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04-20-24 12:24 PM
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Main - Posts by KoopaTroopaMan

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KoopaTroopaMan
Posted on 06-30-14 06:40 PM, in Master Quest beaten, finally! (rev. 4 of 08-06-14 02:17 PM) Link | #43348
Hello. For the first time, it took me 60 attempts for beat The Perfect Run. Some months after that, when I was into SMG hacking I saw the level Master Quest. I downloaded it and played it. It was really difficult at the first 200 attempts. Then after about 700 attempts I won Master Quest with help from my cousin. Then 300 attempts after that I won it self, without help!
Here is my video:

Sorry for the bad quality and the not-fullscreen.

Master Quest beaten, yay!

KoopaTroopaMan
Posted on 06-30-14 07:00 PM, in Master Quest beaten, finally! Link | #43351
Posted by Luigi
There's an easier way to beat it:
1) Open up the files
2) Go into Whitehole
3) Find PowerStar after switching to the P layer
4) Move it to spawn
5) Save and enter game
6) Jump to star near Mario's spawn

You win!

Also, Master Quest, I've never really beaten it because I said "fuck it" halfway throuhg.
But it is cheat if you do so. I wanted to play the real.

KoopaTroopaMan
Posted on 07-01-14 08:48 PM, in Mario Coins Link | #43406
Here is my "All coins are King Kaliente video": https://www.youtube.com/watch?v=LxRdmLI-S4E

KoopaTroopaMan
Posted on 07-02-14 09:16 PM, in How do I add new stars? Link | #43481
I wonder about for how I will add new stars in SMG2. The star you choose for a level, and a new power star there too. Will I open ScenarioData.bcsv in the BCSV editor, click on add the write the number which came after the number of the star I added, then repack it, go to Whitehole and edit the new scenario and add a power star? Is it right way? But if it is so, how will the "243" numbers be for all my star I taked? That number wasn't never made by Nintendo. Does anyone know how I will do?

KoopaTroopaMan
Posted on 07-04-14 07:48 PM, in Add pipes in Whitehole? Link | #43582
Hello. How do I add pipes in Whitehole so I can choose my own localation that Mario will come out to? I saw custom levels had custom localations. How does that work?

KoopaTroopaMan
Posted on 07-04-14 07:59 PM, in Add pipes in Whitehole? Link | #43584
Will two pipes with the same Obj_arg3 ID connect with each other?

KoopaTroopaMan
Posted on 07-04-14 08:31 PM, in Add pipes in Whitehole? Link | #43587
Ok. Thanks! :D

KoopaTroopaMan
Posted on 07-05-14 05:49 PM, in Ask Yoshi29 anything about the space! Link | #43655
Hello. I'm very interested about the universe. I can much thing about it. I love to answer questions about it. Ask me anything about the space! Please ask me a realistic question (how many stars is it in the universe, how do the black holes work, when will the earth be destroyed etc.). So ask me anything you wonder about! ;)

KoopaTroopaMan
Posted on 07-05-14 07:31 PM, in Ask Yoshi29 anything about the space! (rev. 2 of 07-05-14 07:52 PM) Link | #43666
Posted by Polari
If the Universe is only 14 billion years old, how can we see objects that are now 47 billion light years away?
The Universe is 98 billions light years in diameters big. We can see it because it light on other galaxies so it reflect the light so we can see it. I don't know exactly but I think it maybe is a mystery.

KoopaTroopaMan
Posted on 07-08-14 03:30 PM, in [Cancelled] Neo Mario Galaxy Link | #43819
How do I beat Death Storm Galaxy? I don't find any way I can win it to. And the power star is on Splitwirez Star Savannah planet. How do I come there?

KoopaTroopaMan
Posted on 07-08-14 04:15 PM, in [Cancelled] Neo Mario Galaxy Link | #43822
The green plants? It didn't work to kill them with shell.

KoopaTroopaMan
Posted on 07-08-14 04:29 PM, in [Cancelled] Neo Mario Galaxy Link | #43825
Yeah, I mean the round things with spikes. But it is a bit hard to let a topman go down there. There is walls that Topmans can't go over on the down side there the round enemies with spikes are. And was that enemy in SMG1 or 2?

KoopaTroopaMan
Posted on 07-08-14 04:37 PM, in [Cancelled] Neo Mario Galaxy Link | #43827
But I can't kill the urchins with shells.

KoopaTroopaMan
Posted on 07-09-14 02:04 PM, in [Cancelled] Neo Mario Galaxy Link | #43866
Why is the name "Super Mario Galaxy 3.A"?

KoopaTroopaMan
Posted on 07-09-14 02:25 PM, in [Cancelled] Neo Mario Galaxy Link | #43868
But why is the name Super Mario Galaxy 3 if the hack is different? And what hack? And what is "Aurum"?

KoopaTroopaMan
Posted on 07-09-14 03:04 PM, in [Cancelled] Neo Mario Galaxy Link | #43872
How do you import objects from SMG1 to SMG2?

KoopaTroopaMan
Posted on 07-09-14 03:22 PM, in [Cancelled] Neo Mario Galaxy (rev. 2 of 07-09-14 03:22 PM) Link | #43875
So you added the object in SMG2's ObjectData and added it in ProductMapObjDataTable?

KoopaTroopaMan
Posted on 07-09-14 03:29 PM, in [Cancelled] Neo Mario Galaxy Link | #43877
Ok. Not enemies?

KoopaTroopaMan
(post deleted) #43879

KoopaTroopaMan
Posted on 07-09-14 03:36 PM, in SM3DW Galaxy Development Thread [Long time] [little progress] [faster now] Link | #43880
How much are done now on the level/model?
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Main - Posts by KoopaTroopaMan

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