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04-05-21 11:11 PM |
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| Main - Posts by gc |
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Member Normal user Level: 52 Posts: 581/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Yeah, it doesn't sound SMG, plus glem wants the galaxy to look handdrawn, or at least parts look handdrawn, I think. Not sure. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 582/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Erm, maybe...darn, the star was pretty cool.
(Yeah, a 6 pointed yellow star is the Star of David...probably not a good idea This is probably stupid, but maybe a twelve pointed star: http://imgur.com/TE7ns6f ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 583/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
That seems pretty good. Nice design.
Anyway, maybe Trial Planet 4's nucleuses are electrified instead.
Perhaps a time slow switch to slow down the safe "electrons"? ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 584/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Meh. That planet's OK, not sure about the shredder though. Maybe just the paper going through an electrified grate.
Too early to judge the design. Try not to make too many special effects/animation though. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 585/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
It's fine as it is except that rust/red texture.
(And don't forget it's broken down and rusty. not an operational factory) ^ The model looks great! ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 586/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Wow, nice work with the house!
I love how the interior is so detailed. (also like the clothesline) Story seems fine. Only problem I can see is boundary limits. (i.e. what's stopping the player from going off in the wrong direction) Edit: Dense trees and overgrowth as the boundaries. I see. ^ ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 587/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Looks much better.
I presume it'll just be one row of these as the barrier, with overgrowth covering the gaps? The intro is coming along great. The plains'll be easier to make, right? Is the castle going to use the original models, or...? The house is perfect already. (and mg3, what do you mean by too wooden? :/) ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 588/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Wouldn't the plains be just some hills of pipes, grass and trees, along with a path leading through it, or are you planning to create something...different?
A new model for the castle would be...quite hard to model. Is it possible to make the doors trigger a scene change into the interior when Mario comes near them? (Probably not. Oh well.) ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 589/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
I'd have to say Prisoner of Azkaban, just because I like its plot twist.
Also, IMO Books 6-7 are shit. Book 6 is mainly angst and other boring crap, while the last book (though the battle was okay) bored my socks off, with all the action concentrated in that last part (and the epilogue...seriously, what) Book 5 was pretty cool, though it does emphasize Dumbledore's being an asshole/idiot. Let's see, so anyone can enter anyone into the tournament thing. Age Line? No problem. Paper airplanes ftw. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 590/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Happy anniversary to the site!
(forgot how old it was )____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 591/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Heheh...it'd be awesome if it was a reversible shirt with 4 different designs.
That one looks nice. How much did it cost? (well, not "$0 because it was a gift") ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 592/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Wow, another member's miraculous return!
(and hopefully a permanent one) Well, a few levels are being 3D modelled, but there's just few people able to do it. Yay. ![]() ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 593/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Hmm, that sounds pretty good for a single melody.
Need to be careful not to make it turn out to be a desert theme though.
____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 594/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Granted, but they've been amputated.
I wish for a non-poisoned, regular-sized burger. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 595/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Yeah, Gintiko's piece is kinda really cheerful and bouncy, maybe not the best idea.
A more rhythmic and fast piece would be nice. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 596/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Woo! Happy anniversary everyone!
Hope for another year of activity. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 597/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Granted, but it covers the site so you can't post (and covers Bowser's Castle so you can't beat NSMB either ).
I wish Polari's avatar and background would actually match ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 598/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
That draft sounds pretty nice.
Maybe it could be lower pitch if for Whitehot and faster/tenser for a Fluzzard level. Also, the melody at 1:10 just...doesn't fit in. ![]() ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 599/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Heh, most relaxed.
2nd in Most likely to question life too.
Yayz. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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Member Normal user Level: 52 Posts: 600/721 EXP: 1065787 Next: 18053 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Well, the rays look more like spotlights than sunlight so I see why they were removed.
Nice lighting. The next area should be fairly straightforward, right? With just a winding path and plains. Or..? ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
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