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04-06-21 01:23 AM |
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| Main - Posts by KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 201/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Hello. I replaced some of Luigi's textures with Mario's. Now Luigi look like Mario. I call him "Muigi". Here is the video:
Download: http://kuribo64.net/get.php?id=QUe2jtSF6u2HIo8z |
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Member Normal user Level: 64 Posts: 202/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Hello. Splitwirez did 3 Bouldergeists, but now I edited it and added 3 more! Now it is 6 Bouldergeists!!!! That is difficult but I beaten it.
Here is the video: Now I fixed 2 Major Burrows!!! Here is the video: To be honest, the two Major Burrows was almost harder than 6 Bouldergeists. Two Prince Pikante! Download: http://kuribo64.net/get.php?id=wQ8jemO3drwYag7Q Two Rollodillos Download: https://www.sendspace.com/file/wcz5mu Two Sorbettis Download: https://www.sendspace.com/file/ie0bkn Two Squizzards Download: https://www.sendspace.com/file/2kcob2 Two Peewee Piranhas Download: https://www.sendspace.com/file/lox04v Two Gobbleguts! Download: https://www.sendspace.com/file/byp163 BEST OF ALLTwo Bowsers!!!!!!!!!!! Too many video embeds in this post! Download: https://www.sendspace.com/file/9hlx2v Note, you must skip the cutscene or it will be really weird. |
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Member Normal user Level: 64 Posts: 203/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Posted by SplitwirezIDK. I just came up with the idea and did it. |
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Member Normal user Level: 64 Posts: 204/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
I DIDN'T DUPLCATE IT. I added 3 more Bouldergeists and gave them settings. I just did something. If you don't care, don't be angry. Can I do anything without every people whines? What is the problem? I don't say that I want good feedback instead, but when I do something I get rain of negative things. |
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Member Normal user Level: 64 Posts: 205/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
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Member Normal user Level: 64 Posts: 206/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Lol XD.
<Rainlok> I hated you for a time when you didn't believe me <Rainlok> Buut now I love you <Rainlok> *But <Rainlok> Sorry, I mean I like you <Rainlok> Not love |
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Member Normal user Level: 64 Posts: 207/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Hehe... I'm a good player then . I have played that game in 7 years. Did you downloaded that version I made and tried it? |
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Member Normal user Level: 64 Posts: 208/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Can I do so it is two of every bosses in Boss Blitz Galaxy and then you can use it in your SMG3 project? |
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Member Normal user Level: 64 Posts: 209/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Posted by Polari I asked SunakazeKun. |
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Member Normal user Level: 64 Posts: 210/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
It isn't a daredevil comet on Boss Blitz Galaxy. But you can change the speedy comet to a daredevil comet and remove the time. |
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Member Normal user Level: 64 Posts: 211/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
A SMG3 would have new models, new musics, new enemies, new bosses, new powerups, new characters, new world map system, perfect levels, advanced levels etc.. A SMG3 cannot only use unused things with some custom models. It is just like a remake of SMG2, sorry. |
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Member Normal user Level: 64 Posts: 212/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
I placed a new King Kaliente with a new battle planet and added an ExterminationSwitch. I gave the new King Kaliente same settings as the old one, change the old one's SW_APPEAR to -l, set both Generator ID to 56, gave the ExterminationSwitch's Object ID 56, gave it the SW_A 1001 (1001 is the Launch Star's SW_APPEAR). When I tested it it worked fine, but when I beaten one of the King Kalientes, the game crashed. The debug screen code was too long so I take 4 screenshots about it because it was so long so you need to scroll.
Here is it: |
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Member Normal user Level: 64 Posts: 213/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Doing what? What does the code mean? |
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Member Normal user Level: 64 Posts: 214/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
I added KingOtaKingZone to my SD card. And what do you mean? What does that have to do with the scenario? Do it crash when I beat one of them because it is a switch error? |
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Member Normal user Level: 64 Posts: 215/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
ExterminationSwitch do so you must kill 2 or more for something will happen. An object with a number on SW_DEAD do so the object that have same number on its SW_APPEAR appear. SW_DEAD and SW_APPEAR don't work with multiple objects. |
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Member Normal user Level: 64 Posts: 216/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
I already did it before you said. |
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Member Normal user Level: 64 Posts: 217/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Glass cages? |
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Member Normal user Level: 64 Posts: 218/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Oh, thanks! But all parts of the launch star isn't in the glass cage, some parts is outside it. Do it work still? And if it work, will I give King Kaliente's SW_B a number, then give the glass cage's Object ID the same number? |
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Member Normal user Level: 64 Posts: 219/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Okay. I will try if it work.
EDIT: I forgot to say that, all parts of the launch star isn't in the glass cage, some parts is outside it. Do it work still? |
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Member Normal user Level: 64 Posts: 220/1217 EXP: 2151198 Next: 62899 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
I have 2 glass cages, with different SW_Bs. One is for when King Kaliente die, and one for when the other one die. The two glass cages has diiferent SW_B IDs. Which of them will I give to the launch star? |
| Main - Posts by KoopaTroopaMan |
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