Posted by AntheThe Germans are so going to win haha
Germany have won 1:0.
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04-19-24 08:56 AM |
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Main - Posts by StarLand |
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StarLand |
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gtfo Level: 44 Posts: 365/455 EXP: 595497 Next: 15788 Since: 12-28-13 From: Germany Last post: 3394 days ago Last view: 3305 days ago |
StarLand |
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gtfo Level: 44 Posts: 366/455 EXP: 595497 Next: 15788 Since: 12-28-13 From: Germany Last post: 3394 days ago Last view: 3305 days ago |
I'm almost done. Also I have reduced. My last idea was all level replace. But the period of time was to long.
And SM64DS hacks is playable on N5 Wood r4 clone firmware. |
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gtfo Level: 44 Posts: 367/455 EXP: 595497 Next: 15788 Since: 12-28-13 From: Germany Last post: 3394 days ago Last view: 3305 days ago |
Or with the N5. |
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StarLand |
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StarLand |
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gtfo Level: 44 Posts: 370/455 EXP: 595497 Next: 15788 Since: 12-28-13 From: Germany Last post: 3394 days ago Last view: 3305 days ago |
Can you make a better logo for my hack? Please with 3D effect. Example: The second image. |
StarLand |
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gtfo Level: 44 Posts: 371/455 EXP: 595497 Next: 15788 Since: 12-28-13 From: Germany Last post: 3394 days ago Last view: 3305 days ago |
Is it possible to dublicate/add bmd, bca etc. files in a nds rom?
Example: Original: vr1.bmd = Sea vr2.bmd = Sky vr3.bmd = Cloudy sky vr4.bmd = Snowy mountain vr5.bmd = Hounted forest vr6.bmd = Desert vr7.bmd = Flamming sky vr8.bmd = Underwater city vr9.bmd = Foggy forest vr10.bmd = Bowser in the dark world vr11.bmd = Bowser in the sky After: vr1.bmd = Sea vr2.bmd = Sky vr3.bmd = Cloudy sky vr4.bmd = Snowy mountain vr5.bmd = Hounted forest vr6.bmd = Desert vr7.bmd = Flamming sky vr8.bmd = Underwater city vr9.bmd = Foggy forest vr10.bmd = Bowser in the dark world vr11.bmd = Bowser in the sky vr12.bmd = Added vr13.bmd = Added vr14.bmd = Added edit: If I import a course in whomps fortress and play with DeSmuMe the screen remains white (after the go in). I have tested with each model. |
StarLand |
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gtfo Level: 44 Posts: 372/455 EXP: 595497 Next: 15788 Since: 12-28-13 From: Germany Last post: 3394 days ago Last view: 3305 days ago |
Posted by Stomatol Nope, I have removed. But my Model don't have collision. As import collision: Zero. |
StarLand |
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gtfo Level: 44 Posts: 373/455 EXP: 595497 Next: 15788 Since: 12-28-13 From: Germany Last post: 3394 days ago Last view: 3305 days ago |
Perhaps I'm next week done. And smsl don't have a new overworld. But a retextured overworld.
edit: Before I release Super Mario Star Land. I will make the last Preview. |
StarLand |
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gtfo Level: 44 Posts: 374/455 EXP: 595497 Next: 15788 Since: 12-28-13 From: Germany Last post: 3394 days ago Last view: 3305 days ago |
Almost some model have problems with the collsion also the models are cutted.
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StarLand |
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gtfo Level: 44 Posts: 375/455 EXP: 595497 Next: 15788 Since: 12-28-13 From: Germany Last post: 3394 days ago Last view: 3305 days ago |
StarLand |
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gtfo Level: 44 Posts: 376/455 EXP: 595497 Next: 15788 Since: 12-28-13 From: Germany Last post: 3394 days ago Last view: 3305 days ago |
Most friendly: Arisotura
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StarLand |
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gtfo Level: 44 Posts: 377/455 EXP: 595497 Next: 15788 Since: 12-28-13 From: Germany Last post: 3394 days ago Last view: 3305 days ago |
Same problem, all of my models have no collision. And in the KCL editor looks my model tattered.
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Main - Posts by StarLand |
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