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04-16-24 10:53 PM
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Main - Posts by Stygmax

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Stygmax
Posted on 04-07-15 10:37 PM, in SMR.szs Extractor - v1.1 released! Link | #58809
The demand as of right now is for something that can edit SMR.szs, as we already have a program to extract it.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-07-15 10:38 PM, in Kuribo64 Town Square Link | #58810
Posted by Nin
I wanted to do something Speical for her birthday coming up like buying her some chocolate or something. I just need the perfect opertuinity for it.


Just curious, how old are you? It might impact the advice I'd give you.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-07-15 10:39 PM, in How to make Boss Blitz Bosses spawn Power Stars! Link | #58811
Oh well. I suppose I'll keep MrRean's solution in mind in case I ever use this.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-09-15 10:29 PM, in Kuribo64 Town Square Link | #58868
True, but they don't really expect a stable relationship. They're just experimenting with their new feelings. That's the way it's always been, really. I'm not sure why y'all think that this is some new-fangled thing that people "date" in middle school.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-11-15 08:54 PM, in PowerStarIds Link | #58929
Do five-star galaxies work?
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-11-15 08:59 PM, in PowerStarIds Link | #58931
Well I know for a fact that they work, as I've done them before, but I was wondering how PowerStarIDs might work into that.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-11-15 09:05 PM, in Discoveries (rev. 2 of 04-11-15 09:13 PM) Link | #58933
[thumbnail]

I may be very wrong and looking at something obvious, but it seems to me like there are a lot of curved paths in Boss Blitz that are unused. That, and I just found a launch star at the end of one of them that isn't connected to any sort of planet. Is this left over from something?

It has a SW_APPEAR of 1010. King Kaliente (the first boss in the galaxy)'s launch star has an SW_APPEAR of 1001. Major Burrows, the next boss, has a launch star of 1030, and Bouldergeist's is 1020. No boss connects to the launch star and no event would make it appear.

Near it is a sling star floating in the middle of nowhere with an SW_APPEAR of 1066.

(Both stars are circled in blue)

[thumbnail]
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-11-15 09:14 PM, in Discoveries Link | #58935
Posted by SunakazeKun
Already discovered this months ago. I think the galaxy had a different layout and more bosses (Tarantox, Kamella, Topmaniac, Spiky King Kaliente?).

Spicy King Kaliente still exists in SMG2, but he's unused.


Interesting. Do any of the other bosses still have code in the game?
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-11-15 09:17 PM, in Discoveries Link | #58937
Posted by SunakazeKun
No. Kamella's fireball model and the beams still exist. That's all


Well, something else I noticed about the boss blitz paths is that they still likely remain in their original layout. I might be able to experiment and determine from the position of the path endpoints which bosses would have been in the original galaxy.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-12-15 01:11 PM, in The Birthday Wishes Thread Link | #58960
Happy birthday to Splitwirez!
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-15-15 11:37 PM, in Dolphiilution :: Rivolution for ISO's [not illegal] [i hope] Link | #59050
I'm still quite interested in this.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-19-15 11:53 AM, in Custom world maps are possible! (rev. 2 of 04-19-15 08:38 PM) Link | #59112
I can't seem to find the list of things you changed to add a new world. I tried copying the steps a while ago but it now freezes the Grand World Map - I just want to remove everything having to do with a new world, but I need the list first.

(I checked all over this thread, it used to be here...)


Edit: Nevermind, it was unrelated to the problem. Still, some documentation would be much appreciated.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-26-15 02:43 PM, in A song anyone can use in a hack if they want Link | #59255
Excellent! It sounds to me like it could be better utilized as some kind of title theme rather than level music.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-26-15 06:16 PM, in Kuribo64 Town Square Link | #59267
Good luck!

Happy page 200, by the way.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-26-15 09:11 PM, in Kuribo64 Town Square Link | #59288
I officially have an IQ of 152, but you wouldn't really know it by interacting with me over text. :P

You're right, it doesn't mean a whole lot at all, because there are so many factors that they don't (and pretty much can't, cognition varies from person to person).

One drawback to having a high IQ is that often the EQ (emotional quotient) is low.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 04-26-15 10:01 PM, in A song anyone can use in a hack if they want (rev. 2 of 04-26-15 10:01 PM) Link | #59293
One question; how do you download things off of soundcloud? I've never really used it before.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 05-09-15 02:59 PM, in ask shit to StapleButter, get answer 3 months later Link | #59640
Are you actually banned on Riivolution? How did that happen?
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 05-26-15 07:49 PM, in Here's the Thing Link | #60227
I'm not going to be regularly checking Kuribo64 or anywhere else related to Wii hacking anymore. The simple reality is that I've just lost my interest in trying to create content, and my interest in the concept at all is very off-and-on. I'll still play CTGPR and Newer and keep up to date with the newest playable projects, but I'm no longer concerning myself with their development. It's a chapter in my life that I feel is coming to a close, and although it's kind of sad, it's also kind of a weight off my chest. My new school requires my 24/7 participation and it's not worth it for me to try and maintain a status here.

I'll come back once in a while to see if there's been a new release of a project or whatever, but I suppose that here's where I make my exit.

Here's to three amazing years of toil, drama, and laughter!
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 06-17-15 01:29 AM, in Super Mario: Endless Earth - Holiday 2015 Trailer! Link | #61072
Stunning! Will there be a way to view the whole world map and see your location on it? That would probably be quite beneficial in such a massive setting.
Status: It was really, really fun, guys - thanks for the ride!

Stygmax
Posted on 06-19-15 03:07 PM, in New Super Mario Brothers U Full Custom Level - Grassland Hills Link | #61164
Posted by Jesse
did you do this with only a hex editor? or did you make yourself a tool? could you give us a brief explanation on how you did this?


Assuming you used the kernel exploit, I would like a brief tutorial as well.
Status: It was really, really fun, guys - thanks for the ride!
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Main - Posts by Stygmax

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