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04-05-21 08:46 PM
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Main - Posts by Dodecagon

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Dodecagon
(post deleted) #32716

Dodecagon
(post deleted) #32726

Dodecagon
Posted on 09-19-13 05:45 PM, in [Foggy Bog Galaxy] Foggy Bog Galaxy Main Level Design (rev. 2 of 09-19-13 10:01 PM) Link | #32727
Posted by NWPlayer123
Talking on the IRC about pitching Thwomp Swamp's ideas to this galaxy, something really cool I thought of would be using ice mario to cross a swamp that otherwise would be toxic and kill you. With complications of course, this is world 7 :P


Will we still be using my river rapids idea? I mean, I know it's a bog, but I guess there could be a rushing river. We don't need to incorporate thwomps, of course, but we could still have those hanging spiders that you suggested. The fog could add a tad bit of difficulty as it would make it harder to see hanging spiders off in the distance.

Dodecagon
(post deleted) #32734

Dodecagon
(post deleted) #32737

Dodecagon
Posted on 09-19-13 10:04 PM, in [Foggy Bog Galaxy] Foggy Bog Galaxy Main Level Design Link | #32743
Posted by NWPlayer123
You tell me, you're the one with the ideas, if you don't post them, then they aren't being used, that's for sure, because they're in your head. I'm all for it though.


Personally, I'd like to stick with the thwomps, but I see how they could cause complications. I'd also like to pitch the idea of having planet 1 of Foggy Bog being peaceful and tranquil, with no enemies to be found and lots of coins and star bits to stock up on. When the player uses the launch star, they're flung into the foggy, deadly depths of Foggy Bog. A rather drastic change of tone, but I think that it would work pretty well. Planet 2 could involve some basic platforming and enemy battling (flipbugs, jumping spiders, mandibigs) before entering the river rapids section.

Dodecagon
Posted on 09-19-13 11:06 PM, in New HUB/ Starship Mario Link | #32745
Posted by Polari
Why are we even talking about the hub in the first place? Let's get the other levels done, then we can talk about the hub >_<


Well, the hub is the place that the player will see and visit the most often. It's important to make it both visually appealing and fun to explore.

Dodecagon
Posted on 09-20-13 04:14 PM, in [Ghostly Graveyard Galaxy] Ghostly Graveyard Galaxy Concept Art Link | #32772
Posted by Agent000
Not a standard Boo since there's already a King Boo statue, but I'm fine with something other than Bogmire. I don't even know who Bogmire is.


Never played Luigi's Mansion, Agent? But anyways, nice drawings, NWP.

Dodecagon
(post deleted) #32786

Dodecagon
(post deleted) #32787

Dodecagon
Posted on 09-20-13 10:21 PM, in [Foggy Bog Galaxy] Foggy Bog Music Link | #32789
I personally think that something like this would be a great fit for Foggy Bog. People seem to be aiming for a more atmospheric kind of music, but this just seems like something that would suit the galaxy better: https://www.youtube.com/watch?v=bb6CXoNQ_FE?. So, what are your thoughts?

Dodecagon
(post deleted) #32790

Dodecagon
(post deleted) #32792

Dodecagon
Posted on 09-20-13 10:36 PM, in Newer Super Mario Bros. Wii finally released! Link | #32793
I really regret selling my copy of New Super Mario Bros. Wii now. It was one of the most fun experiences I've ever had with a multiplayer game...even though I didn't have any friends at the time and as such had to play with my parents. Either way, this hack looks brilliant, I hope to try it out once I re-obtain a copy of NSMBW.

Dodecagon
(post deleted) #32794

Dodecagon
Posted on 09-20-13 11:02 PM, in [Ghostly Graveyard Galaxy] Ghostly Graveyard Main Level Design Thread Link | #32798
Posted by Agent000
Anyway, here's the side garden. It looks a bit empty, but that's because most of the doors and windows are not going to be added until the interior layout is finalized. Also, there are dead shrub objects in the game that will be added to the garden itself.


Overview:

[image]

The King Boo statue:

[image]

The fenced garden area with Boo-shaped topiary:

[image]


Nice modeling, Agent! By the way, are anyone of those models ripped from Luigi's Mansion: Dark Moon? Some of the things shown here, like the statues and windows, really look like the ones from it.

Dodecagon
(post deleted) #32803

Dodecagon
Posted on 09-21-13 09:42 PM, in New Thread Guidelines Link | #32856
This seems rather unnecessary...just delete the irrelevant/dumb threads, simple as that. No need for a brand new system.

Dodecagon
(post deleted) #32862

Dodecagon
(post deleted) #32873
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Main - Posts by Dodecagon

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