|
Internal name |
Name |
Games |
Last edited by |
107 objects found. |
| AirBubble | Air BubbleSlow Pulsation & Smaller Bubble: list in Obj_arg0: 0 = Slower Pulsation and Smaller Size, 1 = Faster Pulsation and Bigger Size. Spawns a smaller bubble. |
| SMG1 & SMG2 | Hiccup (rev. 36) |
| AirBubbleGenerator | Air Bubble GeneratorSpeed: integer in Obj_arg0. Lower #s mean faster speed, typically in increments of 50. Can also be null (or 0, in which the generator stops). | Unknown1: integer in Obj_arg1. No seen effect. |
| SMG1 & SMG2 | SunakazeKun (rev. 23) |
| BenefitItemInvincible | Rainbow StarSpinning: boolean in Obj_arg1. Looks like an AND operation. Obj_arg6 must also be 1. | Spinning: boolean in Obj_arg6. Looks like an AND operation. Obj_arg1 must also be 1. | Unknown 0: boolean in Obj_arg0. No seen effect. | Unknown 2: boolean in Obj_arg2. No seen effect. | Unknown 3: boolean in Obj_arg3. No seen effect. | Unknown 5: boolean in Obj_arg5. No seen effect. | Unknown 7: integer in Obj_arg7. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| BenefitItemLifeUp | Life MushroomSpinning: integer in Obj_arg1. Looks like an AND operation. Obj_arg6 must also be 1. | Spinning: integer in Obj_arg6. Looks like an AND operation. Obj_arg1 must also be 1. | Unknown 0: integer in Obj_arg0 | Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 | Unknown 4: integer in Obj_arg4 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| BenefitItemOneUp | 1-Up MushroomSpinning: integer in Obj_arg1. Looks like an AND operation. Obj_arg6 must also be 1. | Spinning: integer in Obj_arg6. Looks like an AND operation. Obj_arg1 must also be 1. | Unknown 0: integer in Obj_arg0 | Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 | Unknown 4: integer in Obj_arg4 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| BigObstructBubbleGenerator | Bubble Generator [Non-moving]Speed: integer in Obj_arg0. Lower numbers mean faster speed. | Average Bubble Size: integer in Obj_arg1. Has a loose effect on bubble size, bubbles tend to be slightly larger at least half the time. Also, Mario will still fit inside bubbles that are smaller than him. 200 (0xC8) is a reasonable size for the player. | Average Bubble Size: integer in Obj_arg2. Seems to be the same as Obj_arg1. | Unknown 3: integer in Obj_arg3. Setting any value other than null causes the object not to appear. | Bubble Shape: list in Obj_arg4: 0=Square, 1=Octahedral, *=Round |
| SMG1 | Hiccup (rev. 4) |
| BlueChip | Blue Star ChipGrouping Value: integer in Obj_arg0. The obj_arg0 HAS to be the same as the BlueChipGroup's and the other's BlueChip obj_arg0's | Movement Trigger: integer in Obj_arg2. Triggers the movement. Needs Rail to function correctly. | Bubble: boolean in Obj_arg3. Contained in a bubble? |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| BreakableCage | Glass CageItem: integer in Obj_arg7. Null, 13, 15+ = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Chip, 11 = Yellow Chip, 12 = Silver Star, 14 = Life Mushroom | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue | Unknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| BreakableCageL | Glass Cage (Large)Item: integer in Obj_arg7. Null, 13, 15+ = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Chip, 11 = Yellow Chip, 12 = Silver Star, 14 = Life Mushroom | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| BreakableCageRotate | Glass Cage (Rotating)Rotation Speed: integer in Obj_arg0 | Item: integer in Obj_arg7. Null, 13, 15+ = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Chip, 11 = Yellow Chip, 12 = Silver Star, 14 = Life Mushroom | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| BreakableFixation | Buoy Base Anchor | SMG1 & SMG2 | SunakazeKun (rev. 3) |
| BreakableTrash | Breakable Trash | SMG1 & SMG2 | SunakazeKun (rev. 3) |
| CircleCoinGroup | Coin Circle# Of Coins: integer in Obj_arg0. Number of coins in the circle | Distance: integer in Obj_arg2. Distance from the center. |
| SMG1 & SMG2 | SunakazeKun (rev. 7) |
| CirclePurpleCoinGroup | Purple Coin Circle# Of Purple Coins: integer in Obj_arg0. Number of Purple coins in the circle. | Distance: integer in Obj_arg2. Distance from the center the coins are placed. |
| SMG1 & SMG2 | KoopaTroopaMan (rev. 7) |
| CircleShell | Starbit Shell Circle | SMG1 & SMG2 | Hiccup (rev. 8) |
| CircleStrawberry | Starbit Strawberry Circle | SMG1 | Hiccup (rev. 6) |
| CocoNut | CoconutUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| Coin | CoinUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 3: integer in Obj_arg3 | Unknown 4: integer in Obj_arg4 | Unknown 5: integer in Obj_arg5 | In Air Bubble: list in Obj_arg7: Null=Normal, 0=In Air Bubble, 1=Same as 0??? |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| CoinBox | Spin-triggered Coin | SMG1 | Hiccup (rev. 4) |
| CoinFlower | Coin FlowerUnknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 3) |
| CoinReplica | Coin (Fake) | SMG1 | Hiccup (rev. 4) |
| CoinSpot | Coin Spot | SMG1 | shibboleet (rev. 1) |
| ConcreteBlock | Concrete Block | SMG1 & SMG2 | Hiccup (rev. 6) |
| CrystalCageL | Crystal Cage (Large)Power Star Inside: integer in Obj_arg0. Generates A Power Star inside. |
| SMG1 & SMG2 | shibboleet (rev. 3) |
| CrystalCageM | Crystal Cage (Medium)Item: integer in Obj_arg7. null = nothing, 0 = coin, 1 = blue toad, 2 = sling star, 3 = launch star, 4 = starbits, 5 = Luma, 6 = key, 7 = star, 8 = 1-Up mushroom, 9 = goomba, 10 = blue chip, 11 = yellow chip, 12 = silver star, 14 = life mushroom | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue |
| SMG1 & SMG2 | SunakazeKun (rev. 5) |
| CrystalCageMoving | Crystal Cage (Moving) | SMG1 | Peardian (rev. 1) |
| CrystalCageS | Crystal Cage (Small)Item In Crystal: list in Obj_arg7: 0-14. null = nothing, 0 = coin, 1 = blue toad, 2 = sling star, 3 = launch star, 4 = starbits, 5 = Luma, 6 = key, 7 = star, 8 = 1-Up mushroom, 9 = goomba, 10 = blue chip, 11 = yellow chip, 12 = silver star, 14 = life mushroom | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue |
| SMG1 & SMG2 | SunakazeKun (rev. 9) |
| DeadLeaves | Dead Leaves | SMG1 | Peardian (rev. 1) |
| DesertLandDownSwitch | Dusty Dune Switch (Down)Delay: integer in Obj_arg0 | Unknown: integer in Obj_arg1 |
| SMG1 | SunakazeKun (rev. 2) |
| DesertLandUpSwitch | Dusty Dune Switch (Up)Delay: integer in Obj_arg0 | Unknown: boolean in Obj_arg1 |
| SMG1 | SunakazeKun (rev. 3) |
| FlipPanel | Flipswitch Panel | SMG1 & SMG2 | Hiccup (rev. 7) |
| FlipPanelReverse | Flipswitch Panel (Gateway) | SMG1 | SunakazeKun (rev. 2) |
| Fluff | Floaty Fluff | SMG1 & SMG2 | NWPlayer123 (rev. 5) |
| GCaptureTarget | Pull StarUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| GoldenTurtle | Gold Shell | SMG1 | shibboleet (rev. 1) |
| GrandStar | Grand StarMission Number: list in Obj_arg0: Number of missions in the galaxy. Mission the star is in, works with the Scenario file to link stars. |
| SMG1 & SMG2 | SunakazeKun (rev. 6) |
| HipDropRock | Poundable RockUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| IcicleRock | Icicle RockItem: integer in Obj_arg3 |
| SMG1 | Hiccup (rev. 6) |
| ItemBubble | Item Air BubbleStar Bits Inside: boolean in Obj_arg0. If there are starbits or nothing inside. | Number of Starbits: integer in Obj_arg1. How much are in the bubble. |
| SMG1 | Hiccup (rev. 6) |
| JetTurtle | Throwable Koopa ShellNo Respawn After Use: integer in Obj_arg2. Never respawns the shell after thrown. | Color: integer in Obj_arg0. Red Shell: Homes in on some enemies and has a faster underwater speed. | Shell Has No Shadow: integer in Obj_arg7. Needs an obj_arg1 of 1 and an obj_arg7 of 96. This makes the shell have no shadow. | Longer Range Pickup: integer in Obj_arg1. Gives a longer range for mario to spin to pick it up. | ???: integer in Obj_arg3. When set, no visible change is made. |
| SMG1 & SMG2 | SunakazeKun (rev. 17) |
| KinokoOneUpPicture | 1-Up Portrait | SMG1 & SMG2 | Hiccup (rev. 3) |
| KoopaBattleMapCoinPlate | Bowser Battle Coin Plate | SMG1 | Hiccup (rev. 3) |
| KoopaBattleMapPlate | Bowser Battle Plate | SMG1 | Hiccup (rev. 3) |
| KoopaStatue | Bowser StatueItem: list in Obj_arg3: null = Coin, 0/4/5/6= Nothing, 1 = 1-Up, 2 = CRASH [Unused], 3 = Star Bits. TODO: How many Star Bits? | Unknown 4: integer in Obj_arg4 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| MagicBell | Magic Bell | SMG1 & SMG2 | Hiccup (rev. 6) |
| MarioLauncher | Mario Launcher CannonUnknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| MorphItemNeoBee | Bee MushroomFloating: boolean in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | In Air Bubble: list in Obj_arg3: 0=Yes, *=No | Unknown 4: integer in Obj_arg4 | Unknown 5: integer in Obj_arg5 | Not spinning: list in Obj_arg6: 0=Yes, *=No. Make the item not spin. |
| SMG1 & SMG2 | Hiccup (rev. 14) |
| MorphItemNeoFire | Fire FlowerFloating: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | In Air Bubble: boolean in Obj_arg3 | Unknown 5: integer in Obj_arg5 | Not spinning: boolean in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 14) |
| MorphItemNeoFoo | Red StarIn Air Bubble: integer in Obj_arg3 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| MorphItemNeoHopper | Spring MushroomFloating: integer in Obj_arg0 | In Air Bubble: boolean in Obj_arg3 | Unknown 5: integer in Obj_arg5 | Not spinning: boolean in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| MorphItemNeoIce | Ice FlowerFloating: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | In Air Bubble: boolean in Obj_arg3 | Unknown 5: integer in Obj_arg5 | Not spinning: boolean in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| MorphItemNeoTeresa | Boo MushroomFloating: integer in Obj_arg0 | In Air Bubble: boolean in Obj_arg3 | Unknown 4: integer in Obj_arg4 | Unknown 5: integer in Obj_arg5 | Not spinning: boolean in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| NoteFairy | Rainbow Note ManagerUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 | Song: list in Obj_arg4: -2 = Chromatic Scale, -1 = Chromatic Scale, 0 = Placeholder 0? [Unused], 1 = Placeholder 1? [Unused], 2 = SMB Underground, 3 = Unused placeholder, 4 = SMB Underwater, 5 = SMW Bonus Stage | Unknown 5: integer in Obj_arg5 | Unknown 6: integer in Obj_arg6 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 12) |
| PicketSwitch | Poundable Stump | SMG1 & SMG2 | Hiccup (rev. 5) |
| PicketSwitchBig | Poundable Stump (Big)Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| PowerStar | Power StarMission Number: list in Obj_arg0: Number of missions. Used to link the Power Star to the Scenario file. | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 | Unknown 4: integer in Obj_arg4 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| PunchBox | Brick BlockCoins: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 12) |
| PunchingKinoko | Stretch Plant | SMG1 & SMG2 | Hiccup (rev. 7) |
| PurpleCoin | Purple CoinUnknown: integer in Obj_arg0 | Unknown: integer in Obj_arg3 | Unknown: integer in Obj_arg4 | Unknown: integer in Obj_arg5 | Unknown: integer in Obj_arg6 | Contained in a bubble?: boolean in Obj_arg7. null = no, 0 = yes |
| SMG1 & SMG2 | SunakazeKun (rev. 3) |
| PurpleRailCoin | Purple Coin RailNumber of coins: integer in Obj_arg0 | Unknown: integer in Obj_arg3 | Unknown: integer in Obj_arg5 | Contained in a bubble?: boolean in Obj_arg7. null = no, 0 = yes |
| SMG1 & SMG2 | SunakazeKun (rev. 4) |
| QuestionCoin | ? CoinUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 | Unknown 4: integer in Obj_arg4 |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| RailCoin | Coin RailCoin count: integer in Obj_arg0. How many coins are spawned along the path. | Timer: integer in Obj_arg1. Amount of time until coins disappear | Unknown 3: integer in Obj_arg3 | Unknown 4: integer in Obj_arg4 | Unknown 7: integer in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| SandUpDownTowerBreakableWallA | Dusty Dune Breakable Box A [Unused]Drops a coin: boolean in Obj_arg3 |
| SMG1 | Hiccup (rev. 6) |
| ShootingStar | Shooting Starbits | SMG1 & SMG2 | Marionumber1 (rev. 2) |
| ShootingStarArea | Shooting Starbits Area | SMG1 & SMG2 | SunakazeKun (rev. 3) |
| SmallStone | Circle of StonesUnknown 0: integer in Obj_arg0 | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| SpaceCocoon | Sling PodUnknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 2) |
| SpiderAttachPoint | Tarantox Sling PodUnknown Effect: integer in Obj_arg3 |
| SMG1 | SunakazeKun (rev. 1) |
| SpiderCoin | Coin (In Web) | SMG1 | Hiccup (rev. 2) |
| SpinningBox | Spinning Block | SMG1 & SMG2 | Hiccup (rev. 2) |
| SplashCoinBlock | ? Block (Splash, Coin) | SMG1 & SMG2 | Hiccup (rev. 6) |
| SplashPieceBlock | ? Block (Splash. Star Bit) Unknown 0: integer in Obj_arg0 | Unknown 2: integer in Obj_arg2 | Unknown 4: integer in Obj_arg4 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| SpringJetWater | Water Jet | SMG1 | shibboleet (rev. 1) |
| StarPiece | Star BitCurve Effect (X-Axis): integer in Obj_arg0. Effects curve at which Starbit is recieved on X axis | Curve Effect (Y-Axis): integer in Obj_arg1. Effects curve at which Starbit is recieved on Y axis | Curve Effect (Z-Axis): integer in Obj_arg2. Effects curve at which Starbit is recieved on Z axis | Colors: list in Obj_arg3: -1=Random Color, 0=Purple, 1=Yellow, 2=Lighter Green, 3=Blue, 4=Red, 5=Silver. -1 will most often appear as green. | Rotation Speed: integer in Obj_arg4. Appears to effect speed of rotation | Unknown: integer in Obj_arg5. No noticable effect in game, only used in SMG1 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| StarPieceCluster | Star Bit (Cluster) | SMG1 & SMG2 | Hiccup (rev. 4) |
| StarPieceFlow | Star Bit (Flow) | SMG1 & SMG2 | Hiccup (rev. 4) |
| StarPieceFollowGroup | Star Bit (Follow Group) | SMG1 & SMG2 | Hiccup (rev. 3) |
| StarPieceGroup | Star Bit (Group)# Of Star Bits: integer in Obj_arg0. obj_arg0= Number of star bits in circle. | Distance From Centre: integer in Obj_arg1. Distance of star bits from centre. |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| StarPieceMother | Star Bit (Mother)Amount of star bits: integer in Obj_arg0. This is the amount of star pieces given after collecting. | Speed: integer in Obj_arg2. How fast the star bits spawn. | Unknown 2: integer in Obj_arg3 | Unknown 3: integer in Obj_arg4 | Amount of star bits on path: integer in Obj_arg1. The amount of star pieces that appear on a defined path |
| SMG1 & SMG2 | Hiccup (rev. 10) |
| StarPieceSpot | Spawn Spot (Star Bit)Number of Starbits: integer in Obj_arg0. The number of starbits spawned when triggered. | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| StrayTico | Silver Star | SMG1 & SMG2 | SunakazeKun (rev. 3) |
| SurfRay | Ray | SMG1 & SMG2 | Hiccup (rev. 2) |
| SwitchBox | Switch Block [Unused] | SMG1 | Hiccup (rev. 13) |
| Tamakoro | Star BallPurple Coin Instead Of Star: integer in Obj_arg0. 0 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| TicoStarRing | Trident Planet Launch StarGalaxy(?): integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 1) |
| TimerCoinBlock | ? Block (Timed, Coin) | SMG1 & SMG2 | Hiccup (rev. 6) |
| TimerPieceBlock | ? Block (Timed, Star Bit) | SMG1 & SMG2 | Hiccup (rev. 5) |
| TreasureBoxBlueChip | Blue Star Chip In Teasure ChestGroup ID: integer in Obj_arg0. Has to be the same for all blue chips and the corresponding BlueChipGroup |
| SMG1 | SunakazeKun (rev. 3) |
| TreasureBoxCoin | Treasure Chest (Coin) | SMG1 | SunakazeKun (rev. 3) |
| TreasureBoxCrackedAirBubble | Treasure Chest (Cracked, Air Bubble) | SMG1 | Hiccup (rev. 4) |
| TreasureBoxCrackedBlueChip | Treasure Chest (Cracked, Pull Star Chip) [Unused]Group ID: integer in Obj_arg0. Has to be the same for all blue chips and the corresponding BlueChipGroup |
| SMG1 | Hiccup (rev. 6) |
| TreasureBoxCrackedCoin | Treasure Chest (Cracked, Coin) | SMG1 | Hiccup (rev. 6) |
| TreasureBoxCrackedEmpty | Treasure Chest (Cracked, Empty) | SMG1 | Hiccup (rev. 4) |
| TreasureBoxCrackedKinokoLifeUp | Treasure Chest (Cracked, Life Mushroom) | SMG1 | Hiccup (rev. 5) |
| TreasureBoxCrackedKinokoOneUp | Treasure Chest (Cracked, 1-Up Mushroom) | SMG1 | Hiccup (rev. 4) |
| TreasureBoxCrackedPowerStar | Treasure Chest (Cracked, Power Star) | SMG1 | Hiccup (rev. 6) |
| TreasureBoxCrackedYellowChip | Treasure Chest (Cracked, Star Chip)Group ID: integer in Obj_arg0. Has to be the same for all yellow chips and the corresponding YellowChipGroup |
| SMG1 | Hiccup (rev. 7) |
| TreasureBoxEmpty | Treasure Chest (Empty)Unknown 2: integer in Obj_arg2 | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| TreasureBoxGoldEmpty | Treasure Chest (Gold, Empty) | SMG1 | Hiccup (rev. 2) |
| TreasureBoxKinokoLifeUp | Treasure Chest (Life Mushroom) [SMG1] / Treasure Chest (1-Up) [SMG2] | SMG1 | Hiccup (rev. 5) |
| TreasureBoxKinokoOneUp | Treasure Chest (1-Up)Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| TreasureBoxYellowChip | Treasure Chest (Star Chip)Group ID: integer in Obj_arg0. Has to be the same for all yellow chips and the corresponding YellowChipGroup |
| SMG1 | Hiccup (rev. 4) |
| TreasureSpot | Coin Light | SMG1 & SMG2 | Hiccup (rev. 4) |
| WaterPressure | Bubble ShooterNozzle Rotation: integer in Obj_arg0. The rotation of the Nozzle, is an awkward rotation, doesn't support negatives. | Unknown 1: integer in Obj_arg1 | Bubble Gravity: boolean in Obj_arg3. If set to 1, the bubble will not be affected by gravity. | Unknown 2: integer in Obj_arg2 | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| WhirlPoolAccelerator | Whirlpool Accelerator | SMG1 | Hiccup (rev. 3) |
| WoodBox | CrateCoins: list in Obj_arg0: 0=Zero,Null/1=One,2=Two [Unused],3=Three [Unused],4=Four [Unused],5=Five [Unused] | Unknown 1: integer in Obj_arg1 | Star Bits: integer in Obj_arg2. The box releases that many star bits when opened. (max. value: 70) | 'Secret found' SFX: boolean in Obj_arg3. If set, the 'secret found' SFX is played when the box is opened. | Release 1-Up: boolean in Obj_arg4. If set, the box releases a 1-Up when opened. |
| SMG1 & SMG2 | Hiccup (rev. 19) |
| YellowChip | Star ChipGroup ID: integer in Obj_arg0. Has to be the same for all 5 star chips and the corresponding YellowChipGroup | Unknown 1: integer in Obj_arg1 | Unknown 2: integer in Obj_arg2 | Unknown 3: boolean in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 15) |