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04-23-24 07:29 PM
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Main - Posts by Jesse

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Jesse
Posted on 12-03-13 04:15 PM, in obj2bdl - Convert Wavefront OBJ to BDL Link | #35608
yeah so I saw that it don't "convert" the alpha on alpha textures. is there a way to make it so?

Jesse
Posted on 12-03-13 09:37 PM, in obj2bdl - Convert Wavefront OBJ to BDL Link | #35627
so I can make like water? and will there be ever transparency possible with obj2bdl?

Jesse
Posted on 12-03-13 09:40 PM, in [Retro Remix Galaxy] Retro Remix Music Link | #35628
mabey you have to make it more like orchestra.

Jesse
Posted on 12-05-13 05:35 PM, in Flip-Swap Panel not flipping Link | #35687
area's doesn't have to be in the object data base right?

Jesse
(post deleted) #35733

Jesse
Posted on 12-07-13 08:51 PM, in Gravity- A program finally solved (rev. 2 of 12-07-13 08:59 PM) Link | #35792
Posted by PaperplateismGuy
What's the difference between distance and range?


I think distance is how far it reach and range how strong it is. (I might be terrible wrong)

edit: actually the only thing what matters is the range, its how far the gravity reach. distance can be set to 0

Jesse
Posted on 12-07-13 09:33 PM, in C# Text Editor [yay?] [v1.0] Link | #35797
can you explain for the noobs what you can do with this? danke :>

Jesse
(post deleted) #35798

Jesse
Posted on 12-08-13 05:42 PM, in obj2bdl - Convert Wavefront OBJ to BDL Link | #35826
does somebody know if you can export textures from both sides with the extended obj exporter of blender?

Jesse
Posted on 12-08-13 06:01 PM, in C# Text Editor [yay?] [v1.0] Link | #35827
yeah but I thought maybe there is a special thing or something

Jesse
Posted on 12-08-13 08:57 PM, in obj2bdl - Convert Wavefront OBJ to BDL Link | #35836
Posted by planetaryplayer
Do you mean with textures on both sides of a face?


yes

I have another problem with converting with obj2bdl. I have the download the latest version and I used the extended obj exporter for blender.


[image]

I hope there is a solution for this

Jesse
Posted on 12-08-13 09:32 PM, in Gravity- A program finally solved Link | #35838
it matters how what number scales you used. distance can always be set to 0. range can be set too a number like this 2500 <-- that is for a small planet, if you want to make it bigger and notice something you have to make it to 3000

Jesse
Posted on 12-08-13 10:33 PM, in obj2bdl - Convert Wavefront OBJ to BDL Link | #35845
now you say that it all make sense. I have fixed the problem and the bdl seems to be maked, but when I look in whitehole I see nothing. I tested it with:

- obj exporter extension blender
- obj exporter blender
- obj exporter sketchup

and none of these work anymore, after the update. so it seems I have to chance python. does somebody then know where I can get a better version?

Jesse
Posted on 12-09-13 07:59 AM, in obj2bdl - Convert Wavefront OBJ to BDL Link | #35864
so at the end whitehole doesn't support 0.4 models but 0.3, I can however use 0.4 in the game.
the v0.3 is however gone for me cause I can't download it somewhere and I overwrited the 0.3 with 0.4. I don't know how to make two versions in the same map without overwriting each other or chancing the files name

Jesse
Posted on 12-11-13 07:25 PM, in [Retro Remix Galaxy] Retro Remix Star 1 - Yoshi's Island 3 Link | #35918
https://kuribo64.net/get.php?id=TGv7Y872Mzp3qPT6

here is the textured model, sorry for me being late.

Jesse
Posted on 12-11-13 09:12 PM, in World Map Editor Link | #35927
making a custom background is really easy, its just like a planet. or not?

Jesse
Posted on 12-11-13 09:18 PM, in World Map Editor Link | #35929
(I actually just ment replacing with whitehole) oke ^^

Jesse
Posted on 12-12-13 03:54 PM, in Discoveries Link | #35948
it is possible that the launch star spawns on the place the boo died right? cause you can make the path a little bit away from the planet so that every place will right for launch star to take of

Jesse
Posted on 12-12-13 04:51 PM, in World Map Editor Link | #35957
the world map editor is not a win-32 application, says my computer. can you make one for win32?

Jesse
Posted on 12-13-13 02:09 PM, in World Map Editor Link | #36011
Way to go Rean :D it works now on my computer and its fantastic, you are super!
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Main - Posts by Jesse

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