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04-20-24 06:06 AM
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Main - Posts by PlaqueOne


PlaqueOne
Posted on 09-06-12 08:10 PM, in Whitehole releases -- latest: v1.2 Link | #864
Hey there
first i want to thank you, Mega-Mario, for all your effort. Hope you can keep up that passion and have fun

unfortunately, i seem to have a problem getting whitehole to even run properly.
Now open Whitehole and hit the 'Select game folder' button.[...] The StageData and ObjectData folders must be directly in that folder. If everything is allright, Whitehole will list all the galaxies available.


Im pretty sure i followed everything until that point but the main window just wont show/load the galaxys (i get the small massege at the bottom "game directory successfully loaded" though). I experimented with several different folder and subfolder structures but i always get the same result. (i know that all the data should be directly in one folder without any subfolders but that doesnt work either)

please don't take this as "you suck, f*ck you, fix dis shiat" or anything like that. Im pretty sure i just did something wrong with the directory-structure but i just don't get what it might be. so a little help would be much appreciated.

also in case it really is something directly related to whitehole itself here a few specs of my system:

winxp 32 bit
Java runtime and SDK - most recent (ver. 7.7 i guess)
data extracted from my Iso (mario Galaxy 2 Pal) with
wiiscrubber 1.3.1 mod 1.1 (just extracts data)
and wiiscrubber 1.4 (keeps folder structer of the disc)

i had a few problems with getting whitehole to start but it turned out to be because i had multiple versions of java installed. after i removed them and got the most recent one it worked. at least up to this point

greetz PlaqueOne

PlaqueOne
Posted on 09-06-12 08:26 PM, in Whitehole releases -- latest: v1.2 (rev. 3 of 09-06-12 09:05 PM) Link | #868
Posted by Mega-Mario
Are you sure that the directory you picked in the editor, directly contains the ObjectData and StageData directories? And that those directories aren't empty?


EDIT:

i guess i figuered it out. will post further explanation in a min or two.
thx for the help
so i guess it was because of the folder structure not beeing correct. (maybe its like riksking said) It was messed up because i used wiiscrubber 1.3.1 mod 1.1. to me it seemed more convinient because its able to extract subdirectories directly but for anyone out there: don't!

here is how i have it now (and it seems to work)

[image]

here is how i had it at first because of wiiscrubber mod 1.1

[image]

so the 3d view is trying to render for like 5 mins now with no result but my gfxcard is shitty so ill give it a bit more time ^^. thx again for the help and i guess ill be back as the next problem shows up ^^

greetz PlaqueOne

PlaqueOne
Posted on 09-06-12 11:39 PM, in Whitehole releases -- latest: v1.2 Link | #874
Posted by logank93
Well Mega Mario, I did as you suggested and just opened a level, saved it, and inserted it. It froze at the start select screen just as all the other attempts did. So it must be something in the way it's saving the modified level.


actually thats not 100% true (likely though). it could be the way you patch your iso or load it that can be at fault here too. have you tried, for example, taking a file from the iso, and then patch the iso with the exact same (completely unedited, not with whitehole resaved) file you just extracted and load that iso again on your wii? maybe it will crash too and proof that just the way you try to patch the iso corrupts it.

greetz PlaqueOne


Main - Posts by PlaqueOne

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