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04-05-21 10:46 PM |
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| Main - Posts by Kazeshin |
| Kazeshin |
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Normal user Level: 22
Posts: 81/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
course 12 and 13 are 100% done with the coding right now! i only still need the music for both of these. maybe i'll post 2 previews in not too much time. |
| Kazeshin |
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Normal user Level: 22
Posts: 82/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
here's course 12. probably gonna work on the minigamehouse next. |
| Kazeshin |
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Normal user Level: 22
Posts: 83/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
a few minigames, some from mario party, that will be controlled through regular SM64 physics. |
| Kazeshin |
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Normal user Level: 22
Posts: 84/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
you can play this on emulator without having the original game or anything like that. |
| Kazeshin |
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Normal user Level: 22
Posts: 85/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
new method for making pretty high quality soundtracks. cant do this with every song though, not enough space in rom. |
| Kazeshin |
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Normal user Level: 22
Posts: 86/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
new star select screen. maybe. |
| Kazeshin |
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Normal user Level: 22
Posts: 87/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
yeah, they fall and rotate with random positions and rotational speeds. |
| Kazeshin |
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Normal user Level: 22
Posts: 88/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
you may or may not understand if you play the game for yourself once its released. |
| Kazeshin |
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Normal user Level: 22
Posts: 89/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
128/130 stars done |
| Kazeshin |
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Normal user Level: 22
Posts: 90/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
a trail like that requires rendering 4 more marios, which is a ton of extra polygons. maybe i could consider one extra render behind him, but i think that would look alot worse. |
| Kazeshin |
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Normal user Level: 22
Posts: 91/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
i am mostly done with this and am only doing little improvements everywhere to the game right now; i'll probably implement most of the ideas that youve presented, geoshi, since i want a more accurate power star powerup.
also, heres a little preview of the new file select:
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| Kazeshin |
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Normal user Level: 22
Posts: 92/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
giving a bunch of songs updates.
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| Kazeshin |
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Normal user Level: 22
Posts: 93/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
| Kazeshin |
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Normal user Level: 22
Posts: 94/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
you can play SM64 romhacks on like 20 different devices, i'm sure you'll find one to play it on. its easy to set up too. |
| Kazeshin |
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Normal user Level: 22
Posts: 95/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
just background detail. |
| Kazeshin |
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Normal user Level: 22
Posts: 96/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
i upload them in order, so the starman theme will be one of the last 5 songs i upload. |
| Kazeshin |
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Normal user Level: 22
Posts: 97/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
| Kazeshin |
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Normal user Level: 22
Posts: 98/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
yeah, i don't like these modern graphics in SM64 either, but since the original mario run uses the NSMB style, i thought i'd try the same thing.
yeah, the joystick function has been traded for something that just holds left or right depending on wether marios rotation is positive or negative. |
| Kazeshin |
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Normal user Level: 22
Posts: 99/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
Posted by MrRean nintendo never took down anything from me. i've had 2 other hacks grow to bigger popularity and they are also both still up. even if they did, i'd just distribute a .ppf instead and be fine. |
| Kazeshin |
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Normal user Level: 22
Posts: 100/104 EXP: 51724 Next: 6626 Since: 10-01-14 Last post: 1646 days ago Last view: 1125 days ago |
update on releasedate: probably 1/10. |
| Main - Posts by Kazeshin |
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