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04-19-24 08:56 AM
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Main - Posts by StarLand

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StarLand
Posted on 07-13-14 10:31 PM, in Kuribo64 Town Square Link | #44135
Posted by Anthe
The Germans are so going to win haha


Germany have won 1:0.

StarLand
Posted on 07-14-14 12:20 PM, in Super Mario Star Land [Released!] Link | #44170
I'm almost done. Also I have reduced. My last idea was all level replace. But the period of time was to long.
And SM64DS hacks is playable on N5 Wood r4 clone firmware.

StarLand
Posted on 07-15-14 06:23 AM, in SM64DS Editor Help Thread - Post your questions here (rev. 2 of 07-15-14 06:24 AM) Link | #44230
Or with the N5.

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StarLand
(post deleted) #44280

StarLand
Posted on 07-19-14 02:42 PM, in If you need a logo ask me! Link | #44497
Can you make a better logo for my hack? Please with 3D effect. Example: The second image.

StarLand
Posted on 07-19-14 04:30 PM, in SM64DS Editor Help Thread - Post your questions here (rev. 2 of 07-19-14 06:13 PM) Link | #44509
Is it possible to dublicate/add bmd, bca etc. files in a nds rom?

Example:

Original:

vr1.bmd = Sea
vr2.bmd = Sky
vr3.bmd = Cloudy sky
vr4.bmd = Snowy mountain
vr5.bmd = Hounted forest
vr6.bmd = Desert
vr7.bmd = Flamming sky
vr8.bmd = Underwater city
vr9.bmd = Foggy forest
vr10.bmd = Bowser in the dark world
vr11.bmd = Bowser in the sky

After:

vr1.bmd = Sea
vr2.bmd = Sky
vr3.bmd = Cloudy sky
vr4.bmd = Snowy mountain
vr5.bmd = Hounted forest
vr6.bmd = Desert
vr7.bmd = Flamming sky
vr8.bmd = Underwater city
vr9.bmd = Foggy forest
vr10.bmd = Bowser in the dark world
vr11.bmd = Bowser in the sky
vr12.bmd = Added
vr13.bmd = Added
vr14.bmd = Added

edit:

If I import a course in whomps fortress and play with DeSmuMe the screen remains white (after the go in).
I have tested with each model.

StarLand
Posted on 07-19-14 06:25 PM, in SM64DS Editor Help Thread - Post your questions here Link | #44515
Posted by Stomatol
You have to remove texture animations.


Nope, I have removed. But my Model don't have collision.
As import collision: Zero.

StarLand
Posted on 07-19-14 07:06 PM, in Super Mario Star Land [Released!] (rev. 2 of 07-31-14 06:30 PM) Link | #44518
Perhaps I'm next week done. And smsl don't have a new overworld. But a retextured overworld.

edit:

Before I release Super Mario Star Land. I will make the last Preview.

StarLand
Posted on 07-20-14 12:26 PM, in SM64DS Editor Help Thread - Post your questions here Link | #44548
Almost some model have problems with the collsion also the models are cutted.


[thumbnail][thumbnail]

StarLand
Posted on 07-20-14 01:01 PM, in SM64DS Editor Help Thread - Post your questions here Link | #44551
I have use the triangulate plugin. Is it right?

[thumbnail]

StarLand
Posted on 07-21-14 12:02 AM, in Kuribo64 Mosts 2014 Link | #44588
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StarLand
Posted on 07-23-14 10:09 AM, in SM64DS Editor Help Thread - Post your questions here (rev. 2 of 07-23-14 10:12 AM) Link | #44688
Same problem, all of my models have no collision. And in the KCL editor looks my model tattered.


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Main - Posts by StarLand

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