Kuribo64
Views: 14,036,381 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
04-05-21 09:23 PM
Guest:

Main - Posts by BlackYoshi485

Pages: 1 2 3 4 5 6 7
BlackYoshi485
Posted on 03-03-14 11:45 PM, in Super Mario Star Land [Released!] Link | #39202
no$gba is faster than desmume, that's what happen in my 1GB ram netbook, but have some issues, also when a model comes transparent, the poligons come visible...

BlackYoshi485
Posted on 03-05-14 04:22 PM, in Robo Mario in Mario Kart Wii hack Link | #39224
robo mario model from mkagp2 is in models resource

BlackYoshi485
Posted on 03-07-14 04:50 PM, in Super Mario Sunshine 64 DS (rev. 5 of 03-07-14 05:14 PM) Link | #39268
why nobody had the idea of porting xpatch and SM64DSe to android?

Did the hack has a aproximated date of release?

BlackYoshi485
Posted on 03-15-14 10:47 AM, in Another Super Mario 3D [RELEASED] Link | #39431
i already had that idea of a 3d mario named Super Mario DS Land(my name, don't use it!!)

(post in restricted forum)

BlackYoshi485
Posted on 03-22-14 04:08 PM, in Super Mario DS Galaxy (rev. 2 of 03-22-14 04:08 PM) Link | #39570
This hack will be an adaptation of SMG1-2, but with new levels based in the original ones.

Here's the luma test screenshot and the SMG toy time galaxy mario planet model.

[image]

[image]

New Brick and ? Block Textures Made by me:

[image] [image]

Later i will show more stuff.

BlackYoshi485
Posted on 03-22-14 04:28 PM, in Super Mario DS Galaxy Link | #39573
some walls will have custom collision datas, also the wing cap will be omnipresent in this hack, if i can, i will replace it with the Flying mario Red Star.

BlackYoshi485
Posted on 03-22-14 04:40 PM, in Super Mario DS Galaxy Link | #39575
i need some people in the hack, i can't do everything myself.

BlackYoshi485
Posted on 03-22-14 06:51 PM, in Super Mario DS Galaxy Link | #39580
you only must make some levels based in the SMG1-2 Galaxies, later i will if these levels will be in the hack, and remember, it must be big and low poly.;)

Here's i will show the beta of the Flying Mario.

[image]

the star looks strange because that is in the feather code, but i can't change it.

BlackYoshi485
Posted on 03-23-14 08:24 PM, in Super Mario DS Galaxy (rev. 5 of 03-23-14 08:40 PM) Link | #39596
Posted by Stomatol
Tried importing a custom background and some music:


Download here


If you can, send me various SMG1-2 music tracks in .seqq format. Ok?, and i will make everithing about skyboxes, enemies, items, and all these graphic stuff, i only want some levels and .seqq music for the hack, but thanks for the skybox( note. all about the hack you must upload it in another uploader, like in mediafire, not here, i want to release the hack in a complete rom, not in parts, ok?)
the music track has too much piano when i put in mkdscm, try to make it more instrumental, ok?

Who help me will have an better version, the hack developer version, with an big luma replacing wario.

BlackYoshi485
Posted on 03-24-14 05:39 PM, in Super Mario DS Galaxy Link | #39608
Posted by Stomatol
Tried importing a custom background and some music:


Download here


About the video what you send to me... i will buy a smg game and copy the mario planet, or the star observatory, the castle didn't will be the hub world in this hack...

BlackYoshi485
Posted on 03-24-14 05:55 PM, in Super Mario DS Galaxy (rev. 2 of 03-25-14 02:49 PM) Link | #39610
Now i will give this hack to Stomatol and StarLand, later i will give all the finished stuff to StarLand, Now i'm working in my SMDSL. Bye.

BlackYoshi485
Posted on 03-25-14 02:53 PM, in Super Mario DS Land[OLD THREAD] (rev. 3 of 03-25-14 03:49 PM) Link | #39614
This hack will be the sequel of SMDSG.

Here's the announce wallpaper:

kuribo64.net/get.php?id=UtB8Y1JhLQmjCzbh

Here's An list of notable changes on the hack:

Coins will be like in the latest games.

Will be an race against a Goomba in a Kart Made by me :D.

The Hub World will be like in SM3DL.

The feather probably will be replaced with the racoon mario( if i can edit the wing model :P.)

Probably will be an raccoon or dry bowser in the hack.

Flying Block Instentead Hoot the owl.

More soon... ;D


BlackYoshi485
Posted on 03-25-14 03:23 PM, in Super Mario DS Land[OLD THREAD] (rev. 2 of 03-25-14 03:24 PM) Link | #39616
Did you read the latest SMDSG coment? I gave SMDSG to StarLand and Stomatol

BlackYoshi485
Posted on 03-25-14 03:33 PM, in Super Mario DS Land[OLD THREAD] Link | #39618
Sorry, but now i'll be focus in this hack, if you and stomatol didn't want to own the hack, smdsg will be cancelled.

BlackYoshi485
Posted on 03-25-14 03:53 PM, in Super Mario DS Land[OLD THREAD] (rev. 2 of 03-25-14 05:08 PM) Link | #39624
ok, sorry.

The first beta for the hack probably will be finished in April( note, in april is my birthday :D )

Now i'm working in the beta Hub world, some stuff will be reused from NSMB, it will have Pipe warps for entering in each level.
Here“s the beta level list:

Level 1 : Feather Plains.
Level 2 : Koopa Caves.
Level 3 : Cloudy Hills.
Level 4 : Bowser Castle.

BlackYoshi485
Posted on 03-25-14 09:08 PM, in First Fortress (Progress Thread) Link | #39627
Wood levels with giant blocks like in SMB3.

BlackYoshi485
Posted on 03-26-14 05:56 PM, in Super Mario DS Land[OLD THREAD] Link | #39642
the hub world is 50% finished.

BlackYoshi485
Posted on 03-31-14 04:08 PM, in SM64DS Editor Help Thread - Post your questions here Link | #39755
when i import my level model (obj with OBJEXPORTER) it shows orange'ish textures, and the kcl isn't complete, how can i fix it?

BlackYoshi485
Posted on 04-03-14 08:45 PM, in Super Mario Sunshine 64 DS Link | #39839
And the first level, Delfino Airport?
Pages: 1 2 3 4 5 6 7

Main - Posts by BlackYoshi485

Page rendered in 0.025 seconds. (2048KB of memory used)
MySQL - queries: 22, rows: 141/141, time: 0.019 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.