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04-06-21 01:23 AM
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Main - Posts by KoopaTroopaMan

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KoopaTroopaMan
Posted on 02-23-15 09:12 AM, in Forum reorganization Link | #56739
Was my point that texture editing was interesting?

KoopaTroopaMan
Posted on 02-23-15 09:54 AM, in More ideas for the board update/switch Link | #56740
Some ideas:

Normal users can move (and maybe trash) their own threads.
Users can choose if a post edit will show up on the main board page as a new post or not.
Users can remove their own +1's.

KoopaTroopaMan
(post deleted) #56742

KoopaTroopaMan
Posted on 02-23-15 04:25 PM, in SMGTools - v4.1 Released! (rev. 2 of 02-23-15 04:32 PM) Link | #56788
2.7 released. Much better than 2.6.

KoopaTroopaMan
Posted on 02-23-15 04:33 PM, in SMGTools - v4.1 Released! Link | #56790
Lol oops xD. I meant better than 2.6. Edited the post.

KoopaTroopaMan
Posted on 02-23-15 04:39 PM, in SMGTools - v4.1 Released! Link | #56793
Yeah.

It feels that I've done something wrong or it's something I have forgot to fix, even if I have checked 2 times or something. I'm afraid that it's true.

KoopaTroopaMan
Posted on 02-23-15 07:17 PM, in More ideas for the board update/switch Link | #56807
I have some other ideas (not connected to your question):

More buttons for tags like [ youtube ], [ code ] etc. A button there you can choose colors for your text that puts the text into a tag when you have selected the color (like it's on another board which I don't remember the board software). A button that shows all smilies that you can select the one you want, like it's on RVLution.

I still see no bad things to move your threads. It's just to place the thread in right forum if you've posted wrong, instead tell a staff and wait 1 day or something.

Another idea: when it says "posted by" in a quote then it would say the display name, not the "login" or real name or whatever. Everyone can have a title, doesn't depends of how many posts he/she has. And maybe something that makes profile comments conversations easier to read (I have no idea of how that could be fixed).

And yeah, sorry for my bad grammar.

KoopaTroopaMan
Posted on 02-24-15 01:12 PM, in PyJPC v0.2 Release Thread (Technical Details Inside) Link | #56848
I have fixed so PyJPC-0.2 says "PyJPC v0.2 by NWPlayer123" instead of "PyJPC v0.1 by NWPlayer123". Download: http://kuribo64.net/get.php?id=Q7jwWve2UlJt2Xie

KoopaTroopaMan
Posted on 02-24-15 04:41 PM, in PyJPC v0.2 Release Thread (Technical Details Inside) Link | #56860
Would it be better that it says 0.1 when it's 0.2?

KoopaTroopaMan
Posted on 02-24-15 04:45 PM, in PyJPC v0.2 Release Thread (Technical Details Inside) Link | #56863
NWP forgot to fix it so I fixed it for him. That was also somewhat meant to be added in the first post.

KoopaTroopaMan
Posted on 02-24-15 05:02 PM, in Changing layers Link | #56867
If it's not topic you shouldn't post it here. You should post it in a place that fits, like here.

KoopaTroopaMan
Posted on 02-24-15 06:15 PM, in Questions that don't require their own thread Link | #56869
Where is the Star Select music stored? I couldn't find it in AudioRes\Stream.

KoopaTroopaMan
Posted on 02-25-15 06:27 AM, in Questions that don't require their own thread Link | #56887
It's at the time that someone make an extractor and repacker, or something like WiiExplorer.

KoopaTroopaMan
Posted on 02-25-15 05:17 PM, in Show off your mobile's UI. Link | #56906

[image]

[image]

[image]

KoopaTroopaMan
Posted on 02-25-15 05:38 PM, in ask shit to StapleButter, get answer 3 months later Link | #56907
1. How would you describe your personality?
2. Which forum here on K64 is best in your opnion?
3. Would you go back to SMG hacking if the hacking scene would be big with like 100 - 1000 members?
4. Where can I download the C# versions of Whitehole?
5. Which is your favorite YouTuber?
6. Who is your best friend on the internet?
7. If you had 3 wishes, what would you wish then?
8. Do you think someone who kills other people deserves to die self?
9. Which subjects do you like without IT?
10. Do you listen to VGM?

KoopaTroopaMan
Posted on 02-26-15 01:48 AM, in SMG2 - Customized Yoshi and model texture issues Link | #56922
I didn't touch any animations. I did just changed the edited Yoshi's number of joints so the game wouldn't crash. The game didn't crash but Yoshi almost didn't load any animations at all. It's because the joint "adresses" didn't match with edited Yoshi because they was copypasted from real Yoshi. Then the game(?) didn't knew where on edited Yoshi to animate.

There's only 2 ways I know that we can add the hat without mess up Yoshi:
1. Someone make a BDL editor plugin to Blender or something.
2. We copy paste the full SHP1 section in the cap and paste it somewhere in REAL Yoshi's SHP1 section, but it would be very difficult to get it on right place then...

KoopaTroopaMan
Posted on 02-26-15 12:40 PM, in SMG2 - Customized Yoshi and model texture issues Link | #56932
Just wait that someone make a BDL editor plugin year 2115.

KoopaTroopaMan
Posted on 02-26-15 01:02 PM, in SMG2 - Customized Yoshi and model texture issues Link | #56936
He's working on a BDL editor plugin? Tell him to register.

KoopaTroopaMan
Posted on 02-27-15 01:22 AM, in SMG2 - Customized Yoshi and model texture issues Link | #56964
This is just impossible.

KoopaTroopaMan
Posted on 02-27-15 09:07 AM, in SMG2 - Customized Yoshi and model texture issues Link | #56977
They have their own editors.
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Main - Posts by KoopaTroopaMan

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