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04-18-24 03:07 AM
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Main - Posts by Spacey

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Spacey
Posted on 07-13-14 10:57 PM, in A One World Galaxy Hack [by the 2.5 Team] (rev. 2 of 07-13-14 11:04 PM) Link | #44138
Seems really cool! I would help with texturing but im not good at making textures :P I could help with importing levels and adding objects in whitehole though, this video www.youtube.com/watch?v=KNu7JwV4vtk is something I made a couple days ago as a model import/item/ememy test, i'd love to help :D

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-16-14 06:23 PM, in The Birthday Wishes Thread Link | #44310
Happy B day Tahcryon!

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-17-14 02:44 AM, in Bit Block Galaxy (rev. 3 of 07-17-14 02:51 AM) Link | #44327
After thinking of this concept for a while I finally decided to make this galaxy
I modeled the megaman head using sketchup because it tends to work well with making 3D models out of sprites
The blocks such as the metal block, wood block, and regular brick block were made in 3ds max (thanks to stomatol for help picking out textures for the blocks, they were originally going to be solid colors, and boy was that boring :P)
Here is a video that shows it off

Here is a picture from Whitehole

[image]
I plan on adding more 8\16 bit characters and im open to suggestions :D
thanks for reading!

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-17-14 11:14 AM, in What is that? Link | #44336
If it was before anarchy and whitehole he most likely used AR codes

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-17-14 12:38 PM, in Bit Block Galaxy Link | #44339
Posted by mustafa
FANTASTIC! WORK my friend! !!!!! Really good looking level!

Thanks :D
Posted by Rainbow Mario
The textures was from SMB3. Did you take they ferom SMBX?

Nope, i got a sprite sheet from TSR and did some editing to get them
Just as an update I added a kirby sprite, while it looks odd in some plces it actually doesnt look that bad, here is a picture from whitehole

[image]


____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-17-14 01:35 PM, in Bit Block Galaxy Link | #44341
Posted by mustafa
How did you import the model into whitehole ? When you convert obj to bdl it is not visible ?
Were you trying to view your converted model with BMDView2? models converted with obj2bdl cannot be seen in BMDView2. If you cant see your model when its imported to whitehole make sure you have it entered in the BCSV correctly, if you still have issues you can look at NWPlayer123's tutorial here: https://kuribo64.net/?page=thread&id=812 you can use it to find out where your having your problem.

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-17-14 02:16 PM, in Bit Block Galaxy Link | #44344
You have to pack the folder with the model and collision files into a .arc then to .arc.yazo and remove the .yaz0 and put in in the ObjectData folder and edit the model into another galaxy (such as flipswap), lets move this conversation to questions and answers, its kinda clogging up this thread

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-17-14 02:25 PM, in What is that? (rev. 2 of 07-17-14 02:25 PM) Link | #44346
they just go unused, they are in the code and their models are present, they just never appear in game

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-17-14 02:46 PM, in What is that? Link | #44349
I dont know, the guy doesnt mention them in the description of the video so you have to find them yourself

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-17-14 03:26 PM, in Bit Block Galaxy Link | #44357
Posted by Luigi
Anyways, nice work, keep up the progress.
thanks :D

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-17-14 03:30 PM, in Bit Block Galaxy Link | #44361
Posted by Chillius Bower
That looks really nice!

Thanks! :D
Posted by PaperplateismGuy
I think you need a giant blocky planet, maybe a tower of some sort, with hidden places. I dunno.
I might try using the brick blocks to build a tower, thanks for the idea

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-19-14 12:16 PM, in Bit Block Galaxy Link | #44488
Another update!
Now the note blocks are bouncy :D thanks to Cosmo and Mr.Rean for giving me the idea and helping me execute it!
here is a another picture of the level in whitehole

[image]


____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-19-14 09:21 PM, in Bit Block Galaxy (rev. 3 of 07-20-14 01:07 AM) Link | #44524
The level isnt finished yet, its going to be a LOT longer but i need you guys to test it so i can make it better. Here is a link to a test Have fun :D https://www.dropbox.com/s/imifi0wxmgm2iy0/Bit%20Block%20Galaxy.zip
(UPDATE) Progress video 2 uploaded!
www.youtube.com/watch?v=hb0_jloxhF4

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-20-14 01:29 AM, in Bit Block Galaxy Link | #44532
Posted by Splitwirez
This level looks AMAZING!!! So...how much longer until the Tetris references begin?

Not very long friend :P i want to add a tetris block but i dont know which one, maybe the iconic L block!

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-20-14 11:30 AM, in Bit Block Galaxy Link | #44544
maybe as a tiny tittle block :P we will see

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-24-14 08:39 PM, in Honeyhive Planet in Super Mario Sunshine Link | #44780
I cant wait for mario sunshine hacking to become a thing :3 It was a game i'd like to see more content for, this was really cool!

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-28-14 05:39 PM, in Corrupt-A-Wish (Game) Link | #44965
Granted, it grows wings and flys away
I wish I was on fire

____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
(post deleted) #45091

Spacey
Posted on 07-30-14 11:17 PM, in Luigi's Mansion Beta Poltergust Restored Link | #45092
So not to long ago I made this, all it is is an aesthetic change nothing else



I also restored some of the poltergust's beta nozzles as well as the beta flashlight



____________________
Hacking LM and trying to not suck. Weeeeeeee.

Spacey
Posted on 07-31-14 03:08 PM, in Luigi's Mansion Beta Poltergust Restored (rev. 2 of 07-31-14 03:09 PM) Link | #45120
Posted by Gmanextreme9
Wow! Good job! I have one question though; is it possible to replace the current Luigi model with a more recent one? (ex. Super Mario Sluggers, Super Mario Galaxy)
nope, not yet anyway. the issue with that is luigi is a .mdl, the beta poltergust's model was already in game (it was missing some animations though), but I have imported a custom model into LM, albeit i replaced bmds, its still something though :P
custom models here :P


____________________
Hacking LM and trying to not suck. Weeeeeeee.
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Main - Posts by Spacey

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