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04-06-21 12:44 AM
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Main - Posts by MarioFanatic64

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MarioFanatic64
Posted on 08-14-15 10:49 PM, in 3DS Homebrew Link | #63199
I'll download YouTube to my expendable 3DS now, while it's still up, but I'm hoping that I didn't download Ironfall for nothing- I'm living on 12GB a month here! And I have to share it with my family.

MarioFanatic64
Posted on 08-17-15 08:56 AM, in CoinKiller -- NSMB2 editor upcoming Link | #63318
Being new to the world of 3DS homebrew/hacking, I'm gonna need some noob tutorials without the jargon- but I would be very interested in playing around with NSMB2. I'm almost done with NSMB anyway, might as well start moving on.

MarioFanatic64
Posted on 08-17-15 09:10 AM, in 3DS Homebrew Link | #63319
Just getting started, but some of the homebrew apps don't work properly for me. GameYob, CitrAGB, and 3DSGBA all hang the console when I select them.

Do I need to have some ROMs already on the SD card for those emulators to work?

BlargSNES works great though, and it runs so smoothly. A colossal step-up from SnemulDS. 3DSCraft has a fair chance of spawning me in side a wall or something, and I get stuck in a big empty void.

MarioFanatic64
Posted on 08-19-15 10:01 PM, in CoinKiller -- NSMB2 editor upcoming Link | #63452
Alright, I think I've accumulated a decent understanding of CIA's and CFW's and all that jazz. Now I've got to find a CFW that's compatible with Ironhax and the latest 3DS firmware.

Would it be wise to convert a NSMB2 ROM to CIA for modding purposes?

MarioFanatic64
Posted on 08-23-15 11:28 PM, in 3DS Homebrew Link | #63570
Posted by GreenThunder1337
Does anyone know why 3DScraft doesn't work btw?


I found that there's a 50/50 chance when you load the game you spawn in a wall and get stuck and can't do anything. Is that what your problem is? If so, just keep restarting it and eventually it will work. But it's not like 3DSCraft is anywhere near playable yet.

MarioFanatic64
Posted on 08-24-15 08:02 AM, in 3DS Homebrew Link | #63583
Posted by GreenThunder1337
I've loaded the game a million times, and every time, I'm always standing on nothing, I can't move, and the only thing visible on the top screen is the sky.

Also, if I close the game, it crashes, forcing me to reset me DS.


Yeah, you're spawning inside the ground. I just keep rebooting and eventually it works. But trust me when I say that you're, really, not missing anything.

MarioFanatic64
(post deleted) #63700

MarioFanatic64
Posted on 09-02-15 07:00 AM, in Top 3 most Over/Under Rated games ever (Now Including Over Hated Games) Link | #63853
Overrated:

1. Super Smash Bros. Melee - take off the nostalgia goggles and you'll realize how much of a broken mess this whole game is. Characters are broken, physics are broken, AI is broken, and the speed of the game is a deal breaker. There's also the fact that the main reason why competitive players like the game is due to a glitch that Sakurai didn't care to remove.

2. New Super Mario Bros. (series) - All previous 2D Mario games evolved the game play further each time. New Super Mario Bros. regressed that by not ever adding anything new to the formula, and just re-using assets from from 20-something years ago. What's worse- this rehash of a series are all Nintendo best-sellers and the formula went on to become some kind of standard or base for all Mario platformers now- including the 3D Mario games, which are really the only surviving 3D platformers left. If all I'm getting is run-n-jump, where am I gonna get my collect-a-thon fix now?

I can't think of a third thing to rant about.

Underrated:

1. ZombiU - I almost crapped my pants in the nursery level.


A bit creepy place to start off with, but no immediate threat. Explore a little, one zombie jumps out of a locker, little startled but still relaxed, clear out a room upstairs, all seems well.

But when you go downstairs the reception on the map screen starts playing up. That's not good continue with caution.

Turn the corner.

HOLY SHIT SOMETHING'S RUNNING AT ME wait no there isn't what was that? Huh, map's back.

Empty room. It's dead quiet but I swear I can hear children whispering. There's a tape recorder on this table here, let's listen to it.

"Something's going on out there, I'm taking the kids down to the basement"

I immediately regret this decision.

Hey, I found that thing I need!

*floor crumbles beneath me, fall into sub-basement*

Dead bodies everywhere, only way out is through the air vent.

Climbing through the vent.

LOUD ZOMBIE SCREAM

NOPE

First encounter with a teleporting zombie.

Ok, It's dead now.

"Hey you should probably loot the zombie before you go anywhere"

NOPE

What wonderful execution of suspense in a level that's almost completely empty.

2. Conker's Bad Fur Day - Rare's best N64 game, period. How many times were they going to make an actual sequel, and how many times did that never happen? It's Super Mario 64 all over again...

MarioFanatic64
Posted on 09-02-15 07:28 AM, in The Screenshot Thread Link | #63854
Posted by Somebody Else
[image]

I'll upload more. These are moments in splatoon where my team gets rekt. Hard.


Serious question- when you were playing this game, where there only two people on your team? Because a few weeks ago I had a match, same arena, same color ink, me and one other guy against a team of four high level players. Results were pretty much identical.

MarioFanatic64
Posted on 09-11-15 02:50 AM, in Nintendo goes apeshit at ROM hackers and speedrunners (rev. 2 of 09-11-15 02:50 AM) Link | #64043
So far, I've noticed it only seems to be affecting Super Mario World ROM hacks, since nobody cares about hacking Mario 1 and 3, and NSMBU doesn't have a released level editor yet, so people will have no choice but to buy Super Mario Maker for custom SMB/SMB3/SMW/NSMBU stuffs.

I imagine that in the meantime, SMB2/SM64/SMS/NSMBDS/SMG/NSMBW/SMG2/SM3DL/NSMB2 hacks will slip by until Nintendo makes Super Mario Maker DLC or "New Super Mario Maker".

MarioFanatic64
Posted on 09-13-15 12:26 AM, in Mario Maker Level Thread - Welcoming Kaizo and Fun Stages alike! Link | #64082
-Nokonoko Plains: 5278-0000-001D-7941
-Buzzy Beetle Bunker: 5627-0000-001D-7D10
-Everything has wings!:C60B-0000-001D-8184
-Bowser Jr.'s Flame Fort: 350C-0000-001D-8B9F

MarioFanatic64
Posted on 09-13-15 10:38 AM, in Another Super Mario 3D [RELEASED] Link | #64093
Posted by Mario'sBrotherCarlos
Help...

I think xdelta updated or something because it says output file instead of destination file and there is another tab called Create Patch which has Original File, Modded File, and Patch Destination.


Thanks a bunch,
Carlos


Love the username ;)

That's how xdelta is supposed to be. It should still work if you click on Output file.

MarioFanatic64
Posted on 09-22-15 09:09 AM, in Know Your Destiny Link | #64310
[thumbnail]

I lol'd a little too hard.

MarioFanatic64
Posted on 09-23-15 07:15 AM, in Know Your Destiny Link | #64360
[thumbnail]

MarioFanatic64
Posted on 09-26-15 05:51 AM, in How would you feel about SMG3 being on the (N)3DS? Link | #64446
Console or bust. 3DS couldn't handle SMG's level of awesomeness.

While I am very interested in the idea of the Galaxy games becoming a trilogy I'm much more concerned for the future of the 3D collect-a-thon Mario's as a whole. I want something new first.

MarioFanatic64
Posted on 09-28-15 10:34 PM, in How would you feel about SMG3 being on the (N)3DS? Link | #64509
Posted by GreenThunder1337
lolwut? You thought I was serious?


[thumbnail]

MarioFanatic64
Posted on 10-02-15 09:45 AM, in Mario Maker Level Thread - Welcoming Kaizo and Fun Stages alike! Link | #64651
House of Magikoopa:
BC71-0000-005C-C985

Yoshi likes to Stomp on Chomps:
C78A-0000-0080-AE73

Hard Hat Hollow:
2C54-0000-0083-8581

Big jumps are the key! (Ver. 2 - Added Anti-cheat):
A6AF-0000-005C-C9DC

NSMB5: Clone Tag Team 1-1 Remake:
421D-0000-0080-AEA6

NSMB5: CTT 1-Airship Remake:
EB14-0000-0080-AECB

NSMB5: Clone Tag Team 5-4 Remake:
7D7D-0000-0080-AEF5

MarioFanatic64
Posted on 10-08-15 12:15 AM, in Mario Maker Level Thread - Welcoming Kaizo and Fun Stages alike! Link | #64812
Not Another Automatic Level (Pay particular attention to the title of this level):
81C5-0000-0085-7981

Infiltrating Koopa Keep:
31C0-0000-0091-5B27

NSMB5: CTT2 Mushroom Plains:
0E54-0000-0094-FC85

And with that, I've maxed out my upload limit. So if you want more from me, it'll cost you... a star!

MarioFanatic64
Posted on 10-09-15 01:04 AM, in The Don't Ask Anybody Anything Thread Link | #64835
The thread at NSMBHD was immediately closed. How do you think this one's going to go down?

And I just broke the thread.

MarioFanatic64
Posted on 10-11-15 03:37 AM, in How would you feel about SMG3 being on the (N)3DS? Link | #64897
Consider the following:

NES: 1985
SNES: 1990
N64: 1996
GCN: 2001
Wii: 2006
Wii U: 2012

Roughly on average, Nintendo consoles get five years in the sun before the next one comes along. Now look at this:

GB: 1989, Hardware Upgrade in 1996 w/GB Pocket, Revision in 1998 w/GB Light
GBC: 1998, no Hardware Upgrade, no Revision
GBA: 2001, Hardware Upgrade in 2003 w/GBASP, Revision in 2005 w/GB Micro
DS: 2004, Revision in 2006 w/DS Lite, Hardware Upgrade in 2008/2009 w/DSi, Revision in 2009 w/DSi XL
3DS: 2011, Revision in 2012 w/3DS XL, Revision in 2013 w/2DS, Hardware upgrade in 2014/2015 w/n3DS

There isn't a consistent pattern with handheld lifespans, but there is a correlation with Hardware Upgrades (not Revisions, mind) and the imminent release of a successor handheld. GB Pocket, successor two years later. GBA SP, successor one year later. DSi, successor released two years later. With the release of the New 3DS, it's likely that the announcement of a new handheld won't be too far off. I'm guessing we'll see it at E3 next year.

So if a new handheld seems likely to be coming soon, and the predetermined date of the next home console is infact 2017/2018. And this rumor seems to support that.

Not gonna believe it until it's true, but I would really love that rumor to be true.
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Main - Posts by MarioFanatic64

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