | Unknown 0: integer in Obj_arg0 | Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 | Unknown 4: integer in Obj_arg4 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| BenefitItemOneUp | 1-Up MushroomSpinning: integer in Obj_arg1. Looks like an AND operation. Obj_arg6 must also be 1. | Spinning: integer in Obj_arg6. Looks like an AND operation. Obj_arg1 must also be 1. | Unknown 0: integer in Obj_arg0 | Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 | Unknown 4: integer in Obj_arg4 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| BlueChip | Blue Star ChipGrouping Value: integer in Obj_arg0. The obj_arg0 HAS to be the same as the BlueChipGroup's and the other's BlueChip obj_arg0's | Movement Trigger: integer in Obj_arg2. Triggers the movement. Needs Rail to function correctly. | Bubble: boolean in Obj_arg3. Contained in a bubble? |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| BreakableCage | Glass CageItem: integer in Obj_arg7. Null, 13, 15+ = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Chip, 11 = Yellow Chip, 12 = Silver Star, 14 = Life Mushroom | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue | Unknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| BreakableCageL | Glass Cage (Large)Item: integer in Obj_arg7. Null, 13, 15+ = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Chip, 11 = Yellow Chip, 12 = Silver Star, 14 = Life Mushroom | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| BreakableCageRotate | Glass Cage (Rotating)Rotation Speed: integer in Obj_arg0 | Item: integer in Obj_arg7. Null, 13, 15+ = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Chip, 11 = Yellow Chip, 12 = Silver Star, 14 = Life Mushroom | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| BreakableFixation | Buoy Base Anchor | SMG1 & SMG2 | SunakazeKun (rev. 3) |
| BreakableTrash | Breakable Trash | SMG1 & SMG2 | SunakazeKun (rev. 3) |
| CircleCoinGroup | Coin Circle# Of Coins: integer in Obj_arg0. Number of coins in the circle | Distance: integer in Obj_arg2. Distance from the center. |
| SMG1 & SMG2 | SunakazeKun (rev. 7) |
| CirclePurpleCoinGroup | Purple Coin Circle# Of Purple Coins: integer in Obj_arg0. Number of Purple coins in the circle. | Distance: integer in Obj_arg2. Distance from the center the coins are placed. |
| SMG1 & SMG2 | KoopaTroopaMan (rev. 7) |
| CircleShell | Starbit Shell Circle | SMG1 & SMG2 | Hiccup (rev. 8) |
| CocoNut | CoconutUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| Coin | CoinUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 3: integer in Obj_arg3 | Unknown 4: integer in Obj_arg4 | Unknown 5: integer in Obj_arg5 | In Air Bubble: list in Obj_arg7: Null=Normal, 0=In Air Bubble, 1=Same as 0??? |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| CoinAppearSpot | Spawn Spot (Coin Appear)Number of Coins Spawned: integer in Obj_arg0. How many coins are spawned when triggered. |
| SMG2 | Hiccup (rev. 10) |
| CoinBlock2D | ? Block (Timed, Coin, 2D)Unknown 0: integer in Obj_arg0 | Unknown 2: integer in Obj_arg2 | Unknown 4: integer in Obj_arg4 |
| SMG2 | Hiccup (rev. 7) |
| CoinLinkGroup | Coin Linking Group | SMG2 | shibboleet (rev. 1) |
| ConcreteBlock | Concrete Block | SMG1 & SMG2 | Hiccup (rev. 6) |
| CrystalCageL | Crystal Cage (Large)Power Star Inside: integer in Obj_arg0. Generates A Power Star inside. |
| SMG1 & SMG2 | shibboleet (rev. 3) |
| CrystalCageM | Crystal Cage (Medium)Item: integer in Obj_arg7. null = nothing, 0 = coin, 1 = blue toad, 2 = sling star, 3 = launch star, 4 = starbits, 5 = Luma, 6 = key, 7 = star, 8 = 1-Up mushroom, 9 = goomba, 10 = blue chip, 11 = yellow chip, 12 = silver star, 14 = life mushroom | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue |
| SMG1 & SMG2 | SunakazeKun (rev. 5) |
| CrystalCageOpa | Non-transparent Crystal CageGoomba Inside: integer in Obj_arg2. Makes a goomba appear frozen inside. |
| SMG2 | MK7tester (rev. 6) |
| CrystalCageOpaLL | Nontransparent Large Crystal CageDon't drop star bits: boolean in Obj_arg0 |
| SMG2 | SunakazeKun (rev. 4) |
| CrystalCageS | Crystal Cage (Small)Item In Crystal: list in Obj_arg7: 0-14. null = nothing, 0 = coin, 1 = blue toad, 2 = sling star, 3 = launch star, 4 = starbits, 5 = Luma, 6 = key, 7 = star, 8 = 1-Up mushroom, 9 = goomba, 10 = blue chip, 11 = yellow chip, 12 = silver star, 14 = life mushroom | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue |
| SMG1 & SMG2 | SunakazeKun (rev. 9) |
| DashFruit | Dash Pepper | SMG2 | NWPlayer123 (rev. 3) |
| Dreamer | Tip Network | SMG2 | SunakazeKun (rev. 3) |
| FlipPanel | Flipswitch Panel | SMG1 & SMG2 | Hiccup (rev. 7) |
| Fluff | Floaty Fluff | SMG1 & SMG2 | NWPlayer123 (rev. 5) |
| GCaptureTarget | Pull StarUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| GliderBalloon | Glider Balloon | SMG2 | Peardian (rev. 1) |
| GrandStar | Grand StarMission Number: list in Obj_arg0: Number of missions in the galaxy. Mission the star is in, works with the Scenario file to link stars. |
| SMG1 & SMG2 | SunakazeKun (rev. 6) |
| GreenStar | Green Power StarStar #: integer in Obj_arg0. Obj_arg0 sets the Green Star # |
| SMG2 | shibboleet (rev. 5) |
| HipDropRock | Poundable RockUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| ItemDice | Chance Cube (Item) | SMG2 | Hiccup (rev. 3) |
| ItemDrill | Spin Drill | SMG2 | shibboleet (rev. 1) |
| JetTurtle | Throwable Koopa ShellNo Respawn After Use: integer in Obj_arg2. Never respawns the shell after thrown. | Color: integer in Obj_arg0. Red Shell: Homes in on some enemies and has a faster underwater speed. | Shell Has No Shadow: integer in Obj_arg7. Needs an obj_arg1 of 1 and an obj_arg7 of 96. This makes the shell have no shadow. | Longer Range Pickup: integer in Obj_arg1. Gives a longer range for mario to spin to pick it up. | ???: integer in Obj_arg3. When set, no visible change is made. |
| SMG1 & SMG2 | SunakazeKun (rev. 17) |
| KickStone | Kickable StoneUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 |
| SMG2 | Hiccup (rev. 2) |
| KinokoOneUpPicture | 1-Up Portrait | SMG1 & SMG2 | Hiccup (rev. 3) |
| KoopaStatue | Bowser StatueItem: list in Obj_arg3: null = Coin, 0/4/5/6= Nothing, 1 = 1-Up, 2 = CRASH [Unused], 3 = Star Bits. TODO: How many Star Bits? | Unknown 4: integer in Obj_arg4 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| LightFruit | Bulb Berry | SMG2 | MK7tester (rev. 2) |
| LuckyDice | Chance Cube (Lucky) | SMG2 | Hiccup (rev. 3) |
| MagicBell | Magic Bell | SMG1 & SMG2 | Hiccup (rev. 6) |
| MarioLauncher | Mario Launcher CannonUnknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| MorphItemCollectionBee | Bee Mushroom (Collection Manager) | SMG2 | Hiccup (rev. 4) |
| MorphItemCollectionCloud | Cloud Flower (Collection Manager) | SMG2 | Hiccup (rev. 3) |
| MorphItemCollectionDrill | Spin Drill (Collection Manager) | SMG2 | Hiccup (rev. 4) |
| MorphItemCollectionFire | Fire Flower (Collection Manager)Unknown 3: integer in Obj_arg3 |
| SMG2 | SunakazeKun (rev. 6) |
| MorphItemCollectionHopper | Spring Mushroom (Collection Manager)Unknown 3: integer in Obj_arg3 |
| SMG2 | SunakazeKun (rev. 6) |
| MorphItemCollectionRock | Rock Mushroom (Collection Manager)Unknown 3: integer in Obj_arg3 |
| SMG2 | SunakazeKun (rev. 6) |
| MorphItemCollectionTeresa | Boo Mushroom (Collection Manager)Unknown 3: integer in Obj_arg3 |
| SMG2 | SunakazeKun (rev. 4) |
| MorphItemNeoBee | Bee MushroomFloating: boolean in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | In Air Bubble: list in Obj_arg3: 0=Yes, *=No | Unknown 4: integer in Obj_arg4 | Unknown 5: integer in Obj_arg5 | Not spinning: list in Obj_arg6: 0=Yes, *=No. Make the item not spin. |
| SMG1 & SMG2 | Hiccup (rev. 14) |
| MorphItemNeoFire | Fire FlowerFloating: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | In Air Bubble: boolean in Obj_arg3 | Unknown 5: integer in Obj_arg5 | Not spinning: boolean in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 14) |
| MorphItemNeoFoo | Red StarIn Air Bubble: integer in Obj_arg3 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| MorphItemNeoHopper | Spring MushroomFloating: integer in Obj_arg0 | In Air Bubble: boolean in Obj_arg3 | Unknown 5: integer in Obj_arg5 | Not spinning: boolean in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| MorphItemNeoIce | Ice FlowerFloating: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | In Air Bubble: boolean in Obj_arg3 | Unknown 5: integer in Obj_arg5 | Not spinning: boolean in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| MorphItemNeoTeresa | Boo MushroomFloating: integer in Obj_arg0 | In Air Bubble: boolean in Obj_arg3 | Unknown 4: integer in Obj_arg4 | Unknown 5: integer in Obj_arg5 | Not spinning: boolean in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| MorphItemRock | Rock MushroomFloating: integer in Obj_arg0 | In bubble: integer in Obj_arg3 | Unknown 5: integer in Obj_arg5 | Not spinning: integer in Obj_arg6 | Unknown 7: integer in Obj_arg7 |
| SMG2 | Hiccup (rev. 5) |
| NoteFairy | Rainbow Note ManagerUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 | Song: list in Obj_arg4: -2 = Chromatic Scale, -1 = Chromatic Scale, 0 = Placeholder 0? [Unused], 1 = Placeholder 1? [Unused], 2 = SMB Underground, 3 = Unused placeholder, 4 = SMB Underwater, 5 = SMW Bonus Stage | Unknown 5: integer in Obj_arg5 | Unknown 6: integer in Obj_arg6 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 12) |
| PicketSwitch | Poundable Stump | SMG1 & SMG2 | Hiccup (rev. 5) |
| PicketSwitchBig | Poundable Stump (Big)Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| PlantSlider | Honeybloom Branch Flower | SMG2 | SunakazeKun (rev. 1) |
| PositiveDice | Chance Cube (Positive) | SMG2 | Hiccup (rev. 4) |
| PowerStar | Power StarMission Number: list in Obj_arg0: Number of missions. Used to link the Power Star to the Scenario file. | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 | Unknown 4: integer in Obj_arg4 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| PunchBox | Brick BlockCoins: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 12) |
| PunchBox2D | Brick Block (2D) | SMG2 | shibboleet (rev. 1) |
| PunchingKinoko | Stretch Plant | SMG1 & SMG2 | Hiccup (rev. 7) |
| PurpleCoin | Purple CoinUnknown: integer in Obj_arg0 | Unknown: integer in Obj_arg3 | Unknown: integer in Obj_arg4 | Unknown: integer in Obj_arg5 | Unknown: integer in Obj_arg6 | Contained in a bubble?: boolean in Obj_arg7. null = no, 0 = yes |
| SMG1 & SMG2 | SunakazeKun (rev. 3) |
| PurpleRailCoin | Purple Coin RailNumber of coins: integer in Obj_arg0 | Unknown: integer in Obj_arg3 | Unknown: integer in Obj_arg5 | Contained in a bubble?: boolean in Obj_arg7. null = no, 0 = yes |
| SMG1 & SMG2 | SunakazeKun (rev. 4) |
| QuestionCoin | ? CoinUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 | Unknown 4: integer in Obj_arg4 |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| RailCoin | Coin RailCoin count: integer in Obj_arg0. How many coins are spawned along the path. | Timer: integer in Obj_arg1. Amount of time until coins disappear | Unknown 3: integer in Obj_arg3 | Unknown 4: integer in Obj_arg4 | Unknown 7: integer in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| RestartObj | Checkpoint FlagMario Start ID: boolean in Obj_arg0 |
| SMG2 | SunakazeKun (rev. 3) |
| ShootingStar | Shooting Starbits | SMG1 & SMG2 | Marionumber1 (rev. 2) |
| ShootingStarArea | Shooting Starbits Area | SMG1 & SMG2 | SunakazeKun (rev. 3) |
| SmallStone | Circle of StonesUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| SnowBall | Snow Ball | SMG2 | shibboleet (rev. 1) |
| SnowDollKuribo | Snow Statue (Goomba)Unknown 0: integer in Obj_arg0 |
| SMG2 | Hiccup (rev. 5) |
| SpinCloudItem | Cloud Flower | SMG2 | MK7tester (rev. 5) |
| SpinLeverSwitchForceAnim | Lever Switch (Automatic Activate) | SMG2 | Hiccup (rev. 3) |
| SpinningBox | Spinning Block | SMG1 & SMG2 | Hiccup (rev. 2) |
| SplashCoinBlock | ? Block (Splash, Coin) | SMG1 & SMG2 | Hiccup (rev. 6) |
| SplashPieceBlock | ? Block (Splash. Star Bit) Unknown 0: integer in Obj_arg0 | Unknown 2: integer in Obj_arg2 | Unknown 4: integer in Obj_arg4 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| StarListBoard | Star List Board | SMG2 | SunakazeKun (rev. 2) |
| StarPiece | Star BitCurve Effect (X-Axis): integer in Obj_arg0. Effects curve at which Starbit is recieved on X axis | Curve Effect (Y-Axis): integer in Obj_arg1. Effects curve at which Starbit is recieved on Y axis | Curve Effect (Z-Axis): integer in Obj_arg2. Effects curve at which Starbit is recieved on Z axis | Colors: list in Obj_arg3: -1=Random Color, 0=Purple, 1=Yellow, 2=Lighter Green, 3=Blue, 4=Red, 5=Silver. -1 will most often appear as green. | Rotation Speed: integer in Obj_arg4. Appears to effect speed of rotation | Unknown: integer in Obj_arg5. No noticable effect in game, only used in SMG1 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| StarPieceCluster | Star Bit (Cluster) | SMG1 & SMG2 | Hiccup (rev. 4) |
| StarPieceClusterRock | Starbit Cluster (Alternate) | SMG2 | shibboleet (rev. 3) |
| StarPieceFlow | Star Bit (Flow) | SMG1 & SMG2 | Hiccup (rev. 4) |
| StarPieceFlower | Star Bit Plant | SMG2 | shibboleet (rev. 1) |
| StarPieceFollowGroup | Star Bit (Follow Group) | SMG1 & SMG2 | Hiccup (rev. 3) |
| StarPieceGroup | Star Bit (Group)# Of Star Bits: integer in Obj_arg0. obj_arg0= Number of star bits in circle. | Distance From Centre: integer in Obj_arg1. Distance of star bits from centre. |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| StarPieceMother | Star Bit (Mother)Amount of star bits: integer in Obj_arg0. This is the amount of star pieces given after collecting. | Speed: integer in Obj_arg2. How fast the star bits spawn. | Unknown 2: integer in Obj_arg3 | Unknown 3: integer in Obj_arg4 | Amount of star bits on path: integer in Obj_arg1. The amount of star pieces that appear on a defined path |
| SMG1 & SMG2 | Hiccup (rev. 10) |
| StarPieceSpot | Spawn Spot (Star Bit)Number of Starbits: integer in Obj_arg0. The number of starbits spawned when triggered. | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| StarPieceSpotEruption | Spawn Spot (Star Bit, Erruption)Unknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 |
| SMG2 | Hiccup (rev. 7) |
| StrayTico | Silver Star | SMG1 & SMG2 | SunakazeKun (rev. 3) |
| SurfRay | Ray | SMG1 & SMG2 | Hiccup (rev. 2) |
| Tamakoro | Star BallPurple Coin Instead Of Star: integer in Obj_arg0. 0 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| TicoCoin | Comet Medal | SMG2 | MK7tester (rev. 2) |
| TicoShopDice | Hungry Luma Shop Dice# of Coins/Starbits: integer in Obj_arg0. The # of coins/starbits that the luma wants. | Enables coins instead of starbits(?): integer in Obj_arg7. Unknown, possibly enables coins instead of starbits. |
| SMG2 | shibboleet (rev. 2) |
| TimeAttackClock | Plus ClockTime Given: integer in Obj_arg0. The amount of time given, this is a really complicated millisecond to second translation, and is not exact, if you just want 10 seconds to be added just leave this arg alone. |
| SMG2 | MK7tester (rev. 6) |
| TimerCoinBlock | ? Block (Timed, Coin) | SMG1 & SMG2 | Hiccup (rev. 6) |
| TimerPieceBlock | ? Block (Timed, Star Bit) | SMG1 & SMG2 | Hiccup (rev. 5) |
| TreasureBoxEmpty | Treasure Chest (Empty)Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| TreasureBoxKinokoOneUp | Treasure Chest (1-Up)Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| TreasureSpot | Coin Light | SMG1 & SMG2 | Hiccup (rev. 4) |
| TubeSliderCoinCreator | Tall Trunk Slide Coin Generator# of coins: integer in Obj_arg0 | Unknown 2: integer in Obj_arg2 | Unknown 4: integer in Obj_arg4 | Unknown 5: integer in Obj_arg5 | Unknown 7: integer in Obj_arg7 |
| SMG2 | Hiccup (rev. 3) |
| TubeSliderCoinCreatorPurple | Tall Trunk Slide Purple Coin Generator# of purple coins: integer in Obj_arg0. How many purple coins are generated. | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 | Unknown 4: integer in Obj_arg4 | Unknown 5: integer in Obj_arg5 |
| SMG2 | Hiccup (rev. 3) |
| WaterPressure | Bubble ShooterNozzle Rotation: integer in Obj_arg0. The rotation of the Nozzle, is an awkward rotation, doesn't support negatives. | Unknown 1: integer in Obj_arg1 | Bubble Gravity: boolean in Obj_arg3. If set to 1, the bubble will not be affected by gravity. | Unknown 2: integer in Obj_arg2 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| WingBlockCoin | Flying ? Block (Coin) [Unused] | SMG2 | Hiccup (rev. 9) |
| WingBlockStarPiece | Flying ? Block (Splash, Star Bit) | SMG2 | Hiccup (rev. 4) |
| WoodBox | CrateCoins: list in Obj_arg0: 0=Zero,Null/1=One,2=Two [Unused],3=Three [Unused],4=Four [Unused],5=Five [Unused] | Unknown 1: integer in Obj_arg1 | Star Bits: integer in Obj_arg2. The box releases that many star bits when opened. (max. value: 70) | 'Secret found' SFX: boolean in Obj_arg3. If set, the 'secret found' SFX is played when the box is opened. | Release 1-Up: boolean in Obj_arg4. If set, the box releases a 1-Up when opened. |
| SMG1 & SMG2 | Hiccup (rev. 19) |
| YellowChip | Star ChipGroup ID: integer in Obj_arg0. Has to be the same for all 5 star chips and the corresponding YellowChipGroup | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | Unknown 3: boolean in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 15) |
| YoshiEgg | Yoshi EggUnknown 0: integer in Obj_arg0 |
| SMG2 | Hiccup (rev. 5) |
| YoshiFruit | Yoshi FruitUnknown 3: integer in Obj_arg3 | Unknown 7: integer in Obj_arg7 |
| SMG2 | Hiccup (rev. 4) |
| YoshiFruitBig | Yoshi Fruit (Big) | SMG2 | Hiccup (rev. 4) |