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04-06-21 01:57 AM |
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| Main - Posts by Hiccup |
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Normal user Level: 55 Posts: 621/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
I'm pretty sure there are more than eight. I looked at github, and all these aren't there, or need to replace the ones that are there. |
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Normal user Level: 55 Posts: 622/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
Yeah, some of them aren't "ready to use". I'll fix that soon. |
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Normal user Level: 55 Posts: 623/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
Teresa is obviously the boo minigame
Sound is the sound-effect-making treasure chest minigame And a correction to avoid confusion: the names at 0x8B670 are for what everyone generally calls "actors". Objects are the things that represent actors that you place in the level. I dunno if that is the proper terminology, but that is what is used |
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Normal user Level: 55 Posts: 624/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
Maybe with world map modding. |
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Normal user Level: 55 Posts: 626/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
It has to be captured in a specially made custom level, so "where" doesn't come into it. But if you can capture a video, following the rules is the firsy post, of a Sledge Bro. and a Lakitu, that'd be great. |
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Normal user Level: 55 Posts: 627/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
Rules updated in regard to those two things |
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Normal user Level: 55 Posts: 629/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
as was foretold |
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Normal user Level: 55 Posts: 632/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
What errors? |
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Normal user Level: 55 Posts: 633/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
Do the sprites disappear in editor, or just in the game?
Anyway, I'll keep in mind not to use "0" as a Zone ID. |
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Normal user Level: 55 Posts: 634/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
Posted by TRS Fixed that. Posted by TRS Yeah, because of the ugly first few frames. Posted by TRS These are great, but could you retake them with a plain background with a large colour contrast? (I use the light green box from the "extras" tileset). I can't really cut them out like this. And am I correct in thinking that the second image shows the first frame that Lakitu is visible in his cloud? |
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Normal user Level: 55 Posts: 635/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
I suppose I'm not very good at the cutting out. I'll add those two and credit you in the first post ASAP. I'll also try and think of some other sprites that don't look right on the first frame. |
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Normal user Level: 55 Posts: 636/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
Sorry for the obsessiveness, but could you retake the video (I assume you can take lossless videos?) with a contrasting, plain background? And then just upload the AVI? |
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Normal user Level: 55 Posts: 637/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
They seem to be more money-oriented these days. I mean, they've been making Wii->3DS and WiiU-3DS ports:
Donkey Kong Country Returns 3D Poochy & Yoshi's Woolly World Super Mario Maker for Nintendo 3DS since when did Nintendo do what is essentially multiplatform? I get stuff like old games like OOT that desperately needed updating, if only for the poor FPS and menu. |
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Normal user Level: 55 Posts: 638/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
That was only for one frame
I'll probably work out a way to cut it out myself anyway. |
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Normal user Level: 55 Posts: 639/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
Paint.NET is easier to use than MSPaint and more powerful - I highly recommend it. GIMP is even more powerful but it is a pain to use. |
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Normal user Level: 55 Posts: 640/815 EXP: 1302471 Next: 11718 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
The logo is nice, but you used SML2 sprites ![]() |
| Main - Posts by Hiccup |
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