Views: 19,852,348 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
03-28-24 09:05 PM |
Guest: |
Main - Posts by Nintega-Dario |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 1/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
So, I've been working on a project called Smash and it looks great so far, I have a team working on it with me, I also just released a new trailer last month for a new comer, take a look.
http://youtu.be/Z1Q2aUBEShU If you would like to help develop this game, please feel free to PM me some custom stage models or custom music for this game. |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 2/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
I can't believe I forgot to post this, I present the first ever model import of MP9:
https://www.youtube.com/watch?v=OaxxMTt74uY |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 3/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
LOL, plumber Wario wearing his Wario Ware biker gloves. XD |
Nintega-Dario |
|
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 5/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
So, how would the graphical problems need to be fixed in order to add F.L.U.D.D.? |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 6/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
Posted by Luigi Why yes; I happen to have a video: https://www.youtube.com/watch?v=Z1Q2aUBEShU |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 7/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
Looks cool; I can't wait to try this out. |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 8/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
I've never seen any beta footage of Holtel Lacrima, thanks for introducing it to me.
"If only Mario Party 4-8's bin. files were easily opened and were ported into Mario Party 9." |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 9/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
Oh, I need the files to make Dario's 3D Adventure, but let me guess, you're not releasing the files to the public.
The project would have some great tunes such as: https://www.youtube.com/watch?v=M4obhnfODlA https://www.youtube.com/watch?v=dFHw0O3VHvg |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 10/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
I tried to make DK playable because of MP10 having him return as a playable character, but the game just freezes. |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 11/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
I ported Hammer Bro. and Blooper from Mario Party 8 into Mario Party 7 as playable characters, with the inclusion of Koopa Kid whose files were already in Mario Party 7:
http://t.co/AoPgEPl2v3 |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 12/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
So I recently hacked MP8 and MP7, I added Koopa Kid as a playable character in 7 and 8, as well as Hammer Bro. and Blooper being ported from 8 to 7, one problem though; I don't know how I might be able to edit the animation files; Hammer Bro. and Blooper have a file size that can't withstand certain parts of Mario Party 7. I need help with doing the next big thing. Sure BIN files have patterns in hex editors, but I need something that will get me, and all other people who dream of majorly hacking Mario Party 4-8. Maybe we can even port the models and/or animations to Mario Party 9 and 10. I want me, and other people, to experience the Hudson feel, which is why I'm calling this Mario Party: Project Hudson.
More tools need to be made in order to even add texture hacks, model imports, custom mini-games, etc. |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 13/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
In honor of Spike's playable debut in Mario Party 10, I decided to put him in Mario Party 9 with the addition of Bowser Jr.
https://www.youtube.com/watch?v=KkJR6vAzF44 In honor of Bowser getting his own Party mode and DK returning as a playable character since Mario Party 5; I decided to do a little importing. https://www.youtube.com/watch?v=sQQWc6VWIKU |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 14/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
Will you import Kirby and Sonic? |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 15/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
Look; I know many of you are showing me hex and stuff, but that is not helping me achieve modding Mario Party 4-8. I need to know if there is a tool that's like Brawlbox that can open Mario Party .BIN files. I also need help locating Bowser's files and other NPC files.
I need some advice and tools so I can port stuff like, Hammer Bro. and Blooper's animations, but in a Mario Party mot.BIN animation file to avoid any crashing. I'm even setting up a project based around Mario Party Hudson installments: https://www.dropbox.com/s/0na61umtxhkvhv4/MP9PH%20NDVH.png?dl=0 |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 16/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
You should try swapping both Shadow Mario and Piantissimo, so then you can squirt Piantissimo and race Shadow Mario, kind of like racing Cosmic Mario. |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 17/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
NWPhoenix123; I get that, but what I don't get is why no one has made a tool to open Gamecube and Wii .BIN files. |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 18/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
NWPhoenix123, say I wanted to convert a Mario Party 5-8 character's mot.BIN file to a brres file, in order to run on Brawlbox, where and how would I code it in hex? |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 19/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
I couldn't find WAD 39, where can I get a file that supports it? |
Nintega-Dario |
| ||
Normal user Level: 16 Posts: 20/45 EXP: 17568 Next: 2688 Since: 12-19-14 Last post: 2911 days ago Last view: 2798 days ago |
In the IOS tool on Homebrew, it goes up to 38 and right to 40, no 39
and I meant to say IOS39 |
Main - Posts by Nintega-Dario |
Page rendered in 0.017 seconds. (2048KB of memory used) MySQL - queries: 21, rows: 141/141, time: 0.008 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |