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04-05-21 11:19 PM |
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| Main - Posts by Stygmax |
| Stygmax |
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SMG2.5 Cartographer Level: 84
Posts: 2041/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Yeah, that's what I meant.
Islam itself isn't dangerous at all, it's just these wackos who don't understand it and take it way too far. Back on topic. Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2042/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Happy birthday LordFalcon! We miss you... ![]() Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2043/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
This is ridiculous. SMG hacking has far more activity now than when 2.5 was at its height.
Two projects are going and excellent progress is being made. Some new members are coming in as well. In fact, it's more popular than SM64DS right now. What's the point of all these threads prematurely proclaiming the demise of SMG hacking? It hasn't happened and I doubt it will. There will always be a few people. And that's good enough for me. Don't be so pessimistic. Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2044/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
I'm just doing it for fun, really.
Being one of like five people to actually have custom SMG levels makes it even more avant-garde and impressive to other people. I would be happy even if I was the only one making levels for my own use. Why do you care if there's a "scene" or not? Just do it, or don't do it. It's not important. Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2045/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
I still don't see what the point of this thread is.
Sure, some these things exist. But they always have, and what difference does it make to have them in bold font now? Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2046/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Having them hand you the notes defeats the purpose.
Writing notes down can help commit them to memory easier. Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2047/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2048/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Posted by Degolegodyl Both of those kinds of people exist. Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2049/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
What was decided regarding post layout changes and the others you mentioned? Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2050/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Happy birthday ![]() Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2051/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Pity, that. IMO it makes the transition between the board's theme and that of the post so jarring as to make even the most artful graphics unpleasant.
But I suppose it's been decided. No use beating a publicly executed horse, I guess. ![]() Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2052/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
We've already got Google Fiber in Austin. Our neighborhood applied for access early, so we should be getting it next time I go out there. Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2053/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Yeah, I'm gonna do that internet speed test thing and see what ridiculous number I get. Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2054/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Mmmm. Google, in this case, is actually offering the better content, though.
I imagine this will become industry standard eventually if it doesn't crash and burn somehow. Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2055/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Insofar as we're changing how the board looks in regards to consistency, something I've always found a bit out-of-place is the logo. On RVLution, the logo has a transparent background and thus fits with any theme. Even though the kuribo64 logo we have now is indisputably awesome and had a lot of effort put into it, I feel like the background disturbs the atmosphere somewhat.
Am I the only one who feels this? Is there some way to achieve a compromise? Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2056/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Happy birthday, Paperplate! Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2057/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Posted by Luigi Let's not keep doing this - I mean, he's pretty articulate for his age. I won't hold it against him. Hell, I was a blithering idiot when I was ten. Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2058/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
I don't personally see what's wrong with subforums to begin with. Sure, maybe they aren't as visible, but the problem there lies with what seems to be the font size rather than an organizational flaw. Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2059/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Posted by Polari It looks pretty high-def to me. It's probably the angular road textures and lack of shading that's throwing you off. Status: It was really, really fun, guys - thanks for the ride!
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SMG2.5 Cartographer Level: 84
Posts: 2060/2176 EXP: 5602496 Next: 59456 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
So you added new stars to the two-star galaxies, or just moved them?
Either way, this looks entertaining! I think I'll play it upon release. Status: It was really, really fun, guys - thanks for the ride!
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| Main - Posts by Stygmax |
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