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04-05-21 11:19 PM
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Main - Posts by Stygmax

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Stygmax
Posted on 12-23-12 10:55 AM, in [Season Cycle Galaxy] Season Cycle Music Link | #2055
Most galaxies don't change music between stars, but if you're sure the design is different enough to warrant different music for star 2, then I won't argue.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-23-12 10:56 AM, in [Rolling Rough Galaxy] Rolling Rough Galaxy Level Design Link | #2056
Maybe we could use some stuff from Puzzle Plank here? There weren't ever any galaxies with a Grass/Wood theme.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-23-12 11:00 AM, in [Rolling Halfpipe Galaxy] Rolling Halfpipe Galaxy Design Link | #2057
The Comet Medal should be located in the pipe that you roll down near the end. Since you are rolling extremely fast, you have to jump with precise timing to snag the Comet Medal.

And the comet should be a timed Cosmic Clone race. They have animations for it, and NWP discovered double comets a while ago. I know that sounds hard, but this is World 7. :3
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-23-12 01:51 PM, in [Rolling Halfpipe Galaxy] Rolling Halfpipe Galaxy Design Link | #2064
Since they would be at the same height as Mario, I guess. Someone who has access to Whitehole or Anarchy should do a Cosmic Clone+Starball test as I'm only basing this on my knowledge of the animations.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-23-12 01:53 PM, in Flying and Ice Mario Link | #2065
But can you ASM hack to not replace the Fire Flower? If we want to use this in the final product than we need the Fire Flower too.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-24-12 08:43 AM, in Flying and Ice Mario (rev. 2 of 12-24-12 08:44 AM) Link | #2075
So, how will we put powerups in levels that weren't meant to have them? Because that's kinda a big part of many level designs.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-24-12 08:49 AM, in [Shiprock Galaxy] Shiprock Galaxy Level Design Link | #2077
We aren't going to use the Ice Flower in any major level designs until MN1 shows that it's possible on the Wii. Currently, the ice flower isn't even in the game, AND needs to already be in the level for Ice Mario to load. Marionumber1 is very close to discovering how Ice Mario and Flying Mario work.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-24-12 08:53 AM, in Flying and Ice Mario Link | #2078
Maybe a special tag or a category in the ObjectDatabase so they'd be easier to search for?
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-24-12 01:24 PM, in December! (rev. 3 of 12-24-12 01:28 PM) Link | #2093
Posted by Rydia
Posted by Mega-Mario
Global warming y'say? I don't quite believe into that. If it was true, given how warm winters here are, we should get awfully hot summers. But the last few summers are the shittiest ones I've ever seen.

More like climate flattening.


It's fake. All of it. There is no global warming, the sun is just making its rotation and getting closer to the sun. Scientists are just trying t make money and shit for trying to trick people into stuff


I see no evidence here of anything. I'm not superstitious or believe any of that apocalypse shit, but I can tell when Arctic storms tore half the roof off my house and bombarded New York. I don't think that "The sun is moving closer to the sun" and as a scientist, I am not trying to get money, only to solve that which humans are naturally curious of.

Just wanted to share my opinion. Believe what you want, but don't insult science.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-24-12 01:36 PM, in December! Link | #2095
Pølari, I love you. :3

I never thought that someone thought the same as me. :P
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-24-12 02:17 PM, in SMG2 File Depot? Link | #2100
I stated that the point was that it would make it popular.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-24-12 03:12 PM, in SMG2 File Depot? Link | #2104
We're not really getting much done. Everyone is just conversing and investigating and not actually working on the final product. This is one of the only projects I've seen where everyone is active but nothing gets done.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-24-12 03:12 PM, in [Shiprock Galaxy] Shiprock Galaxy Level Design Link | #2105
I know, and it's impossible. :P
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-24-12 03:15 PM, in [Shiprock Galaxy] Shiprock Galaxy Concept Art Link | #2106
There were pictures on the original thread, I just can't import them.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-25-12 02:42 PM, in WiiExplorer -- the new Wii archive explorer Link | #2122
Now that I got Parallels for X-Mas, I don't need to wait for Mac compatibility anymore. :3

But this is amazing! Great job once again, Mega-Mario!
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-25-12 03:07 PM, in WiiExplorer -- the new Wii archive explorer Link | #2124
I still use a Mac, I just run Windows as a separate app called Parallels. You have to buy it.

BTT. I'm testing WiiExplorer now.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-25-12 10:43 PM, in December! Link | #2131
What about that thing on the IRC about an In-Game "Whiitehole?" Is it really possible?
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-26-12 12:30 PM, in [Rolling Halfpipe Galaxy] Rolling Halfpipe Galaxy Design Link | #2158
He's not invincible, I'm almost sure of that. I still think someone should do a test.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-26-12 12:33 PM, in December! Link | #2159
Ok. Just as a suggestion, the Star List signboard GUI could be replaced with the Wiitehole interface.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 12-26-12 12:53 PM, in [Shiprock Galaxy] Shiprock Galaxy Concept Art Link | #2162
I couldn't copy them for some reason. :P
Status: It was really, really fun, guys - thanks for the ride!
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Main - Posts by Stygmax

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