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04-06-21 01:48 AM |
| Guest: | ||
| Main - Posts by shibboleet |
| (post in restricted forum) |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4462/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
Make sure that you put in the apploader and all of that correctly, as well as your DVD root. ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4463/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
what ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4464/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
man, you should really read the description of the forum you are posting a thread in.
"Site Help, bug reports, suggestions" ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4465/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
Posted by skyluigi_ts142001 pixel ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4466/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
the shitpost in this thread has gone to a level that kuribo64 has never seen before ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4467/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
the file is literally called GalaxyName ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4468/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
Posted by TheSunCat lol, let it die. You’re better off putting it under another name. ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4469/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
or stop giving up? you know we're not going to spoonfeed you anything. ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4470/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
fuck bitches get money ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4471/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
This discussion is pointless. Using a biased opinion on posting a damn hack on a board with a specific name is retarded logic and isn't even close to valid.
My answer to having it here is no. End of story. As a final note, the general attitude in your reply to Suna's post is unacceptable and completely illogical. If I see you going around making posts like that to other people we will ban you. ____________________ a |
| (post in restricted forum) |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4473/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
You do notice that I closed the thread for a reason? It's to end public discussion, so you go off and post a public thread?
Do it in PMs. ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4474/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
damn ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4475/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
i know how to cook cocaine ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4476/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
I think this strays way too far from what the Kuribo64 RPG system should be. ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4477/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
greetings mortals
Super Mario Galaxy 2 has never been really looked at, in a structure sense. So I've decided to yolo it and try to reverse engineer the game to see what it can contain. class Goomba : public Object {
public: void* vtable; // _0 u32 _50; u32 _54; u32 _58; void* _5C; u32 _68; u8 _70; u8 _71; u8 _72; u8 _73; u8 _77; u32 _80; u32 _8C; void* _90; u32 _94; u32 _98; u32 _9C; u32 _A0; u32 _A4; void* _A8; float _AC; float _B0; float _B4; float _B8; u32 _C8; u8 _CC; u8 _CD; u8 _CE; ~Goomba(); Goomba(); void init(u32 *); void vf08(); void vf28(); void vf2C(); void vf4C(); void vf50(); void vf58(u32 *, u32 *); void vf5C(u32 *, u32 *); u32 vf60(u32 *, u32 *, u32 *); u32 vf64(u32 *, u32 *, u32 *); u32 vf68(u32, u32 *, u32 *); }; This is your basic class. You have your fields, and you have your methods. Every object inherits a base class, which I call "Object". "Object" has a lot of empty methods (or nullsubs) because they didn't bother coding for them because they would be overwritten by every class anyways. The last few methods (vf58 to vf68) seem to be the colliders once you really look at it, seeing as it's probably self * and collider *. more to come ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4478/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
well I’m opening a completely seperate wiki soon sooo ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4479/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
void init(u32 *arg1)
{ r5 = "Kuribo"; r6 = 0; r31 = arg1; r30 = r3; // this-> call_object_init(arg1, r5, r6); r0 = r30->_CD; if (r0 != 0) goto CDNot0; r3 = r30; sub_8022BC70(r3); CDNot0: r5 = r30; r3 = r30 + 0xAC; // this creates a pointer r4 = r30 + 0xBC; // this creates a pointer sub_80010070(r3, r4, r5); r3 = r31; sub_8002BD90(r3); if (r3 == 0) goto r3Is0; r3 = r31; r4 = r30 + 0xCC; // this creates a pointer sub_8002C580(r3, r4); // Obj_arg0 r3Is0: r0 = r30->_CC; if (r0 != 0) goto CCNot0; r3 = r30; sub_80034560(r3); // this sets r30->_CC to 1 r3 = r30; sub_80034DA0(r3); goto allocMemory; CCNot0: r3 = r30; Store0InField76(r3); f10 = r30->_AC; r3 = r1 + 0x14; f9 = r30->_B0; f0 = f10 * f10; f1 = r30->_B4; f6 = r30->_B8; f8 = f10 * f9; f7 = r2->_-3E90; f2 = f1 * f1; f5 = f6 * f1; f3 = r2->_-3EA0; f4 = f7 * f0; f0 = f6 * f10; f1 = f9 * f1; f4 = f3 - f4; f2 = f7 * f2; f6 = f7 * f8; f5 = f7 * f5; f3 = f7 * f1; f0 = f7 * f0; f1 = f6 - f5; f2 = f4 - f2; f3 = f3 + f0; sub_80006F90(f1, f2, f3); r3 = r30 + 0x44; r4 = r1 + 0x14; sub_8000E9C0(r3, r4); goto allocMemory; allocMemory: r3 = 0x1C; AllocFromHeapEx_Align4_0(r3); if (r3 == 0) goto allocResult; r4 = 0; sub_801501D0(r3, r4); goto allocResult; allocResult: r3 = r30->_90; r3 = r30; sub_801B8C30(r3); r3 = r30; r4 = r31; sub_801B8D70(r3, r4); r3 = r30; r4 = r31; r5 = 0; r6 = 0; sub_80063350(r3, r4, r5, r6); r3 = r31; sub_8002BD90(r3); if (r3 == 0) goto end; r3 = r30; r4 = r31; r5 = 0x20; sub_80031970(r3, r4, r5); goto end; end: r3 = r30; r4 = r31; sub_8001AA10(r3, r4); f1 = r2->_-3E9C; r3 = r1 + 0x08; sub_80006EB0(f1); r4 = "Center"; r5 = r3; r3 = r30; sub_8041A940(r3, r4, r5); r30->_A8 = r3; r31 = r1->_2C; r30 = r1->_28; r0 = r1->_34; r1 = r1 + 0x30; } init() function attempted RE ____________________ a |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 4480/4661 EXP: 17985872 Next: 397042 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
what ____________________ a |
| Main - Posts by shibboleet |
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