Kuribo64
Views: 10,218,534 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
12-10-19 09:43 PM
Guest:

Main - Posts by legomariofanatic

Pages: 1 2 3 4 5 6 7 8
legomariofanatic
Posted on 06-28-14 04:48 AM, in Another Super Mario 3D [RELEASED] (rev. 2 of 06-28-14 05:13 AM) Link | #43193
Played through Another Super Mario 3D, and I have to say... IT'S AWESOME!!! But I noticed a few glitches. First, in the lava course (Course 7), when you get the Red Coin Star and return to the castle, the game tells you that you got the "Secret Way to Behind Bars" star (and vice versa). You should fix that. Also, another glitch that I found was that, after defeating Bowser in "The Final Showdown," one of the castle secret stars (the one that you need Luigi to get outside the castle, behind the bars) de-spawned from the map. That glitch needs to be fixed, because I can not get that Star, and it is the last Star that I need to get 100% in the game! Thanks!

EDIT: Just noticed that I actually missed a Star in Course 5... but the Star I missed and the de-spawned Star in the castle means that there are 73 Stars...? I'm confused!!!

~ legomariofanatic :)

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 06-28-14 11:43 PM, in Another Super Mario 3D [RELEASED] Link | #43253
Played through the v1.01 update and got all 72 Stars this time! Hooray! But I have a quick question - Is the final Star (the one you get for defeating Bowser in "Final Showdown") supposed to be added to the Star count? If it is, then it did not add on for me. Also, in the desert level (Course 6), Star 6 is titled "Find the Pharaoh's Tomb." Isn't is spelled "PHAROH"? One last (minor) thing... When you get the Star above the final Star Door, a message pops-up saying "You got 100 coins!" Is that a glitch, or is it non-fixable? Thanks.

~ legomariofanatic :)

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 06-29-14 06:12 AM, in Another Super Mario 3D [RELEASED] Link | #43264
The reason I asked if the final Star was supposed to be added to the counter was because in the v1.00 that I played, that Star DID add to the counter, but it DID NOT add in v1.01. Glitch, or intentional? And could it be fixed?



____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 06-30-14 04:31 PM, in Another Super Mario 3D [RELEASED] Link | #43359
Posted by Cackletta
I don't know if this is a bug or is on purpose but in Whomp's Volcano, the mission called "Wario's two switches" You can't stomp on the switch underneath the four black blocks, sorry if I am spoiling anything

[image]
Also Skawo, what 3D modeling program do you use?


You need WARIO (not Mario) to break the blocks and reach the switch underneath them. (Only Wario can destroy the black blocks.)

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-06-14 12:38 AM, in SMGExtractor -- no more need for ISOs! Link | #49315
Everytime I use the SMGExtractor, I get a message saying "Failed to mount the disc." I updated my HBC to the latest version... I tried to use a USB device... and still no luck... Am I missing something???

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-06-14 12:41 AM, in [Cancelled] Neo Mario Galaxy Link | #49316
I played through the Death Storm Galaxy, and I have to say: THAT WAS A FUN LEVEL...

After I figured out that you needed to kill the red urchins and find the Question Mark coins...

Also, reaching that Comet Medal was EXTREMELY DIFFICULT to figure out...

MY RATING: 7.25/10.00

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-06-14 01:27 AM, in SMGExtractor -- no more need for ISOs! Link | #49320
Yes... I can run/play both Galaxy 1 and Galaxy 2 normally (through the Disc Channel), and I can play custom levels on Galaxy 2 (via Riivolution). But I can't use the SMGExtractor for some reason...


____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-06-14 05:48 PM, in SMGExtractor -- no more need for ISOs! (rev. 2 of 10-06-14 07:33 PM) Link | #49365
No...

If the SMGExtractor doesn't work, then I'll give up... since I can't seem to find a SMG2 ISO.

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-06-14 06:19 PM, in [Cancelled] Neo Mario Galaxy Link | #49366
...The Comet Medal was EASY for you because you made the level. It took a lot of skillful triple jumps to reach that high area, because there are no sling stars to launch you up the tower. You also HAVE to go to the top because there is a Question Mark up there...

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-08-14 09:30 PM, in SMGExtractor -- no more need for ISOs! Link | #49451
I extracted the files using Dolphin, and all the .arc files say "Size: Zero Bytes" even though the ISO itself was 3.2 GB. I don't understand what I did wrong???

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-08-14 10:49 PM, in SMGExtractor -- no more need for ISOs! Link | #49454
One of the ISO parts says it is 3.22 GB, and the other part says it is Zero bytes... Is that normal???

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-09-14 01:18 AM, in SMGExtractor -- no more need for ISOs! Link | #49461
...I set it to be in 3GB chunks on CleanRip. Did something go wrong that I don't know about?


____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
(post deleted) #49481

legomariofanatic
Posted on 10-09-14 10:14 PM, in Super Mario Galaxy 2 - Help Thread Link | #49494
So, here's the problem:

...I successfully got CleanRip (launched via HBC) to create a Super Mario Galaxy 2 ISO (with the settings: No Dual Layer, 3GB Partitions, and No New Drive for New Partitions), but when I try to combine the two halves of the ISO created, I get an error message (from the command program) saying "Not Enough Space on the Disk".

My SD card has 16GB of free space on it, so I can't seem to figure out why THIS is happening. (This error appears after 4.0GB of the ISO is combined.)

Can anyone help me out?

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-09-14 11:02 PM, in Super Mario Galaxy 2 - Help Thread Link | #49496
Hmmm... OK.

(In case you're wondering why I created a new thread, it is because we were going off-topic in the SMGExtractor thread.)

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-10-14 11:54 PM, in Super Mario Galaxy 2 - Help Thread Link | #49517
I have successfully obtained the ISO and have gotten Whitehole v1.2 to read the files. Now, I have run into another problem:

When I try to open a galaxy with Whitehole, I get this error message: "Whitehole quit unexpectedly while using the libjvm.dylib plugin." What does this error mean, and how can I fix it?

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-11-14 12:08 AM, in Super Mario Galaxy 2 - Help Thread Link | #49519
I am running Whitehole v1.2 on Mac-OS with Java 7 installed.

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-11-14 01:30 AM, in Super Mario Galaxy 2 - Help Thread Link | #49521
...Oh, it's OK. I have a Windows 7 laptop (that runs slow) that I can use instead. In fact, I've managed to make it work already! :D

Now, where is a tutorial on using Whitehole...?

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-11-14 02:49 PM, in Super Mario Galaxy 2 - Help Thread (rev. 2 of 10-11-14 02:49 PM) Link | #49536
So, I've watched a few videos showing how to do things in Whitehole. Now, I have a question: How do I zoom in/out on Whitehole? (I'm using a laptop with its mouse pad, BTW.)

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)

legomariofanatic
Posted on 10-11-14 08:08 PM, in Super Mario Galaxy 2 - Help Thread Link | #49543
Posted by Splitwirez
Does the mouse pad support sliding two fingers parallel to each other to emulate a scroll wheel? If so, do that. If not, buy a mouse. They're much more practical for this purpose. I still think someone should add support for using + and - to zoom, for precisely this reason.


It does support tow-finger-parallel scrolling. Thanks!

Next question: How do I edit the mission text (the text that appears on the Star Select screen)???

____________________
It's a me, legomariofanatic!

HACKS IN PROGRESS:
Retro Super Mario Bros. Wii (v1.00)
Super Mario Galaxy 2 Expansion (v1.00)
The Speedy Simpsons Mod (v1.04)
Pages: 1 2 3 4 5 6 7 8

Main - Posts by legomariofanatic

Page rendered in 0.039 seconds. (2048KB of memory used)
MySQL - queries: 22, rows: 228/228, time: 0.020 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.