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04-06-21 01:23 AM
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Main - Posts by KoopaTroopaMan

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KoopaTroopaMan
Posted on 08-17-14 06:50 AM, in Muigi (rev. 3 of 01-07-15 11:47 AM) Link | #46773
Hello. I replaced some of Luigi's textures with Mario's. Now Luigi look like Mario. I call him "Muigi". Here is the video:

Download: http://kuribo64.net/get.php?id=QUe2jtSF6u2HIo8z

KoopaTroopaMan
Posted on 08-17-14 07:20 AM, in Multiple bosses (rev. 9 of 03-13-15 11:08 AM) Link | #46775
Hello. Splitwirez did 3 Bouldergeists, but now I edited it and added 3 more! Now it is 6 Bouldergeists!!!! That is difficult but I beaten it.
Here is the video:

Download: https://mega.co.nz/#F!dhMgEAQQ!15i3ksHvTx7mS50-UXd7Zg

Now I fixed 2 Major Burrows!!!
Here is the video:

Download: https://mega.co.nz/#F!s9E3QC6b!Qiy4SazPvzA8XRxf2k7wug

To be honest, the two Major Burrows was almost harder than 6 Bouldergeists.

Two Prince Pikante!


Download: http://kuribo64.net/get.php?id=wQ8jemO3drwYag7Q

Two Rollodillos

Too many video embeds in this post!

Download: https://www.sendspace.com/file/wcz5mu

Two Sorbettis

Too many video embeds in this post!

Download: https://www.sendspace.com/file/ie0bkn

Two Squizzards

Too many video embeds in this post!

Download: https://www.sendspace.com/file/2kcob2

Two Peewee Piranhas

Too many video embeds in this post!

Download: https://www.sendspace.com/file/lox04v

Two Gobbleguts!

Too many video embeds in this post!

Download: https://www.sendspace.com/file/byp163


BEST OF ALL




Two Bowsers!!!!!!!!!!!



Too many video embeds in this post!

Download: https://www.sendspace.com/file/9hlx2v

Note, you must skip the cutscene or it will be really weird.

KoopaTroopaMan
Posted on 08-17-14 07:22 AM, in Muigi Link | #46776
Posted by Splitwirez
Cool! Certaintly an original idea. One question...why?
IDK. I just came up with the idea and did it.

KoopaTroopaMan
Posted on 08-17-14 01:06 PM, in Multiple bosses (rev. 2 of 08-17-14 01:12 PM) Link | #46792
I DIDN'T DUPLCATE IT. I added 3 more Bouldergeists and gave them settings. I just did something. If you don't care, don't be angry. Can I do anything without every people whines? What is the problem? I don't say that I want good feedback instead, but when I do something I get rain of negative things.

KoopaTroopaMan
Posted on 08-17-14 01:10 PM, in Flying and Ice Mario Link | #46793


KoopaTroopaMan
Posted on 08-17-14 03:04 PM, in Out-of-Context IRC Quotes (rev. 2 of 03-15-15 10:50 AM) Link | #46798
Lol XD.
<Rainlok> I hated you for a time when you didn't believe me
<Rainlok> Buut now I love you
<Rainlok> *But
<Rainlok> Sorry, I mean I like you
<Rainlok> Not love

KoopaTroopaMan
Posted on 08-17-14 04:37 PM, in Multiple bosses Link | #46807
Hehe... I'm a good player then :D. I have played that game in 7 years. Did you downloaded that version I made and tried it?

KoopaTroopaMan
Posted on 08-18-14 07:58 AM, in [Cancelled] Neo Mario Galaxy (rev. 2 of 08-18-14 07:58 AM) Link | #46835
Can I do so it is two of every bosses in Boss Blitz Galaxy and then you can use it in your SMG3 project?

KoopaTroopaMan
Posted on 08-18-14 08:01 AM, in [Cancelled] Neo Mario Galaxy (rev. 2 of 08-18-14 08:02 AM) Link | #46837
Posted by Polari
Posted by Rainbow Mario
Can I do so it is two of every bosses in Boss Blitz Galaxy and then you can use it in your SMG3 project?

Wouldn't having something more creative be better? Two of all the original bosses in Boss Blitz doesn't seem very original.

I asked SunakazeKun.

KoopaTroopaMan
Posted on 08-18-14 08:07 AM, in Multiple bosses Link | #46839
It isn't a daredevil comet on Boss Blitz Galaxy. But you can change the speedy comet to a daredevil comet and remove the time.

KoopaTroopaMan
Posted on 08-18-14 10:34 AM, in [Cancelled] Neo Mario Galaxy Link | #46847
A SMG3 would have new models, new musics, new enemies, new bosses, new powerups, new characters, new world map system, perfect levels, advanced levels etc.. A SMG3 cannot only use unused things with some custom models. It is just like a remake of SMG2, sorry.

KoopaTroopaMan
Posted on 08-18-14 10:47 AM, in SMG Crash Reports Link | #46852
I placed a new King Kaliente with a new battle planet and added an ExterminationSwitch. I gave the new King Kaliente same settings as the old one, change the old one's SW_APPEAR to -l, set both Generator ID to 56, gave the ExterminationSwitch's Object ID 56, gave it the SW_A 1001 (1001 is the Launch Star's SW_APPEAR). When I tested it it worked fine, but when I beaten one of the King Kalientes, the game crashed. The debug screen code was too long so I take 4 screenshots about it because it was so long so you need to scroll.
Here is it:

[image]
[image]
[image]
[image]

KoopaTroopaMan
Posted on 08-18-14 02:00 PM, in SMG Crash Reports Link | #46859
Doing what? What does the code mean?

KoopaTroopaMan
Posted on 08-18-14 02:10 PM, in SMG Crash Reports Link | #46861
I added KingOtaKingZone to my SD card. And what do you mean? What does that have to do with the scenario? Do it crash when I beat one of them because it is a switch error?

KoopaTroopaMan
Posted on 08-18-14 02:16 PM, in SMG Crash Reports (rev. 2 of 08-18-14 02:16 PM) Link | #46863
ExterminationSwitch do so you must kill 2 or more for something will happen. An object with a number on SW_DEAD do so the object that have same number on its SW_APPEAR appear. SW_DEAD and SW_APPEAR don't work with multiple objects.

KoopaTroopaMan
Posted on 08-18-14 02:19 PM, in SMG Crash Reports (rev. 2 of 08-18-14 02:20 PM) Link | #46865
I already did it before you said.

KoopaTroopaMan
Posted on 08-18-14 02:26 PM, in SMG Crash Reports Link | #46867
Glass cages?

KoopaTroopaMan
Posted on 08-18-14 03:32 PM, in SMG Crash Reports (rev. 2 of 08-18-14 03:35 PM) Link | #46875
Oh, thanks! But all parts of the launch star isn't in the glass cage, some parts is outside it. Do it work still? And if it work, will I give King Kaliente's SW_B a number, then give the glass cage's Object ID the same number?

KoopaTroopaMan
Posted on 08-18-14 03:40 PM, in SMG Crash Reports (rev. 2 of 08-18-14 03:50 PM) Link | #46877
Okay. I will try if it work.

EDIT: I forgot to say that, all parts of the launch star isn't in the glass cage, some parts is outside it. Do it work still?

KoopaTroopaMan
Posted on 08-19-14 08:55 AM, in SMG Crash Reports Link | #46907
I have 2 glass cages, with different SW_Bs. One is for when King Kaliente die, and one for when the other one die. The two glass cages has diiferent SW_B IDs. Which of them will I give to the launch star?
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Main - Posts by KoopaTroopaMan

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