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04-06-21 12:02 AM |
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| Main - Posts by Jesse |
| Jesse |
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Member Normal user Level: 51 Posts: 241/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
it doesn't work its still messed up. maybe the scale of the whole model. |
| Jesse |
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Member Normal user Level: 51 Posts: 242/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
and is there a possible way to make a texture with transparency in the game? cause I really need that for my models.
and does this also customize the material. like making water and such? |
| Jesse |
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Member Normal user Level: 51 Posts: 243/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
it was the scale of the model. I scaled it now and it works perfect. saddly the camera dont, so If you know how to add a camera area without crashing the game, please say..
edit: never mind I fixed it |
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| Jesse |
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Member Normal user Level: 51 Posts: 245/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
oke this raises questions. if you have to replace data with simplemapobj. how does the ProductMapObjDataTable know what planet you mean? |
| Jesse |
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Member Normal user Level: 51 Posts: 246/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
I got results from importing this planet in mario galaxy. there are yet some camera problems because camera area doesn't work but for the rest it works fine. I tested this planet on a real wii and it works great.
here are some pictures: yet this planet is lonely and I don't have ideas at the moment. it needs other planets. so if you have any ideas fitting in this theme you can always say it. also help with the camera area would be appreciated. they don't work when I put them in the level... |
| Jesse |
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Member Normal user Level: 51 Posts: 247/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
Posted by Agent000 I started with making stems but they were ugly and didn't fit into the level so I removed them. and this is my test galaxy so thats why the background is still the same as flip swap. |
| Jesse |
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Member Normal user Level: 51 Posts: 248/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
can I make a btp for a level? for example: I want to animate the sinking sand of gobies valley from banjo kazooie. I got the textures but is it possible to animate them with a btp? |
| Jesse |
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Member Normal user Level: 51 Posts: 249/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
originally they work like a .gif animation. but texture animations is a good alternative for it?
I am guessing what happens if I add an btp with the same level name into the folder, but if I did that I have to make the level know that there is a btp... |
| Jesse |
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Member Normal user Level: 51 Posts: 250/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
why is it called 'Demomario'?
edit: lol Gmanextreme9 we posted the same question at the same time xD |
| Jesse |
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Member Normal user Level: 51 Posts: 251/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
sorry for bumping,
but does anyone knows what kind of values I can use in the camera ID section? I have a round planet but the camera doesn't follow mario. so could this option be responsible for the camera following mario around a round planet? |
| Jesse |
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Member Normal user Level: 51 Posts: 252/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
tip: use enter after an Paragraph or an section of the tutorial. that could help. |
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| Jesse |
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Member Normal user Level: 51 Posts: 256/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
I would like to see something more mario 64 related. since I like the idea of mario 64 more then jumping around on random planets. |
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| Jesse |
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Member Normal user Level: 51 Posts: 258/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
*poke*
this planet looks great and the tree also. I like its design. you could add stones and plants to the level for detail. only for plants you need aplha textures which can't be used yet. until someone made material editing possible you could just try to model plants. but they would be very high poly... |
| Jesse |
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Member Normal user Level: 51 Posts: 259/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
I am now playing wind waker for the first time in my life.... I like it so much :o I am addicted to it. |
| Jesse |
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Member Normal user Level: 51 Posts: 260/688 EXP: 949758 Next: 64180 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
who is bowieZ? isn't he that guy who composed music for newer super mario bros? |
| Main - Posts by Jesse |
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