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04-06-21 01:23 AM |
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| Main - Posts by KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 1001/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Nope. That was exactly what we did. You exported the BDL, as 3DS, and then I imported it, to SketchUp and edited it. And after that I exported it (as OBJ), and converted it to BDL. And it didn't work very well as you could see. |
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Member Normal user Level: 64 Posts: 1002/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
How can you see that when you're in Wii menu? You can just see editings in the game with Riivolution, and how could you have patched everything with Riivolution and go to Wii menu? |
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Member Normal user Level: 64 Posts: 1003/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Gah, let me make this clear
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Member Normal user Level: 64 Posts: 1004/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
I know what I'm talking about and I know that it isn't impossible. It's just so difficult so I have to say impossible to make people understand and don't try stuff that they would never succeed with. And nobody have so far got a better idea than export and destroy everything, import, edit, export and convert. Then copypaste the joint data. I know that nothing is impossible, but some stuff is really pain in the hell so it's worth to call it impossible.
Okay, I know another method. "Merge model" with BMDView. The hat should come in the center. I don't know if it's possible to move it. |
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Member Normal user Level: 64 Posts: 1005/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Also, sorry to bump, but I noticed that you forgot differences between the Worlmap systems. |
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Member Normal user Level: 64 Posts: 1006/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Updated the thread because newer versions of Whitehole has come. |
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Member Normal user Level: 64 Posts: 1007/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
We do that because we can't do that self. And yes we can sit down and wait for it because someone is actually working on it. |
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Member Normal user Level: 64 Posts: 1008/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
You need to replace the some folders in the jmp file to port levels. |
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Member Normal user Level: 64 Posts: 1009/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
It should be easy I guess. I might do one soon. |
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Member Normal user Level: 64 Posts: 1010/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Posted by StapleButter I mean, does anybody deserves to die, if he/she has killed another person? Not if it's okay to kill someone if he/she's attacking you. Yes or no? |
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Member Normal user Level: 64 Posts: 1011/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
2.8 released. |
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Member Normal user Level: 64 Posts: 1012/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Fine, when I'm done with that plugin you can pick up it from me in the grave. |
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Member Normal user Level: 64 Posts: 1013/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Posted by StapleButter So good that everyone don't think like me then. Posted by MrRean I don't and won't put effort to make it possible, because it would be really pain to do it when I almost don't know anything about coding, BDL's sections and Blender. |
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Member Normal user Level: 64 Posts: 1014/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Or we can take the easiest way: give up.
Believe me, we'll never see a plugin in Blender that supports BDL editing made by us. |
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Member Normal user Level: 64 Posts: 1015/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
The only thing we can do now is to wait. |
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Member Normal user Level: 64 Posts: 1016/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Two crashes:
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Member Normal user Level: 64 Posts: 1017/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
What is PowerStarIds for and what do they do? Does it also work to add a Star select to galaxies like FileSelect if you change the PowerStarId and add text? Does 1 or 2 Star galaxies works? |
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Member Normal user Level: 64 Posts: 1018/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
^This. Some things are outdated though. You can find many SMG hacks in General SMG hacking and Custom SMG levels. If you want any program you can find it in my pack. |
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Member Normal user Level: 64 Posts: 1019/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Posted by Blue-Tora We didn't came anywhere. We just did something that didn't work. I also saw on the uploader that Fiachra had uploaded the feather so why did I had to make it self? Because it was a 7z file that you didn't knew how to extract? You know where you can obj2bdl. It's written in Python and I don't know if you know that launguage. Anyway, to view it's source code, open it in Notepad. |
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Member Normal user Level: 64 Posts: 1020/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Recolor the textures. |
| Main - Posts by KoopaTroopaMan |
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