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04-06-21 01:23 AM |
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| Main - Posts by KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 1021/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Of course you can. The main thing is that you recolor the textures. |
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Member Normal user Level: 64 Posts: 1022/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
I think that you should just leave this until the BDL editor plugin comes. |
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Member Normal user Level: 64 Posts: 1023/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Some important suggestions:
If you change a value (in a field or whatever it's called, example CometLimitTimer) in Whitehole's BCSV editor when you have selected multiple rows/entries, then the value would be changed to that in all the selected rows. Same that it would delete all selected rows/entries. That would make things like editing collisions in PA files a LOT faster, instead of changing the value in 1000 entries, it would be like 1000 times faster. This multiple selecting would also be very useful in Whitehole too, example if you want to delete a lot of stuff or if you example want to give a lot of Flipswitch panels or something the same GroupID or whatever to make them work with each other. |
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Member Normal user Level: 64 Posts: 1024/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
For editing collision, maybe? Because PA files often have like 1000 entries with collision values. It's the same value in many entries. You need to edit the collision value in many entries to edit the model's collision. |
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Member Normal user Level: 64 Posts: 1025/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
There isn't a script for that, or is it? |
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Member Normal user Level: 64 Posts: 1026/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Isn't it just easier to make a multiple select function than make a script? |
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Member Normal user Level: 64 Posts: 1027/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
I did just had a Supermassive Sturdy Block, a Starting Point, Gravity and Power Stars. |
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Member Normal user Level: 64 Posts: 1028/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
The first or the second? |
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Member Normal user Level: 64 Posts: 1029/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
So it means that adding supermassive blocks break the gamescene? |
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Member Normal user Level: 64 Posts: 1030/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
It's his and Geoshi's idea and they want to make that hack, and you have to respect that. I too think that it's random and there is better things to do but I still respect their idea. When I was a noob and began hacking SMG2, which was the first game I hacked, I felt that replacing a miniicon with a block was very cool. Today I think that it's pointless and silly, but not at that time. I went my own way and here's when I am now. Let Blue go his way too. |
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Member Normal user Level: 64 Posts: 1031/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Nice! Now it looks really good! And also, it's "PyTools" and not "pyTools". |
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Member Normal user Level: 64 Posts: 1032/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
"Fast translation" or whatever like Google Translate? |
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Member Normal user Level: 64 Posts: 1033/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
You can't do that hack right now. Try to do other hacks. |
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Member Normal user Level: 64 Posts: 1034/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
It's gold and white. It doesn't change for me. O.o |
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Member Normal user Level: 64 Posts: 1035/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Why did you change the name? RiivoXMLCreate is better. |
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Member Normal user Level: 64 Posts: 1036/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
2.9 released. |
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Member Normal user Level: 64 Posts: 1037/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
The Launch Star has a red version in its BTP file. It could be that. |
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Member Normal user Level: 64 Posts: 1038/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
And there's a reason, right? |
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Member Normal user Level: 64 Posts: 1039/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
The only way is to find them in the DOL. |
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Member Normal user Level: 64 Posts: 1040/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
3.0 released.
EDIT: 3.1 is released. It mostly fixes some stuff from 3.0, but has also added stuff. I also organized the Changelog a lot better. |
| Main - Posts by KoopaTroopaMan |
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