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04-23-24 06:20 AM
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Main - Posts by StarLand

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StarLand
Posted on 12-28-14 06:04 PM, in Pc Components report/review [gaming] [working] [etc.] Link | #53299
Posted by Degolegodyl
Posted by StarLand
I can play NDS games only in 15fps. It's too slow for me. (1x2.6GHZ).
Despite wit JIT DeSumuMe.


What how? How do you get only 15fps on that rig?


2GB main memory and the slowly 2,6GHZ cpu.

StarLand
Posted on 12-28-14 10:33 PM, in Pc Components report/review [gaming] [working] [etc.] Link | #53348
Posted by Degolegodyl
Posted by StarLand
Posted by Degolegodyl
Posted by StarLand
I can play NDS games only in 15fps. It's too slow for me. (1x2.6GHZ).
Despite wit JIT DeSumuMe.


What how? How do you get only 15fps on that rig?


2GB main memory and the slowly 2,6GHZ cpu.


So this: was a lie?
Posted by StarLand
Playing: Mario Kart Wii on Dolphin / 60fps
Data:
* Intel BX80613I7980X Core i7 980X Extreme Edition
* nVidia GeForce 760GTX
* 8GB main memory
* Windows 7 - x86


Not direct. This was a example. I don't have a I7 or the 760GTX.

StarLand
Posted on 12-28-14 11:51 PM, in Pc Components report/review [gaming] [working] [etc.] Link | #53353
Posted by Degolegodyl
Posted by Nina
Here's mine:

System: Host: narshe Kernel: 3.18.1-3-ck x86_64 (64 bit)
Desktop: Gnome 3.14.3 Distro: Arch Linux
Machine: Mobo: Gigabyte model: P67A-UD3-B3
Bios: Award v: F2 date: 02/22/2011
CPU: Quad core Intel Core i7-2600K (-HT-MCP-) cache: 8192 KB
clock speeds: max: 4000 MHz 1: 3378 MHz 2: 3721 MHz 3: 2756 MHz
4: 3463 MHz 5: 3946 MHz 6: 3528 MHz 7: 3999 MHz 8: 3517 MHz
Graphics: Card: NVIDIA GF114 [GeForce GTX 560]
Display Server: X.Org 1.16.3 driver: nvidia
Resolution: 1920x1080@60.00hz
GLX Renderer: GeForce GTX 560/PCIe/SSE2
GLX Version: 4.4.0 NVIDIA 343.36
Audio: Card-1 NVIDIA GF114 HDMI Audio Controller driver: snd_hda_intel
Card-2 Intel 6 Series/C200 Series Family High Definition Audio Controller
driver: snd_hda_intel
Card-3 Creative Sound Blaster Tactic(3D) Sigma sound card
driver: USB Audio
Sound: Advanced Linux Sound Architecture v: k3.18.1-3-ck
Network: Card: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet Controller
driver: r8169
IF: eth0 state: up speed: 1000 Mbps duplex: full
mac: 1c:6f:65:d5:40:87
Drives: HDD Total Size: 1000.2GB (70.2% used)
ID-1: /dev/sda model: ST31000524AS size: 1000.2GB
Partition: ID-1: / size: 908G used: 645G (75%) fs: ext4 dev: /dev/sda3
ID-2: /boot size: 248M used: 54M (23%) fs: ext2 dev: /dev/sda2
ID-3: swap-1 size: 10.22GB used: 0.00GB (0%) fs: swap dev: /dev/sda1
Sensors: System Temperatures: cpu: 45.0C mobo: N/A gpu: 35C
Fan Speeds (in rpm): cpu: N/A
Info: Processes: 219 Uptime: 13:16 Memory: 2199.2/7960.8MB
Client: Shell (zsh) inxi: 2.2.16

(output of inxi -F)

Copy pasta much?
Posted by StarLand
Posted by Degolegodyl
Posted by StarLand
Posted by Degolegodyl
Posted by StarLand
I can play NDS games only in 15fps. It's too slow for me. (1x2.6GHZ).
Despite wit JIT DeSumuMe.


What how? How do you get only 15fps on that rig?


2GB main memory and the slowly 2,6GHZ cpu.


So this: was a lie?
Posted by StarLand
Playing: Mario Kart Wii on Dolphin / 60fps
Data:
* Intel BX80613I7980X Core i7 980X Extreme Edition
* nVidia GeForce 760GTX
* 8GB main memory
* Windows 7 - x86


Not direct. This was a example. I don't have a I7 or the 760GTX.

oh lol, damn


How I said. I have a AMD cpu and the GeForce 8500gt in my decktop pc.

StarLand
Posted on 12-29-14 11:57 AM, in Super Mario Star Land [Released!] Link | #53382
Posted by koopatroop
Posted by XkevinX
I'm not by my computer right now but what you said sounds right and i got that error.:( Been trying to get this to work sense it came out. Guess it doesn't want me to play :(

Update: @Fiachra Just did what you said and got the same error. Are you sure its a (.delta), I downloaded the (.xdelta)?


I got the same problem as well.
And later I discovered that the rom should be patched by the LATEST Ver. of SM64DS Editor.


Yes, you must to use the latest version of sm64dse to patch it.
And do not patch the .bak.nds file.

StarLand
Posted on 01-01-15 04:08 PM, in BlargBoard XD Link | #53614
Uh, why will this plugin does not work.
<?php
$link = new PipeMenuLinkEntry("IRC Chat", "", "", "", "");
$link->newtab = true;
$headerlinks->add($link);
?>

StarLand
Posted on 01-01-15 05:56 PM, in BlargBoard XD Link | #53619
Posted by Luigi
Posted by StarLand
Uh, why will this plugin does not work.
<?php
$link = new PipeMenuLinkEntry("IRC Chat", "", "", "", "");
$link->newtab = true;
$headerlinks->add($link);
?>

ABXD uses PipeMenuLink. Blargboard uses another type of linking. I think it's called actionLink().


Oh yes. I have forget. Thanks.

StarLand
Posted on 01-01-15 07:31 PM, in BlargBoard XD (rev. 2 of 01-01-15 07:41 PM) Link | #53624

Update 3:


General progress:

  • Ported more atmosphere like ABXD to BBXD - 100%




Update: 1st January 2015

StarLand
Posted on 01-01-15 07:42 PM, in BlargBoard XD Link | #53631
And a better useable Download page.

StarLand
Posted on 01-01-15 07:44 PM, in BlargBoard XD Link | #53633
Posted by StapleButter
If you're just going to port plugins, there is nothing new. Thus the whole project is pointless.

'more php pages' -- any actual features planned? or just 'lol lets add random shit'?


@StapleButter your blargboard software is a copy paste and a little bit edited ABXD forum.
With fewer features than the original.

StarLand
Posted on 01-01-15 07:48 PM, in BlargBoard XD Link | #53635
Posted by StapleButter
Blargboard features a flexible permission system that ABXD doesn't have. And more.

Next time, try to think before spouting bullshit like that.


Stop first before you will rude.
I think you have edited a little bit on:

root/lib/

And this forum and BBXD is based off ABXD.

StarLand
Posted on 01-01-15 07:56 PM, in BlargBoard XD Link | #53638
Posted by StapleButter
Who are you to give me orders? I suggest you watch your attitude.


Blargboard is more than a simple little ABXD edit. Have you ever looked into the Blargboard codebase? Have you ever tried to make a diff against an ABXD codebase? Have you ever seen how many differences there are?

THIS is much more than your little "let's port ABXD plugins and call it our software" project.


You think so. Of course I had looked into the folders of ABXD and BB.
But only a few unnamed variables and classes... And layout design.
And no more support for Blargboard. Good, a few new features but this is nothing
important feature for Blargboard. Look, a Downloads link -> left it does not work correctly.

AND WE TRY TO MAKE A BIG MODIEIFED VERSION OF BLARGBOARD

StarLand
Posted on 01-01-15 08:00 PM, in BlargBoard XD Link | #53641
Posted by StapleButter
...

you don't even know what you're talking about, just throwing around technical words to look savvy to other kids.


Yes, but we try.

StarLand
Posted on 01-01-15 08:02 PM, in BlargBoard XD Link | #53643
Posted by StapleButter
Meh. You guys seem to just think that you can make a few edits and slap your name on it and get famous with it.

Nevermind that Blargboard failed to get any interest outside of RVLution.


RVLution? I believe RVLution use blargboard...

StarLand
Posted on 01-02-15 02:38 AM, in BlargBoard XD (rev. 2 of 01-02-15 03:51 AM) Link | #53685

Update 4:


General progress:

  • Made an plugin installer for zip compressed plugins - 95%
  • Single plugin installer - 100%

Update: 2st January 2015

StarLand
Posted on 01-03-15 12:12 AM, in Running GC edits on a Wii! Link | #53735
Dios Mios Lite -> SD
Dios Mios -> USB

You have forgot to add this.
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Main - Posts by StarLand

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