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04-06-21 12:02 AM
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Main - Posts by Jesse

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Jesse
Posted on 05-22-14 04:08 PM, in Flower Galaxy (beta name) Link | #41666
it doesn't work its still messed up. maybe the scale of the whole model.

Jesse
Posted on 05-22-14 05:14 PM, in Texture Hacking Tutorial v1 (rev. 2 of 05-22-14 05:16 PM) Link | #41673
and is there a possible way to make a texture with transparency in the game? cause I really need that for my models.

and does this also customize the material. like making water and such?

Jesse
Posted on 05-23-14 05:53 AM, in Flower Galaxy (beta name) (rev. 2 of 05-23-14 06:05 PM) Link | #41695
it was the scale of the model. I scaled it now and it works perfect. saddly the camera dont, so If you know how to add a camera area without crashing the game, please say..

edit: never mind I fixed it

(post in restricted forum)

Jesse
Posted on 05-23-14 02:28 PM, in Custom model showing up in whitehole but not in game Link | #41708
oke this raises questions. if you have to replace data with simplemapobj. how does the ProductMapObjDataTable know what planet you mean?

Jesse
Posted on 05-24-14 01:20 PM, in Flower Galaxy (beta name) (rev. 2 of 05-24-14 02:41 PM) Link | #41752
I got results from importing this planet in mario galaxy. there are yet some camera problems because camera area doesn't work but for the rest it works fine. I tested this planet on a real wii and it works great.

here are some pictures:


[image]


[image]


[image]

yet this planet is lonely and I don't have ideas at the moment. it needs other planets. so if you have any ideas fitting in this theme you can always say it.

also help with the camera area would be appreciated. they don't work when I put them in the level...

Jesse
Posted on 05-24-14 03:16 PM, in Flower Galaxy (beta name) Link | #41758
Posted by Agent000
Looks cool! Though the lighting would work better with a sunny background (BeyondSummerSky I guess :P)

...but where are the stems .-.

I started with making stems but they were ugly and didn't fit into the level so I removed them. and this is my test galaxy so thats why the background is still the same as flip swap.

Jesse
Posted on 05-25-14 04:39 PM, in SM64DS Editor Help Thread - Post your questions here Link | #41809
can I make a btp for a level? for example: I want to animate the sinking sand of gobies valley from banjo kazooie. I got the textures but is it possible to animate them with a btp?

Jesse
Posted on 05-25-14 05:18 PM, in SM64DS Editor Help Thread - Post your questions here Link | #41813
originally they work like a .gif animation. but texture animations is a good alternative for it?

I am guessing what happens if I add an btp with the same level name into the folder, but if I did that I have to make the level know that there is a btp...

Jesse
Posted on 05-29-14 04:46 PM, in DEMOMARIO Texture Hack! (Not a level) (rev. 3 of 05-29-14 04:47 PM) Link | #41910
why is it called 'Demomario'?

edit: lol Gmanextreme9 we posted the same question at the same time xD

Jesse
Posted on 05-30-14 11:13 AM, in Collision tools Link | #41941
sorry for bumping,

but does anyone knows what kind of values I can use in the camera ID section? I have a round planet but the camera doesn't follow mario. so could this option be responsible for the camera following mario around a round planet?

Jesse
Posted on 05-31-14 05:57 AM, in How to play custom levels on your wii! Link | #41980
tip: use enter after an Paragraph or an section of the tutorial. that could help.

(post in restricted forum)

(post in restricted forum)

(post in restricted forum)

Jesse
Posted on 06-01-14 01:20 PM, in Do you want a Super Mario Galaxy 3? Link | #42056
I would like to see something more mario 64 related. since I like the idea of mario 64 more then jumping around on random planets.

(post in restricted forum)

Jesse
Posted on 06-04-14 08:40 AM, in SM3DW Galaxy Development Thread [Long time] [little progress] [faster now] Link | #42194
*poke*

this planet looks great and the tree also. I like its design.

you could add stones and plants to the level for detail. only for plants you need aplha textures which can't be used yet. until someone made material editing possible you could just try to model plants. but they would be very high poly...

Jesse
Posted on 06-04-14 09:46 AM, in The Zelda Thread Link | #42197
I am now playing wind waker for the first time in my life.... I like it so much :o I am addicted to it.

Jesse
Posted on 06-04-14 12:15 PM, in THE MASTER IS ALIVE!!! Link | #42200
who is bowieZ? isn't he that guy who composed music for newer super mario bros?
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Main - Posts by Jesse

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