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04-19-24 11:19 PM |
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Main - Posts by Imnotstaple |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 101/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Awesome! How about the level lighting? Doesn't that fall under zones as well? ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 102/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Oh okay, I was just curious. ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 103/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Even though I don't think sprite editing has been implemented in CK yet, I can still somehow mange to randomly get the arrow sign board pointing down right instead of right. ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 104/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Oh, okay thanks!
Somehow, IIRC, I created a level using CK w/ a new zone. I saved it, went to the tileset editor and edited some stuff, went back to my level, and the whole tileset was gone but the sprites were still in place. Is that a bug? ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 105/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Hey MarioMaster, when would the tileset selector via level editing possibly be implemented?
EDIT: I think the reason the tilesets deleted in the level in CK was because I set them via Reggie ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 106/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Well, since you're asking I'll make a little list of my personal requests:
-Copy/paste with ctrl -maybe to open a .cia file in the future? -undo/redo button Those are mine, but I can live without them. ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 107/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Here's two screenshots of two different levels from NSMB2.5
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Imnotstaple |
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Member nothing to see here Level: 30 Posts: 108/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Hey guys, I made an area for a Tower themed level. What do you think?
http://imgur.com/a/3lYK9 ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 109/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
We Bare Bears – Burrito; The ending scene of this episode hit me like a truck. Seriously. That's why I love it. ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 110/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
I can build it but it doesn't seem to load the images for save, cut, copy, etc. It also can't read the tileset editor, music ID, and so forth. ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 111/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Thanks, I got it to work. ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 112/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
https://kuribo64.net/get.php?id=4FOYyeG7UioxmPGV ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 113/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Could anyone do a tutorial on bounds and how they work? ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 114/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Good work! 'Can't wait for the next commit. ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 115/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
I got a new monitor today for my PC. It's a 15.6 inch, so it's pretty nice. ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 116/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
damn you, staple ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 117/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Well of course, you are overlord status for a reason. ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 118/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Meh, I honestly didn't care that much for RVLution. I mean, yeah, some of the users were nice and helpful when I first arrived, but now, IMO, the base of RVLution has been watered down to a more kid-like place.
I'm not meaning that towards the ones who are actually young and actually have a decent knowledge base and attitude, but rather towards the ones who are of immaturity, little to none NSMB series hacking knowledge and disrespectful qualities. Sure, there were still existing users here and there from time to time, but mostly for my experience there wasn't anything looking forward to whenever I got on the forum lately. ____________________ sign |
Imnotstaple |
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Member nothing to see here Level: 30 Posts: 119/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Very great news, thanks Mariomaster.
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Imnotstaple |
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Member nothing to see here Level: 30 Posts: 120/194 EXP: 151279 Next: 14590 Since: 09-20-15 From: N/A Last post: 1253 days ago Last view: 464 days ago |
Here is a custom test level I made using Mariomaster's custom tileset change. It uses the airship from NSMBWii.
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Main - Posts by Imnotstaple |
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