Kuribo64
Views: 14,036,628 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
04-06-21 01:58 AM
Guest:

Main - Posts by NWPlayer123

Pages: 1 2 3 4 5 ... 165 166 167 168 169 170 171 172 173 ... 177 178 179 180 181
NWPlayer123
Posted on 10-06-14 01:21 AM, in Nintendo-quality models (rev. 2 of 10-06-14 01:22 AM) Link | #49319
http://www.autodesk.com/education/free-software/all student program. ヽ༼ຈل͜ຈ༽ノ Free software for all ヽ༼ຈل͜ຈ༽ノ

____________________
"I hate playing musical chats" ~ Quote of the month

(post in restricted forum)

NWPlayer123
Posted on 10-07-14 05:31 PM, in SMGExtractor -- no more need for ISOs! Link | #49415
Yeah, your best bet is to use CleanRip and an SD/USB. Preferrably SD card. If your storage device is formatted with FAT (ideal), then in the options, no dual layer, use 3GB chunks (so you get a 3GB and the leftovers since a FAT drive will error if you do the full 4.37GB), and no new device per chunk.
Once it's done, open up a command prompt (Start Menu > "cmd"), navigate to the SD card (type the drive number to switch to it, ie "F:"), and then run
copy /b *.part0.iso+*.part1.iso+*.part2.iso+*.part3.iso+*.part4.iso fulliso.iso
With fulliso.iso being the name of the final combined ISO you want. The *s should read the chunks no matter the name.
TADA! You have a functioning ISO (hopefully).

If you want to extract files, open up Dolphin > browse > select the folder/drive it's in > right click the new entry in the list > properties > go to the last tab > right click the tree and then extract all the files.

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-08-14 10:35 PM, in SMGExtractor -- no more need for ISOs! Link | #49453
Then something went wrong. The size of the final ISO is 4.37 GB (4,699,979,776 bytes). Did you combine the two halves?

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-09-14 01:16 AM, in SMGExtractor -- no more need for ISOs! Link | #49460
Nope. Did you follow my settings and split it into a 3GB and then the leftovers? If you did you should get the first part with EXACTLY 3.0GB, and then the rest in the second file.

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-09-14 02:20 AM, in SMGExtractor -- no more need for ISOs! Link | #49462
Seems like it. Considering you can still play your disc normally, meaning that scratches aren't an issue, I would say to try running it again (after deleting the files from your first attempt) and then looking at the dumpinfo txt file it makes once it's finished. Example:

--File Generated by CleanRip v2.0.0--

Filename: RZPE01
Internal Name: LINKS CROSSBOW TRAINING
MD5: EB15265DC42A5963B1A581AA4F09ED90
SHA-1: 80AD2D15078BCE3E41DCB0B6E57825824DBA390E
CRC32: 98D41086
Version: 1.01
Verified: Yes
Seconds: 1639


____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-09-14 10:59 PM, in Super Mario Galaxy 2 - Help Thread Link | #49495
Try cutting and pasting the halves onto your main hard drive and do it there

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-10-14 12:27 AM, in NewerSMBWii: Return to the Galaxy (SMG Edition) Link | #49497
I don't think it's going to go over very well if you make a thread with nothing to show off. Come back when you have screenshots or at least ideas of galaxies, SOMETHING to show that you're not making a thread just to make a thread.

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-10-14 11:59 PM, in Super Mario Galaxy 2 - Help Thread Link | #49518
o,o that is the weirdest error I have EVER seen from Whitehole. What are your specs? OS, 32-bit or 64-bit, version of java (if you're in windows, start menu > "cmd" > java -version). Also, try Whitehole 1.1.2, it's way better. http://kuribo64.net/get.php?id=y4l6rpysGlg39New

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-11-14 01:18 AM, in Super Mario Galaxy 2 - Help Thread Link | #49520
There would be your problem. Macs aren't supported since nobody who can develop the program to debug has one. Your best bet is to find a program that converts the jar into an EXE and running it through Wine, otherwise you're out of luck.

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-11-14 10:15 PM, in Super Mario Galaxy 2 - Help Thread (rev. 2 of 10-11-14 10:15 PM) Link | #49548
Posted by legomariofanatic
Posted by Splitwirez
That's in messageData, in MSBT format.


OK... but what do I use to edit that???

http://kuribo64.net/?page=thread&id=1577
Whole thread with descriptions, there's no excuse for not knowing what to use.

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-13-14 09:20 AM, in NEW 3DS and 3DS XL (rev. 2 of 10-13-14 09:21 AM) Link | #49610
http://www.vooks.net/gallery-a-quick-look-at-the-new-nintendo-3ds/
Significantly bigger then the normal 3DS

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-14-14 02:51 AM, in Super Mario Galaxy 2 - Help Thread Link | #49634
Posted by Rainbow Mario
Go to /LocalizeData/UsEnglish/MessageData/SystemMessage.arc.
Extract SystemMessage.arc and you'll get many MSBT files. ScenarioName.msbt has all galaxies scenario name, GalaxyName has all the names for the Galaxies and GalaxyNameShort has the short names for the galaxies. So edit ScenarioName with Nuntius Novus and you'll see "Think before you shake" somewhere.

^ This. It works with all text in SMG2. You just have to know where to look.

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-14-14 04:55 PM, in CollisionVersion Link | #49661
It is completely and utterly useless. It was to tell developers what version of the collision format is being used.

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-14-14 09:23 PM, in Super Mario Galaxy 2 - Help Thread Link | #49675
1) looks like scenariodata is corrupted or something
2) how many points does it have? How is it "wrong"?
3) checkpoint = RestartObj (midway flag) or adding another "Mario" as a Starting Point.

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-16-14 11:24 AM, in SMG files documentations Link | #49743
It's not so much creating the files as it is getting the game to run it. The problem with using SimpleMapObj is that it doesn't support anything fancy. Importing it as a planet might get texture animations working, but...

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-17-14 04:37 AM, in Super Mario Galaxy 2 - Help Thread Link | #49779
You'll have to edit that manually with Anarchy. Find it here. There isn't much documentation (AFAIK, go talk to rean) so you're on your own for cameras.

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-17-14 06:39 PM, in Super Mario Galaxy 2 - Help Thread Link | #49809
It would help if you could get us some pictures of a debug screen. You're best using my XML. If you just want to test like you have been (IE with files in F:/riivolution/SMG2Test/StageData and ObjectData) then put all files in that location, and have the settings be enabled, disabled, enabled, disabled. That'll enable the main "slot" and debugging.

I need the very bottom of the debug for sure (looks like this with the TRACE) but the registers at the top would be helpful too. Just use the dpad to move up and down.

____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-17-14 11:16 PM, in AudioRes Documentation Link | #49820
I've been messing around with various files for a few hours now, thought I'd at least post them somewhere. THIS IS VERY INCOMPLETE AND IS A MAJOR WORK IN PROGRESS.
BAA Documentation
WSYS Documentation (very incomplete)

Copypasta random notes for BSTN, feel free to decipher it, I've been staring at it for the past hour or so, it somehow links together all the sound effects (see 0x5C0C or here for a list).

Magic 0x00 4
Data Offset ??? 0x0C 4

0x20 - 0x03 - Counter ???
0x34 - 0x5C0C - Offset to all the strings
0x8C (Next Number @ 0x38) - Read that many for the section - 0x192 (402) - number of entries for system - see list


____________________
"I hate playing musical chats" ~ Quote of the month

NWPlayer123
Posted on 10-18-14 01:03 AM, in Super Mario Galaxy 2 - Help Thread (rev. 3 of 10-18-14 01:03 AM) Link | #49822
Did you change the text for the star name or edit the Scenario file at all? Those are the only 2 things I could think that might cause that.

____________________
"I hate playing musical chats" ~ Quote of the month
Pages: 1 2 3 4 5 ... 165 166 167 168 169 170 171 172 173 ... 177 178 179 180 181

Main - Posts by NWPlayer123

Page rendered in 0.077 seconds. (2048KB of memory used)
MySQL - queries: 22, rows: 140/140, time: 0.070 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.